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[[Image:Flicky.png|right|frameless]]
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{{CharacterBob
'''Flicky''' is the star of the classic Sega arcade game ''[[Flicky (game)|Flicky]]'', and the ''[[Sonic the Hedgehog]]'' series. Flicky and it's species have also been incorporated in several Sonic games.
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| image1=Sonic2 MD Artwork Flicky.png
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| debut=[[sega:Flicky|Flicky]]
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| debutyear=1984
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| species=Bird
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'''Flicky''' (フリッキー){{fileref|Sonic1 MD JP manual.pdf|page=8}} is the star of the classic Sega arcade game ''[[Flicky (game)|Flicky]]''. Flicky and its species have also been incorporated in several ''Sonic'' games.
  
They are most commonly birds - indeed, their original appearance was as a family of deep Sega-blue  birds. However, in the ''Sonic the Hedgehog'' series other animals such as bears, mice, rabbits and so on, are erroneously referred to as 'Flickies' in the game manuals.
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==Role in the ''Sonic'' series==
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In four [[Sega Mega Drive]] Sonic games ''[[Sonic the Hedgehog|Sonic 1]]'', ''[[Sonic the Hedgehog 2|Sonic 2]]'', ''[[Sonic the Hedgehog 3|Sonic 3]]'', and ''[[Sonic & Knuckles]]'', members of Flicky species were imprisoned by [[Dr. Eggman]] for use as 'organic batteries' for his [[Badnik]] army. Sonic's goal is to free them from their Badnik shells, and also from the [[Capsule|Egg Prison capsule]] that is found at the end of almost every boss fight. When using [[Miles Prower|Tails']] [[Super Tails|super transformation]] in ''Sonic 3 & Knuckles'', he has four glowing yellow "Super" Flickies following him and attacking all surrounding enemies.
  
==Role in the Sonic series==
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Flickies also make an appearance in ''[[Sonic the Hedgehog CD]]''. After destroying the [[Metal Sonic]] holographic projector the present time will be inhabited by Flickies and/or other animals, depending upon the stage.
In four [[Sega Megadrive|Genesis]] Sonic games ''[[Sonic the Hedgehog|Sonic 1]]'', ''[[Sonic the Hedgehog 2|Sonic 2]]'', ''[[Sonic the Hedgehog 3|Sonic 3]]'', and ''[[Sonic & Knuckles]]'', members of Flicky species were imprisoned by [[Dr. Eggman]] for use as 'organic batteries' for his [[Badnik|badnik]] army. Sonic's goal is to free them from their badnik shells, and also from the [[Capsule|Egg Prison capsule]] that is found at the end of almost every boss fight. When using [[Miles Prower|Tails']] super transformation on Sonic 3 & Knuckles he has four Flickies following him and attacking all surrounding enemies.
 
  
Flickies also make an appearance in ''[[Sonic the Hedgehog CD]]''. After destroying the [[Metal Sonic]] holographic projector the present time will be inhabited by Flickies and other small creatures.
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[[Image:Sonic3DFlickies.png|thumb|right|200px|The Flickies' Island flickies of ''Sonic 3D''.]]
  
Flickies were also the central focus of ''[[Sonic 3D: Flickies' Island]]''. In this game, the freed Flickies of previous games inhabit their own island - however, they (surprise, surprise) are roboticised by Dr. Robotnik, and require Sonic's help. Other members of Flicky species are also introduced. Not only is their design different than the blue bird versions, but they also come in different colors. When rescued from their badnik shells they follow Sonic around the same way the Chirps would follow Flicky in his game. Other mechanics were also similar, such as losing Flickies that happen to touch an badnik or hazard, or losing them all if Sonic himself bumps into a badnik or hazardous obstacle. The point system (extra points awarded for rescuing Flickies/Chirps together instead of one at a time) had the same principle, as well.
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Flickies were also the central focus of ''[[Sonic 3D: Flickies' Island]]''. In this game, an interdimensional breed of Flickies inhabit their own island - appropriately called [[Flickies' Island]]. However, they (surprise, surprise) are trapped inside robots by Dr. Eggman, and require Sonic's help. Other members of Flicky species are also introduced. Not only is their design different than the blue bird versions, but they also come in different colors. When rescued from their Badnik shells they follow Sonic around the same way the Chirps would follow Flicky in his game. Other mechanics were also similar, such as losing Flickies that happen to touch an Badnik or hazard, or losing them all if Sonic himself bumps into a Badnik or hazardous obstacle. The point system (extra points awarded for rescuing Flickies/Chirps together instead of one at a time) had the same principle, as well.
  
In ''[[Sonic R]]'' all four species of Flickies can be seen around the starting line of [[Resort Island]].  
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<gallery widths="128">
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Image:Flicky_blue.png|Blue Flicky
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Image:Flicky_pink.png|Pink Flicky
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Image:Flicky_red.png|Red Flicky
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Image:Flicky_green.png|Green Flicky
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</gallery>
  
The Island in the beginning of the [[Game Gear]] game, ''[[Tails Adventures]]'' is inhabited with Flickies.
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*Blue Flickies make a conscious effort to find Sonic. If they cannot find him, they fly around in a tight circle, making them easy to locate.
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*Pink Flickies act largely like blue ones, but fly around in bigger circles if unable to find Sonic. In the Volcano Valley Zone in the Mega Drive version, the pink Flickies are replaced with bright orange, flaming Flickies, presumably due to colour palette limitations.
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*Red Flickies constantly move between two close points, not making any effort to find Sonic. Their movement range is small, but they jump very high and can thus be hard to catch.
 +
*Green Flickies wander randomly with no interest in finding Sonic, they even sometimes appear to try to avoid Sonic.
  
Flickies also play a role in the storyline of ''[[Sonic Adventure]]''. [[Amy Rose|Amy]] catches a Flicky after it falls from the sky. Immediately [[E-100]] gives chase to both. Later in the game the Flicky shows Amy a picture of two other Flickies, which appear to be members of it's family. It turns out the two in the picture were entrapped in the robots [[E-101 Beta]] and [[E-102 Gamma]]. Fortunately Amy manges to free the birds.
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Various standard looking Flickies (coloured blue, red, orange, purple and green) fly around in the Sonic World level, from ''[[Sonic Jam]]''.
  
In the ''[[Sonic Adventure]]'' [[Chao]] Gardens, the Flicky species became part of a different variety of animals that are small even in comparison to the playable "animals." This species is known as "small animals", but some fans still refer to them as Flickies.
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In ''[[Sonic R]]'' the four varieties of Flickies from ''Sonic 3D'' can be seen around the starting line of [[Resort Island]].  
  
Flickies have not been featured in many games since it's appearance in ''[[Sonic Adventure]]'', however it did appear in some ''[[Sonic Advance]]'' games, ''[[Sonic Rush]]'', and will also appear in ''[[Mario & Sonic at the Winter Olympics]]''.
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[[Cocoa Island]]'s [[Poloy Forest]], of the [[Game Gear]] game ''[[Tails Adventures]]'' is shown to be inhabited with Flickies during the opening sequence - right before their larger cousins, the [[Battle Kukkus]], set fire to the place.
  
==Other Media==
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Birds similar to Flickies play a role in the storyline of ''[[Sonic Adventure]]''. [[Amy Rose|Amy]] catches a blue bird after it falls from the sky. [[ZERO]] immediately gives chase to both. Later in the game the bird shows Amy a picture of two other birds, which appear to be members of its family. It turns out the two in the picture were entrapped in the robots [[E-101 Beta]] and [[E-102 Gamma]]. Fortunately Amy manages to reunite the three of them. The red bird that inhabited Gamma reappears as Sonic prepares to fight Perfect Chaos. In the [[Sonic X]] anime adaptation the blue bird is named Lily.
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Flickies appear in the endings of ''[[Sonic Advance 2]]'', ''[[Sonic Advance 3]]'' and ''[[Sonic Rush]]''. They also appear as spectators in the ''[[Mario & Sonic at the Olympic Games]]'' series.
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==Game appearances==
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{| class="prettytable" style="width:auto;"
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!Game
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!Level
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|-
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|''[[Sonic the Hedgehog (16-bit)]]''
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|[[Green Hill Zone (Sonic the Hedgehog 16-bit)|Green Hill Zone]], [[Star Light Zone]]
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|-
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|''[[Sonic the Hedgehog (8-bit)]]''
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|[[Green Hill Zone (Sonic the Hedgehog 16-bit)|Green Hill Zone]]
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|-
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|''|[[Sonic the Hedgehog 2 (8-bit)]]''
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|[[Under Ground Zone]], [[Sky High Zone]], [[Gimmick Mt. Zone]]
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|-
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|''[[Sonic the Hedgehog 2 (16-bit)]]''
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|[[Emerald Hill Zone]], [[Aquatic Ruin Zone]], [[Casino Night Zone]]
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|-
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|''[[Sonic the Hedgehog CD]]''
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|[[Palmtree Panic]], [[Quartz Quadrant]]
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|-
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|''[[Sonic the Hedgehog Spinball]]''
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|[[Toxic Caves]], [[Lava Powerhouse]], [[The Machine]], [[Showdown]]
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|-
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|''[[Sonic the Hedgehog 3]]''
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|[[Angel Island Zone]], [[Marble Garden Zone]], [[Carnival Night Zone]], [[Launch Base Zone]]
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|-
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|''[[Sonic & Knuckles]]''
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|[[Flying Battery Zone]], [[Lava Reef Zone]]
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|-
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|''[[Sonic the Hedgehog Pocket Adventure]]''
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|[[Neo South Island Zone]], [[Secret Plant Zone]], [[Cosmic Casino Zone]], [[Aquatic Relix Zone]], [[Sky Chase Zone]], [[Aerobase Zone]], [[Gigantic Angel Zone]]
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|-
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|''[[Sonic the Hedgehog 4: Episode I]]''
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|[[Splash Hill Zone]], [[Lost Labyrinth Zone]]
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|-
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|''[[Sonic the Hedgehog 4: Episode II]]''
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|[[Sylvania Castle Zone]], [[Sky Fortress Zone]]
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|-
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|''[[Sonic Mania]]''
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|[[Green Hill Zone (Sonic Mania)|Green Hill Zone]], [[Chemical Plant Zone (Sonic Mania)|Chemical Plant Zone]], [[Flying Battery Zone (Sonic Mania)|Flying Battery Zone]], [[Press Garden Zone]], [[Stardust Speedway Zone (Sonic Mania)|Stardust Speedway Zone]], [[Lava Reef Zone (Sonic Mania)|Lava Reef Zone]]
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|}
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==In other media==
 
Flickies appeared in ''[[Sonic the Comic]]'', often as a random Mobian but was phased out and featured less prominently in later issues. The comic also had a 3-part treatment of the ''Sonic 3D: Flickies' Island'' storyline. Robotnik used Flickies' Island as a base once he was ousted from power. He roboticised many of the Island's inhabitants and used them to launch attacks. He was thwarted however and his base on the Island was destroyed.
 
Flickies appeared in ''[[Sonic the Comic]]'', often as a random Mobian but was phased out and featured less prominently in later issues. The comic also had a 3-part treatment of the ''Sonic 3D: Flickies' Island'' storyline. Robotnik used Flickies' Island as a base once he was ousted from power. He roboticised many of the Island's inhabitants and used them to launch attacks. He was thwarted however and his base on the Island was destroyed.
  
 
Flickies were also featured in ''[[Sonic the Hedgehog (Archie comics)|the Archie Sonic Comic Book]]'' in an issue which covered the storyline of ''Sonic 3D: Flickies' Island''.
 
Flickies were also featured in ''[[Sonic the Hedgehog (Archie comics)|the Archie Sonic Comic Book]]'' in an issue which covered the storyline of ''Sonic 3D: Flickies' Island''.
  
==Other Cameos==
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A Flicky was to make an appearence in an [[Early Sonic the Hedgehog cartoon|early Sonic cartoon]] as [[:Image:Teamff.jpg|this artwork]] can attest to. His design was different as he was red, large, wore a coat and was a bit less pudgy.
 +
 
 +
==Other cameos==
 
Flicky was also shown in various other Sega games and non-Sega games.
 
Flicky was also shown in various other Sega games and non-Sega games.
*''[[TeddyBoy Blues]]''
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*''[[sega:Teddy Boy Blues|Teddy Boy Blues]]''
*''[[SDI]]''
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*''[[sega:SDI|SDI]]''
*''[[Flash Point]]''
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*''[[sega:Flash Point|Flash Point]]''
 
*''[[Super Monaco GP]]'' - Flicky can be seen flying by at the end of the arcade game.
 
*''[[Super Monaco GP]]'' - Flicky can be seen flying by at the end of the arcade game.
*''[[Bloxeed]]''
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*''[[sega:Bloxeed|Bloxeed]]''
 
*''[[Shenmue]]''
 
*''[[Shenmue]]''
*''Gunstar Super Heroes'' - Pink's stage paid tribute the the game as the player must guide yellow chicks to a door.
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*''[[sega:Gunstar Super Heroes|Gunstar Super Heroes]]'' - Pink's stage paid tribute the the game as the player must guide yellow chicks to a door.
 +
 
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==References==
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<references />
  
 
{{Characters}}
 
{{Characters}}
[[Category:Cameo Characters]]
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[[Category:Characters from non-Sonic games]]
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[[Category:Animals]]

Revision as of 12:53, 23 March 2020

Sonic2 MD Artwork Flicky.png
Flicky
First seen: [[Flicky]] (1984)
Species: Bird

Flicky (フリッキー)Media:Sonic1 MD JP manual.pdf[1] is the star of the classic Sega arcade game Flicky. Flicky and its species have also been incorporated in several Sonic games.

Role in the Sonic series

In four Sega Mega Drive Sonic games Sonic 1, Sonic 2, Sonic 3, and Sonic & Knuckles, members of Flicky species were imprisoned by Dr. Eggman for use as 'organic batteries' for his Badnik army. Sonic's goal is to free them from their Badnik shells, and also from the Egg Prison capsule that is found at the end of almost every boss fight. When using Tails' super transformation in Sonic 3 & Knuckles, he has four glowing yellow "Super" Flickies following him and attacking all surrounding enemies.

Flickies also make an appearance in Sonic the Hedgehog CD. After destroying the Metal Sonic holographic projector the present time will be inhabited by Flickies and/or other animals, depending upon the stage.

The Flickies' Island flickies of Sonic 3D.

Flickies were also the central focus of Sonic 3D: Flickies' Island. In this game, an interdimensional breed of Flickies inhabit their own island - appropriately called Flickies' Island. However, they (surprise, surprise) are trapped inside robots by Dr. Eggman, and require Sonic's help. Other members of Flicky species are also introduced. Not only is their design different than the blue bird versions, but they also come in different colors. When rescued from their Badnik shells they follow Sonic around the same way the Chirps would follow Flicky in his game. Other mechanics were also similar, such as losing Flickies that happen to touch an Badnik or hazard, or losing them all if Sonic himself bumps into a Badnik or hazardous obstacle. The point system (extra points awarded for rescuing Flickies/Chirps together instead of one at a time) had the same principle, as well.

  • Blue Flickies make a conscious effort to find Sonic. If they cannot find him, they fly around in a tight circle, making them easy to locate.
  • Pink Flickies act largely like blue ones, but fly around in bigger circles if unable to find Sonic. In the Volcano Valley Zone in the Mega Drive version, the pink Flickies are replaced with bright orange, flaming Flickies, presumably due to colour palette limitations.
  • Red Flickies constantly move between two close points, not making any effort to find Sonic. Their movement range is small, but they jump very high and can thus be hard to catch.
  • Green Flickies wander randomly with no interest in finding Sonic, they even sometimes appear to try to avoid Sonic.

Various standard looking Flickies (coloured blue, red, orange, purple and green) fly around in the Sonic World level, from Sonic Jam.

In Sonic R the four varieties of Flickies from Sonic 3D can be seen around the starting line of Resort Island.

Cocoa Island's Poloy Forest, of the Game Gear game Tails Adventures is shown to be inhabited with Flickies during the opening sequence - right before their larger cousins, the Battle Kukkus, set fire to the place.

Birds similar to Flickies play a role in the storyline of Sonic Adventure. Amy catches a blue bird after it falls from the sky. ZERO immediately gives chase to both. Later in the game the bird shows Amy a picture of two other birds, which appear to be members of its family. It turns out the two in the picture were entrapped in the robots E-101 Beta and E-102 Gamma. Fortunately Amy manages to reunite the three of them. The red bird that inhabited Gamma reappears as Sonic prepares to fight Perfect Chaos. In the Sonic X anime adaptation the blue bird is named Lily.

Flickies appear in the endings of Sonic Advance 2, Sonic Advance 3 and Sonic Rush. They also appear as spectators in the Mario & Sonic at the Olympic Games series.

Game appearances

Game Level
Sonic the Hedgehog (16-bit) Green Hill Zone, Star Light Zone
Sonic the Hedgehog (8-bit) Green Hill Zone
Sonic the Hedgehog 2 (8-bit) Under Ground Zone, Sky High Zone, Gimmick Mt. Zone
Sonic the Hedgehog 2 (16-bit) Emerald Hill Zone, Aquatic Ruin Zone, Casino Night Zone
Sonic the Hedgehog CD Palmtree Panic, Quartz Quadrant
Sonic the Hedgehog Spinball Toxic Caves, Lava Powerhouse, The Machine, Showdown
Sonic the Hedgehog 3 Angel Island Zone, Marble Garden Zone, Carnival Night Zone, Launch Base Zone
Sonic & Knuckles Flying Battery Zone, Lava Reef Zone
Sonic the Hedgehog Pocket Adventure Neo South Island Zone, Secret Plant Zone, Cosmic Casino Zone, Aquatic Relix Zone, Sky Chase Zone, Aerobase Zone, Gigantic Angel Zone
Sonic the Hedgehog 4: Episode I Splash Hill Zone, Lost Labyrinth Zone
Sonic the Hedgehog 4: Episode II Sylvania Castle Zone, Sky Fortress Zone
Sonic Mania Green Hill Zone, Chemical Plant Zone, Flying Battery Zone, Press Garden Zone, Stardust Speedway Zone, Lava Reef Zone

In other media

Flickies appeared in Sonic the Comic, often as a random Mobian but was phased out and featured less prominently in later issues. The comic also had a 3-part treatment of the Sonic 3D: Flickies' Island storyline. Robotnik used Flickies' Island as a base once he was ousted from power. He roboticised many of the Island's inhabitants and used them to launch attacks. He was thwarted however and his base on the Island was destroyed.

Flickies were also featured in the Archie Sonic Comic Book in an issue which covered the storyline of Sonic 3D: Flickies' Island.

A Flicky was to make an appearence in an early Sonic cartoon as this artwork can attest to. His design was different as he was red, large, wore a coat and was a bit less pudgy.

Other cameos

Flicky was also shown in various other Sega games and non-Sega games.

References


Characters in the Sonic the Hedgehog game series
Recurring characters
Heroes Sonic (Super, Starfall, Hyper, Darkspine, the Werehog, Excalibur) | Tails (Super) | Knuckles (Super, Hyper) | Amy (Super, Hyper) | Mighty (Super) | Ray (Super) | Espio | Charmy | Vector | Cream | Big | Blaze (Burning) | Silver (Super) | Sticks
Anti-heroes/Neutrals Shadow (Super) | Rouge | E-102 Gamma | E-123 Omega | Jet | Wave | Storm
Villains Dr. Eggman | Metal Sonic (Rocket, Neo, 3.0) | Mecha Sonic (8-bit, Mk. II, Mk. III, Super) | Fang | Tails Doll | Metal Knuckles | Chaos (Perfect) | E-Series | ZERO | Biolizard (Finalhazard) | Black Doom (Devil Doom) | Eggman Nega | Orbot | Cubot | Deadly Six (Zavok, Zazz, Zomom, Master Zik, Zeena, Zor)
Teams Sonic/Heroes | Rose | Dark | Chaotix | Babylon
Other Animals (Flicky) | Froggy | Chao (Hero, Dark) | Tikal | Pachacamac | Omochao | Chaclon | Gerald & Maria Robotnik | President | King Boom Boo | Cheese | Chocola | Vanilla | G.U.N. Commander | Wisps | Mother Wisp
One-off characters
Heroes Emerl | Marine | Lumina Flowlight | Chip | Shahra | Knights of the Round Table | Caliburn | Yacker | Avatar | Barry | Trip (Super)
Anti-heroes/Neutrals Bean | Bark | Shade | Merlina | Sage
Villains Witchcart | Hocke-Wulf | Bearenger | Carrotia | Battle Kukku Army (15th, 16th, Dr. Fukurokov) | E-101 Beta | Void | Chaos Gamma | Gemerl | Shugo-hei | Iblis | Mephiles | Solaris | Erazor Djinn | Captain Whisker | Johnny | Master Core: ABIS | Ix (Super) | Dark Gaia | King Arthur | Hard Boiled Heavies | Infinite | The End | Mirage Express
Teams Vector | Eggman
Other Birdie | Illumina | Secretary | Elise | Duke of Soleanna | Sonic Man | Coconut Crew | Vikings | Professor Pickle | Wentos | Don Fachio | Dodon Pa | Koco | Ancients | Conductor | Conductor's wife | Ariem | Heavy | Bomb | Tiara Boobowski | Honey