Actions

Difference between revisions of "Egg Ball No.2"

From Sonic Retro

m (BSonirachi moved page Eggball No.2 to Egg Ball No.2)
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 +
{{Breadcrumb
 +
|Sonic Advance 3|:Category:Sonic Advance 3 bosses|l2=Bosses|{{PAGENAME}}}}
 
{{BossInfo
 
{{BossInfo
 
| image=Sunset Hill Boss.png
 
| image=Sunset Hill Boss.png
 
| game=Sonic Advance 3
 
| game=Sonic Advance 3
 
| level=Sunset Hill
 
| level=Sunset Hill
 +
| hits=8 (Normal) / 6 (Easy)
 
}}
 
}}
The second boss of ''[[Sonic Advance 3]]'', [[Sunset Hill Zone|Sunset Hill's]] boss (named the "Egg Wheeler" by fans) resembles the [[Catcher Eggman]] boss in that its an enclosed arena. [[Eggman]] rolls around the arena in a giant wheel shaped machine able to stick to the walls and ceiling. While the pattern is seemingly erratic, a platform can be activated by a button and the player becomes able to reach Eggman no matter where he is (interestingly enough, Eggman can also activate this platform if he rolls over the corresponding button). Only Eggman's cockpit is vulnerable and [[Gemerl]] is stationed just under him.
+
'''Egg Ball No.2''' (エッグボールNo.2 ''Eggubooru No.2'') (named the "'''Egg Wheeler'''" by fans) is the second boss of ''[[Sonic Advance 3]]'', and is fought in [[Sunset Hill]]'s boss Act. As the name implies, it's a giant sphere mech with [[Gemerl]] stationed right in front of [[Eggman]]'s cockpit.
  
Defeating this boss advances the player to Sonic Advance 3's third stage, [[Ocean Base]].
+
==Strategy==
 +
Eggman rolls around on the floors, walls and ceiling in an enclosed arena similar to the [[Catcher Eggman]] boss in an attempt to flatten the player. While the pattern is seemingly erratic, a temporary platform can be activated by a button in the center of the arena, allowing the player to dodge Eggman or reach his cockpit no matter where he is (interestingly enough, Eggman can also activate this platform if he rolls over the corresponding button). As the boss accumulates damage, it will roll faster and faster, making it more difficult to avoid and precisely attack.
 +
 
 +
After eight hits (six on Easy), the boss will be toast, advancing the player to ''Sonic Advance 3'''s third stage, [[Ocean Base]].
 +
{{clear}}
 +
 
 +
==References==
 +
<references />
  
 
{{SAdv3Omni|3}}
 
{{SAdv3Omni|3}}
 
[[Category:Sonic Advance 3 Bosses]]
 

Latest revision as of 18:49, 29 March 2020

Sonic Retro emblem.svg Sonic Advance 3
»
Bosses
»
Egg Ball No.2
Sunset Hill Boss.png
Egg Ball No.2
Game: Sonic Advance 3
Level: Sunset Hill
Hits to defeat: 8 (Normal) / 6 (Easy)

Egg Ball No.2 (エッグボールNo.2 Eggubooru No.2) (named the "Egg Wheeler" by fans) is the second boss of Sonic Advance 3, and is fought in Sunset Hill's boss Act. As the name implies, it's a giant sphere mech with Gemerl stationed right in front of Eggman's cockpit.

Strategy

Eggman rolls around on the floors, walls and ceiling in an enclosed arena similar to the Catcher Eggman boss in an attempt to flatten the player. While the pattern is seemingly erratic, a temporary platform can be activated by a button in the center of the arena, allowing the player to dodge Eggman or reach his cockpit no matter where he is (interestingly enough, Eggman can also activate this platform if he rolls over the corresponding button). As the boss accumulates damage, it will roll faster and faster, making it more difficult to avoid and precisely attack.

After eight hits (six on Easy), the boss will be toast, advancing the player to Sonic Advance 3's third stage, Ocean Base.

References


Sonic Advance 3
SonicAdvance3 title.png

Main page
Comparisons
Maps
Credits


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Bugs
Technical information