Actions

Difference between revisions of "Flex 2"

From Sonic Retro

(Created page with "{{ProgramBob | screen=Flex2.png | screenwidth=320px | category=Graphics editor | status=Active | system=Multi Platform | games=Sonic 1, Sonic...")
 
Line 7: Line 7:
 
| games=[[Sonic the Hedgehog (16-bit)|Sonic 1]], [[Sonic the Hedgehog 2 (16-bit)|Sonic 2]], [[Sonic 3 & Knuckles]] & custom formats
 
| games=[[Sonic the Hedgehog (16-bit)|Sonic 1]], [[Sonic the Hedgehog 2 (16-bit)|Sonic 2]], [[Sonic 3 & Knuckles]] & custom formats
 
| credits=[[snkenjoi]]
 
| credits=[[snkenjoi]]
| thanks=[[FraGag]], [[Flamewing]], [[MainMemory]], [[MarkeyJester]], and [[Xenowhirl]]
 
 
}}
 
}}
 
'''Flex 2''' is a is a multi-purpose art and mapping editor for the Sega Megadrive made by [[snkenjoi]].  
 
'''Flex 2''' is a is a multi-purpose art and mapping editor for the Sega Megadrive made by [[snkenjoi]].  

Revision as of 18:42, 20 November 2017

Flex2.png
Flex 2
Category: Graphics editor
Status: Active
System: Multi Platform
Supported Games: Sonic 1, Sonic 2, Sonic 3 & Knuckles & custom formats
Credits: snkenjoi

Flex 2 is a is a multi-purpose art and mapping editor for the Sega Megadrive made by snkenjoi.

The original Flex was a web app, which gave it several limitations. A full rewrite for desktop opens up the ability to use real project files, as well as various other improvements.

Key improvements;

  • project files
  • sexy flexible UI layout
  • custom mapping formats
  • undo / redo
  • ability to draw directly on sprites
  • multiple heuristics for spritesheet importing
  • full access to dplc/mapping data

Links