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Difference between revisions of "Electric Egg Zone"

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| game=Sonic Chaos
 
| game=Sonic Chaos
 
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| acts=3
| cliche=Flying Fortress/Death Egg
 
 
| boss=Robotnik (Electric Egg Zone Boss)
 
| boss=Robotnik (Electric Egg Zone Boss)
 
| music=<br><flashmp3>Sonic Chaos OSV/19 - Electric Egg Zone.mp3</flashmp3>
 
| music=<br><flashmp3>Sonic Chaos OSV/19 - Electric Egg Zone.mp3</flashmp3>

Revision as of 20:03, 18 March 2010

Electricegg.png
Electric Egg Zone
Sixth Zone, Sonic Chaos
Number of Acts: 3
Boss: Robotnik (Electric Egg Zone Boss)

Electric Egg Zone is the sixth level of Sonic Chaos for the Sega Game Gear / Sega Master System, coming after Aqua Planet Zone. In keeping with the other stages of this game, Electric Egg consists of two standard Acts followed by a shorter, third Act which contains the boss. Geographically, this Zone is located on South Island (as is the rest of Sonic Chaos).

Electric Egg is a sprawling techno-fortress, and the Doctor's final base in the game. Automatic laser cannons, bottomless pits, and spikes aplenty await Sonic and Tails as they close in on Eggman himself. The zone is criss-crossed by a network of winding vacuum tubes, reminiscant of Scrambled Egg Zone from the previous Master System adventure, Sonic the Hedgehog 2 (8-bit). Unlike previous Eggman bases, this one seems a lot more computerized, giving it a techno feel. There are large circuitry panels, and exposed wires.

Instruction Manual Description

Breakaway floors, laser guns and indestructible booby traps are lurking dangerously in this final zone. Conveyer belts make for slippery progress. The Laser Walker can get you with its bounce shots.

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