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Dr. Robotnik's Mean Bean Machine/Hidden content

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Revision as of 20:57, 1 October 2014 by MathUser (talk | contribs) (Created page with " ==Unused Stages== The Lesson stages from ''Puyo Puyo'' were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is...")
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Unused Stages

The Lesson stages from Puyo Puyo were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is glitchy and no music plays. Coconuts stands in stragne positions in the stage cutscenes. Defeating the third Lesson stage advances the player to the ending cutscene.

Sound Test

MeanBeanMD SoundTest.png

If playing the game on a Japanese Mega Drive via patch code a sound test will be available in the Options screen. The Game Genie code ADTT-AAAE will also make it appear.

Unused Sound Effects

There are a few sound effects leftover from Puyo Puyo and can be heard in the sound test.

  • 0C - Stage Clear jingle
  • 0F - "Brave". A remix of this is used in-game but this is the original arrangement.
  • 10 - Theme of Puyo Puyo. A remix of this plays over the credits, but this is the original arrangement.
  • 14 - Unknown. Perhaps a alternate warning music for the final stage.

Checksum Error

MBM-ChecksumError.png

Puyo Puyo's checksum Error still exists in the game, and is triggered the same way.