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Difference between revisions of "Coconuts"

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[[Category:Sonic the Hedgehog 2 (16-bit) Badniks]]
 
[[Category:Sonic the Hedgehog 2 (16-bit) Badniks]]
 
[[Category:Adventures of Sonic the Hedgehog Characters]]
 
[[Category:Adventures of Sonic the Hedgehog Characters]]
 
[[Category:Sonic the Hedgehog Pocket Adventure Badniks]]
 
[[Category:Sonic the Hedgehog Pocket Adventure Badniks]]

Revision as of 16:36, 29 June 2009

File:Coconuts.png
Coconuts art from the Sonic 2 JP Manual

Coconuts, called Aiai (アイアイ) in the Japanese manual, is a monkey-like badnik from the 16-bit version of Sonic the Hedgehog 2 found in Emerald Hill Zone. Coconuts launch coconuts (hence where they get their name from) at Sonic when he gets nearby, so when you jump towards them, they'll fire at you! Try passing under them so when they launch a coconut, they have to pause before reloading and then you can take them out.

This badnik was used as the base for the character Coconuts in Adventures of Sonic the Hedgehog and Dr. Robotnik's Mean Bean Machine.

In Adventures of Sonic the Hedgehog, Coconuts is a monkey-robot with a lightbulb on its head. He used to be one of Dr. Robotnik's more important and devious Sonic-hunting badniks, until Scratch and Grounder were created. This event lead to Coconuts being demoted to janitor of Robotnik's base. Hating this job entirely, Coconuts still makes an effort to capture Sonic to try and win Robotnik's favour, in hopes of being promoted again. Being the oldest and more experienced between himself, Scratch and Grounder, Coconuts is usually less prone to fall for most of Sonic's tricks his "brothers" would blindly step into.

The enemy reappeared in Sonic Pocket Adventure's Neo South Island Zone.

Technical Information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog 2 $9D $37BFA $37D96 $8A87A (Nemesis Format, 38 blocks) $00

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