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Difference between revisions of "Dr. Robotnik's Mean Bean Machine/Hidden content"

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(Created page with " ==Unused Stages== The Lesson stages from ''Puyo Puyo'' were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is...")
 
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==Unused Stages==
 
==Unused Stages==
The Lesson stages from ''Puyo Puyo'' were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is glitchy and no music plays. Coconuts stands in stragne positions in the stage cutscenes. Defeating the third Lesson stage advances the player to the ending cutscene.
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The Lesson stages from ''Puyo Puyo'' were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is glitchy and no music plays. Coconuts stands in stragne positions in the stage cutscenes. Defeating the third Lesson stage advances the player to the ending cutscene.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29]
  
 
<gallery>
 
<gallery>
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[[File:MeanBeanMD_SoundTest.png]]
 
[[File:MeanBeanMD_SoundTest.png]]
  
If playing the game on a Japanese Mega Drive via patch code a sound test will be available in the Options screen. The Game Genie code ADTT-AAAE will also make it appear.
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If playing the game on a Japanese Mega Drive via patch code a sound test will be available in the Options screen. The Game Genie code ADTT-AAAE will also make it appear.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29]
  
 
==Unused Sound Effects==
 
==Unused Sound Effects==
There are a few sound effects leftover from ''Puyo Puyo'' and can be heard in the sound test.
+
There are a few sound effects leftover from ''Puyo Puyo'' and can be heard in the sound test.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29]
  
 
*0C - Stage Clear jingle
 
*0C - Stage Clear jingle
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[[File:MBM-ChecksumError.png]]
 
[[File:MBM-ChecksumError.png]]
  
''Puyo Puyo's'' checksum Error still exists in the game, and is triggered the same way.
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''Puyo Puyo's'' checksum Error still exists in the game, and is triggered the same way.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29]
  
 
[[Category:Game secrets|Dr. Robotnik's Mean Bean Machine (Mega Drive)]]
 
[[Category:Game secrets|Dr. Robotnik's Mean Bean Machine (Mega Drive)]]

Revision as of 10:35, 2 October 2014


Unused Stages

The Lesson stages from Puyo Puyo were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is glitchy and no music plays. Coconuts stands in stragne positions in the stage cutscenes. Defeating the third Lesson stage advances the player to the ending cutscene.[1]

Sound Test

MeanBeanMD SoundTest.png

If playing the game on a Japanese Mega Drive via patch code a sound test will be available in the Options screen. The Game Genie code ADTT-AAAE will also make it appear.[2]

Unused Sound Effects

There are a few sound effects leftover from Puyo Puyo and can be heard in the sound test.[3]

  • 0C - Stage Clear jingle
  • 0F - "Brave". A remix of this is used in-game but this is the original arrangement.
  • 10 - Theme of Puyo Puyo. A remix of this plays over the credits, but this is the original arrangement.
  • 14 - Unknown. Perhaps a alternate warning music for the final stage.

Checksum Error

MBM-ChecksumError.png

Puyo Puyo's checksum Error still exists in the game, and is triggered the same way.[4]