Difference between revisions of "Dr. Robotnik's Mean Bean Machine/Hidden content"
From Sonic Retro
(Created page with " ==Unused Stages== The Lesson stages from ''Puyo Puyo'' were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is...") |
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==Unused Stages== | ==Unused Stages== | ||
− | The Lesson stages from ''Puyo Puyo'' were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is glitchy and no music plays. Coconuts stands in stragne positions in the stage cutscenes. Defeating the third Lesson stage advances the player to the ending cutscene. | + | The Lesson stages from ''Puyo Puyo'' were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is glitchy and no music plays. Coconuts stands in stragne positions in the stage cutscenes. Defeating the third Lesson stage advances the player to the ending cutscene.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29] |
<gallery> | <gallery> | ||
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[[File:MeanBeanMD_SoundTest.png]] | [[File:MeanBeanMD_SoundTest.png]] | ||
− | If playing the game on a Japanese Mega Drive via patch code a sound test will be available in the Options screen. The Game Genie code ADTT-AAAE will also make it appear. | + | If playing the game on a Japanese Mega Drive via patch code a sound test will be available in the Options screen. The Game Genie code ADTT-AAAE will also make it appear.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29] |
==Unused Sound Effects== | ==Unused Sound Effects== | ||
− | There are a few sound effects leftover from ''Puyo Puyo'' and can be heard in the sound test. | + | There are a few sound effects leftover from ''Puyo Puyo'' and can be heard in the sound test.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29] |
*0C - Stage Clear jingle | *0C - Stage Clear jingle | ||
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[[File:MBM-ChecksumError.png]] | [[File:MBM-ChecksumError.png]] | ||
− | ''Puyo Puyo's'' checksum Error still exists in the game, and is triggered the same way. | + | ''Puyo Puyo's'' checksum Error still exists in the game, and is triggered the same way.[http://tcrf.net/Dr._Robotnik%27s_Mean_Bean_Machine_%28Genesis%29] |
[[Category:Game secrets|Dr. Robotnik's Mean Bean Machine (Mega Drive)]] | [[Category:Game secrets|Dr. Robotnik's Mean Bean Machine (Mega Drive)]] |
Revision as of 10:35, 2 October 2014
Unused Stages
The Lesson stages from Puyo Puyo were not cut from the game and can be cut by using PAR code 00BEFE:000? (? can be changed to 0-2).The tutorial text is glitchy and no music plays. Coconuts stands in stragne positions in the stage cutscenes. Defeating the third Lesson stage advances the player to the ending cutscene.[1]
Sound Test
If playing the game on a Japanese Mega Drive via patch code a sound test will be available in the Options screen. The Game Genie code ADTT-AAAE will also make it appear.[2]
Unused Sound Effects
There are a few sound effects leftover from Puyo Puyo and can be heard in the sound test.[3]
- 0C - Stage Clear jingle
- 0F - "Brave". A remix of this is used in-game but this is the original arrangement.
- 10 - Theme of Puyo Puyo. A remix of this plays over the credits, but this is the original arrangement.
- 14 - Unknown. Perhaps a alternate warning music for the final stage.
Checksum Error
Puyo Puyo's checksum Error still exists in the game, and is triggered the same way.[4]