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Difference between revisions of "Gimmick Mt. Zone"

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|Sonic the Hedgehog 2 (8-bit)|:Category:Sonic the Hedgehog 2 (8-bit) levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=gimmickmt.png
 
| levelscreen=gimmickmt.png
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| game=Sonic the Hedgehog 2 (8-bit)
 
| game=Sonic the Hedgehog 2 (8-bit)
 
| acts=3
 
| acts=3
| cliche=Techno City/Large Factory
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| theme1=industrial
 
| boss=Inobuta Mecha
 
| boss=Inobuta Mecha
| subboss=
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| name_jp=ギミックマウンテン ''Gimikkumaunten''{{fileref|Sonic 2 GG JP Manual.pdf|page=22}}
| osv=
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| name_de=Trickbergzone (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=30}}<br>Gimmick Bergzone (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=38}}
| map=
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| name_fr=Zone du Mont Bidule (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=30}}<br>Montagne à Trucs (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=38}}
| underwater=
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| name_es=Zona Montañosa Gimmick (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=31}}<br>Zona de la Montaña de los Trucos (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=38}}
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| name_it=Zona Montagna (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=31}}<br>Monte Degli Inganni (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=39}}
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| name_se=Det Falska Bergets Zon (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=31}}<br>Konstgjorda Bergets Zon (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=39}}
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| name_nl=Foefjes Berg Zone{{fileref|Sonic2 SMS EU manual.pdf|page=31}}{{fileref|Sonic 2 GG EU Manual.pdf|page=39}}
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| name_fi=Metkuvuoren Alue{{fileref|Sonic 2 GG EU Manual.pdf|page=39}}
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| prev=Green Hills Zone
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| next=Scrambled Egg Zone
 
}}
 
}}
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'''Gimmick Mt. Zone''', or '''Gimmick Mountain Zone''', is the fifth zone in the 8-bit version of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''. Similarities with [[Scrap Brain Zone]] from ''[[Sonic 1]]'' abound here, as do spikes. Count on everything in this strange, monochromatic level to explode. The boss of this stage is a Drillbot who tries to run you over until Sonic runs him down. A peculiarity of Act 1 is that it ends from right to left, as opposed to most other levels, where you end from left to right.
  
'''Gimmick Mt. Zone''' is the fifth zone in ''[[Sonic the Hedgehog 2 (Game Gear)|Sonic the Hedgehog 2]]''. Similarities with [[Scrap Brain Zone]] from ''[[Sonic 1]]'' are abound here, as are spikes. Count on everything in this strange, monochromatic level to explode. The boss of this stage is a drillbot who tries to run you over until Sonic runs him down.
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The [[Chaos Emerald]] in this stage is in Act 2. When a burrowing badnik comes out and attacks you, and you see some of those spinning discs above it, jump left into the wall. Try it from a couple of angles if you don't get it at first. Jump left on the tip of the slope leading to the discs and follow the obstacles through to get the gem.
A particularity of Act 1 is that it ends from right to left, opposed to every other Sonic level, where you end from left to right.
 
  
==Instruction Manual Description==
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==Quotes==
The inside of this metallic mountain is filled with moving conveyor belts, platforms and whining flywheels. Catch a ride on a wheel, and sling yourself along. Timing is very important! Walking Bombs and Burrowbots roam through this Zone, making your travels more treacherous.
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{{quote|The inside of this metallic mountain is filled with moving conveyor belts, platforms and whining flywheels. Catch a ride on a wheel, and sling yourself along. Timing is very important! Walking [[Bomb (enemy)|Bombs]] and [[Drillin|Burrowbots]] roam through this Zone, making your travels more treacherous.}}
  
==Villains==
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==Enemies==
===Badniks===
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* [[Drillin]] — Mole bots that leap from the ground and then simply move back and forth in a small area. Their drill bit noses give them away.
* [[Mogurin]] — Mole bots that leap from the ground and then simply move back and forth in a small area. Their drill bit noses give them away.
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* [[Buton]] — Pig bots that hang around at the top of inclines. They just hop in place and roll flashing balls down the hill. Now capable of movement.
* [[Tonton]] — Pig bots that hang around at the top of inclines. They just hop in place and roll flashing balls down the hill. Now capable of movement.
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* [[Bomb (enemy)|Bomb]] — Mindless kamikaze bomb bots that walk back and forth along a short plane, either on the ground or ceiling. As soon as Sonic approaches, they stop moving and start flashing: after a few seconds, they explode into a small shower of flashing projectiles. Look out when they attack in groups.
* [[Bomb]] — Mindless kamikaze bomb bots that walk back and forth along a short plane, either on the ground or ceiling. As soon as Sonic approaches, they stop moving and start flashing: after a few seconds, they explode into a small shower of flashing projectiles. Look out when they attack in groups.
 
  
{{Sonic2GGLevels}}
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==References==
[[Category:Sonic the Hedgehog 2 (8-bit) Levels]]
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<references/>
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{{clear}}
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{{S2GGOmni}}
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[[Category:Sonic the Hedgehog 2 (8-bit) levels]]

Revision as of 15:53, 21 May 2019

Sonic Retro emblem.svg Sonic the Hedgehog 2 (8-bit)
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Levels
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Gimmick Mt. Zone
Gimmickmt.png
Gimmick Mt. Zone
Fifth Zone, Sonic the Hedgehog 2 (8-bit)
Number of Acts: 3
Level theme: industrial
Boss: Inobuta Mecha
Non-English names:
Green Hills Zone | Scrambled Egg Zone

Gimmick Mt. Zone, or Gimmick Mountain Zone, is the fifth zone in the 8-bit version of Sonic the Hedgehog 2. Similarities with Scrap Brain Zone from Sonic 1 abound here, as do spikes. Count on everything in this strange, monochromatic level to explode. The boss of this stage is a Drillbot who tries to run you over until Sonic runs him down. A peculiarity of Act 1 is that it ends from right to left, as opposed to most other levels, where you end from left to right.

The Chaos Emerald in this stage is in Act 2. When a burrowing badnik comes out and attacks you, and you see some of those spinning discs above it, jump left into the wall. Try it from a couple of angles if you don't get it at first. Jump left on the tip of the slope leading to the discs and follow the obstacles through to get the gem.

Quotes

The inside of this metallic mountain is filled with moving conveyor belts, platforms and whining flywheels. Catch a ride on a wheel, and sling yourself along. Timing is very important! Walking Bombs and Burrowbots roam through this Zone, making your travels more treacherous.

Enemies

  • Drillin — Mole bots that leap from the ground and then simply move back and forth in a small area. Their drill bit noses give them away.
  • Buton — Pig bots that hang around at the top of inclines. They just hop in place and roll flashing balls down the hill. Now capable of movement.
  • Bomb — Mindless kamikaze bomb bots that walk back and forth along a short plane, either on the ground or ceiling. As soon as Sonic approaches, they stop moving and start flashing: after a few seconds, they explode into a small shower of flashing projectiles. Look out when they attack in groups.

References

Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

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