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|Sonic Shuffle|:Category:Sonic Shuffle boards|l2=Boards|{{PAGENAME}}}}
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|Sonic Shuffle|:Category:Sonic Shuffle levels|l2=Levels|{{PAGENAME}}}}
 
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{{LevelBob
 
| name=Fire Bird
 
| name=Fire Bird
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| levelscreen=Shuffle FireBird.png
 
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| screenwidth=320px
 
| levelno=Second
 
| levelno=Second
 
| game=Sonic Shuffle
 
| game=Sonic Shuffle
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| location=[[Maginaryworld]]
 
| theme1=flying fortress
 
| theme1=flying fortress
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| name_jp=ファイヤーバード{{fileref|SonicShuffle DC JP manual.pdf|page=20}}
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| prev=Emerald Coast (Sonic Shuffle){{!}}Emerald Coast
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| next=Nature Zone
 
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'''{{PAGENAME}}''' is the second board in ''[[Sonic Shuffle]]''. It is a location within [[Maginaryworld]] born from the dreams of those who enjoy flying and freedom, and the dream world of [[Miles "Tails" Prower|Tails]]. [[Void]] has imprisoned the high-flying Fire Phoenix in a mechanical shell, and the heroes must collect [[Precioustone]]s to set the phoenix free.
'''Fire Bird''' is the second board in ''[[Sonic Shuffle]]''. It is a location within [[Maginaryworld]] born from the dreams of those who enjoy flying and freedom, and the dream world of [[Miles "Tails" Prower|Tails]]. [[Void]] has imprisoned the high-flying Fire Phoenix in a mechanical shell, and the heroes must collect [[Precioustone|Precioustones]] to set the phoenix free.
 
  
Players must be careful where they go as they traverse the board, as chunks of the ship can explode and break off at any time; any players standing on these chunks when they explode will lose a lot of rings. Landing on a forklift space will summon a forklift to transport a player to another space on the board. When there is only one Precioustone left to collect, the lights dim and many of the spaces on the board will transform into Battle spaces, making the board far more treacherous as they will be fighting a lot of monsters.
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==Overview==
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Players travel on the back of the Fire Phoenix, who is encased in an airship-like shell. They must be careful where they go as they traverse the board, as chunks of the ship can explode and break off at any time; any players standing on these chunks when they explode will lose a lot of [[Ring]]s. Landing on a forklift space will summon a forklift to transport a player to another space on the board. When there is only one Precioustone left to collect, the lights dim and many of the spaces on the board will transform into Battle spaces, making the board far more treacherous as players will be fighting a lot of monsters.
  
==Quest==
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===Quest===
 
At some point during the game, the ship's engine will leak, and all players have eight turns to reach the quest space to patch it up. Whoever gets there first will win an [[Emblem]] at the end of the board.
 
At some point during the game, the ship's engine will leak, and all players have eight turns to reach the quest space to patch it up. Whoever gets there first will win an [[Emblem]] at the end of the board.
  
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==Gallery==
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<gallery widths="200">
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SonicShuffle DC Sprite FireBird.png|Preview icon
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</gallery>
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==References==
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<references/>
  
 
{{SonicShuffleOmni}}
 
{{SonicShuffleOmni}}
[[Category:Sonic Shuffle boards]]
 

Revision as of 07:55, 30 April 2020

Sonic Retro emblem.svg Sonic Shuffle
»
Levels
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Fire Bird
Shuffle FireBird.png
Fire Bird
Second board, Sonic Shuffle
Location: Maginaryworld
Level theme: flying fortress
Non-English names:
Emerald Coast | Nature Zone

Fire Bird is the second board in Sonic Shuffle. It is a location within Maginaryworld born from the dreams of those who enjoy flying and freedom, and the dream world of Tails. Void has imprisoned the high-flying Fire Phoenix in a mechanical shell, and the heroes must collect Precioustones to set the phoenix free.

Overview

Players travel on the back of the Fire Phoenix, who is encased in an airship-like shell. They must be careful where they go as they traverse the board, as chunks of the ship can explode and break off at any time; any players standing on these chunks when they explode will lose a lot of Rings. Landing on a forklift space will summon a forklift to transport a player to another space on the board. When there is only one Precioustone left to collect, the lights dim and many of the spaces on the board will transform into Battle spaces, making the board far more treacherous as players will be fighting a lot of monsters.

Quest

At some point during the game, the ship's engine will leak, and all players have eight turns to reach the quest space to patch it up. Whoever gets there first will win an Emblem at the end of the board.

Accident Mini-Games

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Gallery

References


Sonic Shuffle
Sonicshuffle title.png

Main page
Credits


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Technical information
Bootlegs