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Difference between revisions of "Emerald Coast (Sonic Generations 3DS)"

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'''Emerald Coast''' is the fourth level in ''[[Sonic Generations (3DS)|Sonic Generations]]'', and an adaptation of the level [[Emerald Coast]] seen in ''[[Sonic Adventure]]''. Modern [[Sonic the Hedgehog|Sonic]]'s take is virtually identical to the original, while Classic Sonic takes a more platforming approach to the stage. Both have a chase with the famous [[Orca]] at some point in their respective acts.
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'''Emerald Coast''' is the fourth level in ''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'', and an adaptation of the level [[Emerald Coast]] seen in ''[[Sonic Adventure]]''. Modern [[Sonic the Hedgehog|Sonic]]'s take is virtually identical to the original, while Classic Sonic takes a more platforming approach to the stage. Both have a chase with the famous [[Orca]] at some point in their respective acts.
  
 
===Act 1===
 
===Act 1===

Revision as of 09:37, 8 April 2018

Sonic Retro emblem.svg Sonic Generations (Nintendo 3DS)
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Levels
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Emerald Coast
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  • Classic
  • Modern
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Emerald Coast
Fourth level, Sonic Generations (Nintendo 3DS)
Number of Acts: 2
Level theme: tropical island
Underwater areas: Yes
Non-English names:
  • JP: エメラルドコースト Emerarudo Kōsuto
Mushroom Hill | Radical Highway
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Emerald Coast is the fourth level in Sonic Generations, and an adaptation of the level Emerald Coast seen in Sonic Adventure. Modern Sonic's take is virtually identical to the original, while Classic Sonic takes a more platforming approach to the stage. Both have a chase with the famous Orca at some point in their respective acts.

Act 1

The classic act is based on the first half of the original Emerald Coast, complete with the Station Square resort in the background at the start. Soon after the resort is a part of the beach that resembles Neo Green Hill Zone. After this part, Sonic goes through rock structures and is soon chased by the orca. After this chase, he passes through another rocky part with two paths, one composed of water and other parts following the wall. The level ends similarly to the original.

Act 2

The modern act begins differently from the first act, in which Sonic runs along a rocky part and jumps through Dash Rings and Rainbow Rings. There are platforms that require the use of the Boost, thus reaching higher ground level. At the end of the act, Sonic is chased by the orca, eventually engaging a quick-time event where the player must press the B button three times so that Sonic doesn't get eaten.

Sonic Generations (Nintendo 3DS)
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