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{{Breadcrumb
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|Sonic Mania|:Category:Sonic Mania levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
| levelscreen=True Final Boss_SonicMania.png
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| levelscreen=Mania_EggReverieZone.png
| levelno=Final
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| levelno=Mania Mode final
 
| game=Sonic Mania
 
| game=Sonic Mania
 
| boss=Phantom King & Klepto Mobile
 
| boss=Phantom King & Klepto Mobile
 
| acts=1
 
| acts=1
| prereq=Obtain 7 Chaos Emeralds as Sonic
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| theme1=outer space
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| prereq=Obtain 7 Chaos Emeralds as Sonic (or as Knuckles & Knuckles) in Mania Mode
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| prev=Titanic Monarch Zone
 
}}
 
}}
'''Egg Reverie Zone''' is the thirteenth and final zone in ''[[Sonic Mania]]'', set up like most other final levels such as [[The Doomsday Zone]]. Only [[Sonic the Hedgehog|Sonic]] may play the zone normally after having collected all 7 [[Chaos Emeralds]]. After the destruction of the final boss in [[Titanic Monarch Zone]], the [[Phantom Ruby]] suddenly reacts and transports Sonic to this mysterious pocket dimension where time is distorted as evidenced by the HUD.
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'''Egg Reverie Zone''' is the thirteenth and true final [[Zone]] of ''[[Sonic Mania]]''<nowiki>'</nowiki>s Mania Mode, set up like most other final levels such as [[The Doomsday Zone]]. Only [[Sonic the Hedgehog|Sonic]] may play the Zone normally after having collected all 7 [[Chaos Emeralds]], however other characters can access the Zone by using [[Debug Mode]] to go to the secret level select. This Zone cannot be played in Encore Mode under any circumstances.
  
The [[Heavy King]], now transformed into the Phantom King, will try to take the Phantom Ruby for himself, only for [[Dr. Eggman]] to try and wrestle him for it with the Klepto Mobile, with the two of them taking turns holding the Ruby and stopping Sonic, who has transformed into [[Super Sonic]].
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__TOC__
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==Overview==
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After the destruction of the [[Phantom Egg]] in [[Titanic Monarch Zone]], the [[Phantom Ruby]] suddenly reacts and transports Sonic to this mysterious pocket dimension where time and space is distorted as evidenced by the HUD. The [[Heavy King]], now transformed into the Phantom King, will try to take the Phantom Ruby for himself, only for [[Dr. Eggman]] to try and wrestle him for it with the Klepto Mobile, with the two of them taking turns holding the Ruby and stopping Sonic, who has transformed into [[Super Sonic]].
  
Unlike past final boss battles that revolve around Super Sonic, Super Sonic can both fly and walk around the level normally. When jumping, press the jump button again to begin flying. By pressing a jump button while flying, Super Sonic will do a dash that costs 5 rings.
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Unlike past final boss battles that revolve around Super Sonic, Super Sonic can both fly and walk around the level normally. When jumping, press the jump button again to begin flying. By pressing a jump button while flying, Super Sonic will do a dash that costs 5 [[Ring]]s. Because Super Sonic must play this stage, the player starts out with 50 Rings instead of 0, and will lose Rings at the traditional Super rate of one per second; if their Ring total drops to 0, Sonic instantly dies. Rings are consistently flying around the Zone, and will be drawn toward the player as they approach them.
  
Because Super Sonic must play this stage, you start out with 50 rings instead of 0, and you lose rings at the traditional Super rate of one per second, if your ring total drops to 0, Sonic instantly dies. Rings are consistently flying around the zone, and will be drawn toward you as you approach them.
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Upon beating both bosses, Super Sonic will make one last attack on Eggman to take back the Phantom Ruby, only for the collision to cancel his Super form, and for Sonic to be taken through a dimensional portal with the Ruby to [[Sonic Forces|another dimension]] while Titanic Monarch Zone crumbles.
  
Upon beating both bosses, Super Sonic will make one last attack on Eggman to take back the Phantom Ruby, only for the collision to cancel his Super form, and for Sonic to be taken through a dimensional portal with the Ruby to an unknown dimension.
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Though only Sonic is meant to access this Zone by normal means, it is possible for [[Knuckles the Echidna|Knuckles]] to access this Zone in normal play if Mania Mode is being played with "& Knuckles" turned on in the Secrets menu. Beating this Zone as Knuckles & Knuckles will display a secret ending.
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==References and Easter eggs==
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{|class="prettytable sortable"
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!Reference
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!Appears in
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!Source Game
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!Source Level
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|-
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|The concept of an extra final boss when all 7 Chaos Emeralds have been collected.
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|Act 1
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|''[[Sonic & Knuckles]]
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|[[The Doomsday Zone]]
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|-
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|The concept of time and space being distorted for a secret final level.
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|Act 1
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|''[[Sonic the Hedgehog CD (2011)]]''
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|[[Final Fever]]
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|-
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|Elements of [[Fist Bump]] heard in the zone's music.
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|Act 1
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|''[[Sonic Forces]]''
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|[[Fist Bump]]
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|-
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|The Zone's icon on the Level Select screen being the [[Death Egg]].
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|Level Select
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|''[[Sonic the Hedgehog 2 (16-bit)]]''
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|[[Death Egg Zone]]
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|}
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==References==
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<references/>
  
 
{{SManiaOmni}}
 
{{SManiaOmni}}

Revision as of 08:20, 4 October 2019

Sonic Retro emblem.svg Sonic Mania
»
Levels
»
Egg Reverie Zone
Mania EggReverieZone.png
Egg Reverie Zone
Mania Mode final Zone, Sonic Mania
Number of Acts: 1
Level theme: outer space
Boss: Phantom King & Klepto Mobile
Prerequisite: Obtain 7 Chaos Emeralds as Sonic (or as Knuckles & Knuckles) in Mania Mode
Titanic Monarch Zone

Egg Reverie Zone is the thirteenth and true final Zone of Sonic Mania's Mania Mode, set up like most other final levels such as The Doomsday Zone. Only Sonic may play the Zone normally after having collected all 7 Chaos Emeralds, however other characters can access the Zone by using Debug Mode to go to the secret level select. This Zone cannot be played in Encore Mode under any circumstances.

Overview

After the destruction of the Phantom Egg in Titanic Monarch Zone, the Phantom Ruby suddenly reacts and transports Sonic to this mysterious pocket dimension where time and space is distorted as evidenced by the HUD. The Heavy King, now transformed into the Phantom King, will try to take the Phantom Ruby for himself, only for Dr. Eggman to try and wrestle him for it with the Klepto Mobile, with the two of them taking turns holding the Ruby and stopping Sonic, who has transformed into Super Sonic.

Unlike past final boss battles that revolve around Super Sonic, Super Sonic can both fly and walk around the level normally. When jumping, press the jump button again to begin flying. By pressing a jump button while flying, Super Sonic will do a dash that costs 5 Rings. Because Super Sonic must play this stage, the player starts out with 50 Rings instead of 0, and will lose Rings at the traditional Super rate of one per second; if their Ring total drops to 0, Sonic instantly dies. Rings are consistently flying around the Zone, and will be drawn toward the player as they approach them.

Upon beating both bosses, Super Sonic will make one last attack on Eggman to take back the Phantom Ruby, only for the collision to cancel his Super form, and for Sonic to be taken through a dimensional portal with the Ruby to another dimension while Titanic Monarch Zone crumbles.

Though only Sonic is meant to access this Zone by normal means, it is possible for Knuckles to access this Zone in normal play if Mania Mode is being played with "& Knuckles" turned on in the Secrets menu. Beating this Zone as Knuckles & Knuckles will display a secret ending.

References and Easter eggs

Reference Appears in Source Game Source Level
The concept of an extra final boss when all 7 Chaos Emeralds have been collected. Act 1 Sonic & Knuckles The Doomsday Zone
The concept of time and space being distorted for a secret final level. Act 1 Sonic the Hedgehog CD (2011) Final Fever
Elements of Fist Bump heard in the zone's music. Act 1 Sonic Forces Fist Bump
The Zone's icon on the Level Select screen being the Death Egg. Level Select Sonic the Hedgehog 2 (16-bit) Death Egg Zone

References


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SonicMania title.png

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