Actions

Difference between revisions of "Hiyoko Master"

From Sonic Retro

m (Text replacement - "{{S2GGOmni|3}}" to "==References== <references /> {{S2GGOmni|3}}")
m (Text replacement - "| music=<br> }}" to "}}")
Line 7: Line 7:
 
| hits=6 (excluding [[Mecha Chick]]s)
 
| hits=6 (excluding [[Mecha Chick]]s)
 
| nextform=
 
| nextform=
| music=<br>
 
 
}}
 
}}
 
[[Image:Gachou Mecha.PNG|thumb|180px|right|Official artwork of Goose Mecha.]]
 
[[Image:Gachou Mecha.PNG|thumb|180px|right|Official artwork of Goose Mecha.]]

Revision as of 13:39, 22 May 2019

GooseMecha.png
Goose Mecha
Game: Sonic the Hedgehog 2 (8-bit)
Level: [[Sky High Zone]]
Hits to defeat: 6 (excluding Mecha Chicks)
Official artwork of Goose Mecha.

The Goose Mecha is a powerful, goose-like badnik that is fought as the boss of Sky High Zone in the 8 bit version of Sonic 2.

Strategy

Before Sonic can fight the boss itself, he must fight two waves of mini bouncing bird badniks, at which point he drops through the clouds to smash the cybernetic eggs which create them. Spin rolling works well in this part of the boss fight, and do note that the eggs will still produce the bird badniks while Sonic is attacking them.

Only when its 'nest' has been destroyed does the boss rear its chrome-plated head (on an extremely extendable neck). It proceeds to fire energy balls in Sonic's direction, which possess a limited degree of homing. Six spin attacks will finish it off, and if Sonic is fast enough the Goose Mecha can be defeated without ever giving it a chance to attack.

References


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

Main page
Comparisons
Maps


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Hacking guide