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Difference between revisions of "Gapsule"

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'''Gapsule''' (ガプセル), found at the end of [[Flying Battery Zone]] Act 1, is one of the more bizarre boss battles of the Sonic series, with you battling a trap that looks like an [[capsule|animal prison]]. It also takes some thinking to figure out how to damage this guy, as he's immune to all direct attacks. Every so often he sends one of his spiked balls (which other times float around to his upper left and upper right on chains) homing in on you. To defeat him stand on his plunger and wait for his eyes to blink; that's the signal that he's about to send a ball flying toward you. Then quickly run off the plunger, being careful not to touch a spiked ball. The spiked ball will hit the plunger, damaging him. Repeat six times and you've won.<br clear="all">{{Sonic3&KOmni|4}}
 
'''Gapsule''' (ガプセル), found at the end of [[Flying Battery Zone]] Act 1, is one of the more bizarre boss battles of the Sonic series, with you battling a trap that looks like an [[capsule|animal prison]]. It also takes some thinking to figure out how to damage this guy, as he's immune to all direct attacks. Every so often he sends one of his spiked balls (which other times float around to his upper left and upper right on chains) homing in on you. To defeat him stand on his plunger and wait for his eyes to blink; that's the signal that he's about to send a ball flying toward you. Then quickly run off the plunger, being careful not to touch a spiked ball. The spiked ball will hit the plunger, damaging him. Repeat six times and you've won.<br clear="all">{{Sonic3&KOmni|4}}
 
[[Category:Sonic & Knuckles Bosses and Sub-bosses]]
 
[[Category:Sonic & Knuckles Bosses and Sub-bosses]]
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[[Category:Sonic and Knuckles Bosses and Sub-bosses]] <!-- keep for DPL -->

Revision as of 20:45, 7 August 2010

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Gapsule (ガプセル), found at the end of Flying Battery Zone Act 1, is one of the more bizarre boss battles of the Sonic series, with you battling a trap that looks like an animal prison. It also takes some thinking to figure out how to damage this guy, as he's immune to all direct attacks. Every so often he sends one of his spiked balls (which other times float around to his upper left and upper right on chains) homing in on you. To defeat him stand on his plunger and wait for his eyes to blink; that's the signal that he's about to send a ball flying toward you. Then quickly run off the plunger, being careful not to touch a spiked ball. The spiked ball will hit the plunger, damaging him. Repeat six times and you've won.
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