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Difference between revisions of "Circus Park"

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[[Image:Shadow circus park.png|320px|right]]
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{{LevelBob
'''Circus Park''' is Eggman's carnival in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''. Interestingly, it shares its name with an area in ''[[Billy Hatcher and the Giant Egg]]''.
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| name=Iron Jungle
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| levelscreen=Shadow circus park.png
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| screenwidth=340px
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| levelno=Hero Third
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| theme1=carnival/casino
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| game=Shadow the Hedgehog (game)
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| prereq=[[Glyphic Canyon]] (Hero) or [[Lethal Highway]] (Hero)
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| shaddark=Eliminate the GUN robots! ''(20 total)''<br> ''Dark Companion'': [[Eggman's Drone]] <br> ''Leads to'': [[Sky Troops]]
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| shadnorm=Find the Chaos Emerald! <br> ''Normal Companion'': None <br> ''Leads to'': [[Mad Matrix]]
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| shadhero=Collect 400 rings! <br> ''Hero Companion'': [[Miles "Tails" Prower]] <br> ''Leads to'': [[Death Ruins]]
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| osv=[[Shadow the Hedgehog Original Soundtrax]]
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}}
  
== Purpose ==
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'''Circus Park''' is one of three possible third levels of ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''; in the game's branching path structure, it follows from taking a more heroic, [[GUN]]-aligned path through the previous levels. Set inside one of [[Eggman]]'s ubiquitous carnival facilities, this level challenges Shadow to jump through flaming hoops or complete shooting gallery minigames to collect more [[ring]]s.
If Shadow helps [[Sonic the Hedgehog]] destroy the Black Tank in [[Lethal Highway]], or helps [[Knuckles the Echidna]] drive out the Black Arms in [[Glyphic Canyon]], he heads off towards Circus Park to find the fourth Chaos Emerald. With no luck, Shadow curses in frustration; when suddenly, [[Miles Prower|Tails]] flies by overhead in the [[Tornado]] (this particular incarnation dubbed "Tornado III"). Just as Shadow realizes that the Tornado is running on the grey Chaos Emerald as a power supply, the plane malfunctions mid-flight and crashes. Shadow enters Circus Park to recover the emerald. Near the entrance, Shadow finds Tails, who asks Shadow to help him take back the rings that [[Dr. Eggman]] stole to build the park. Further down, Eggman himself will ask Shadow to help him get rid of the [[G.U.N.]] soldiers occupying the area.
 
  
== Appearance ==
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== Gameplay ==
Circus Park is a flashy, vibrant stage, filled with bright neon lights, large balls that serve as bumpers, and various gimmicks that award rings, such as giant clocks that, when struck, will begin counting down and cause balloons to float up, creating a shooting gallery. When the countdown ends, the player will receive 5, 10, 25, or 50 rings, depending on how well he or she scores. There are also flaming hoops that will give 5 rings for jumping through, and large towers that when struck (by hitting the center of the special spring), will provide the player with 50 rings. The infamous spinning barrels from [[Carnival Night Zone|Carnival Night Zone]] also make an appearance. This level fulfills the [[carnival/casino cliché]] for this game. 
 
  
=== Ball Pawn appearace ===
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Circus Park is a flashy, vibrant stage, filled with bright neon lights, large balls that serve as bumpers, and various gimmicks that award rings, such as giant clocks that, when struck, will begin counting down and cause balloons to float up, creating a shooting gallery. When the countdown ends, the player will receive 5, 10, 25, or 50 rings, depending on how well he or she scores. There are also flaming hoops that will give 5 rings for jumping through, and large towers that when struck (by hitting the center of the special spring), will provide the player with 50 rings. The infamous spinning barrels from [[Carnival Night Zone]] also make an appearance, although they rise and fall automatically. This level fulfills the [[:Category:Levels with a carnival/casino theme|carnival/casino cliché]] for this game.
Ball Pawns are the Egg Pawns balancing on top of giant balls, which must be destroyed before the pawn itself can be damaged. Ball Pawns tend to explode once they are destroyed, so it would be wise to keep distance. In Circus Park, they are styled to look like clowns. The Ball is colored light blue with blue and yellow highlights, while the pawn, who sports a blue party hat, has a light blue torso and a lower body that is pinstriped blue and light blue.
 
  
== Secret Door Location ==
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The more annoying [[Eggman robots]] in this stage are Ball Pawns; [[Egg Pawns]] balancing on top of giant balls, which must be destroyed before the pawn itself can be damaged. Ball Pawns tend to explode once they are destroyed, so it would be wise to keep distance. In Circus Park, they are styled to look like clowns. The Ball is colored light blue with blue and yellow highlights, while the pawn, who sports a blue party hat, has a light blue torso and a lower body that is pinstriped blue and light blue.
The secret door is located after the 5th checkpoint. Follow the path down to the gap, which can be traversed with Triangle Jump. Using said technique will put you right in front of the Secret Door.
 
  
== Missions ==
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This stage shares its name with an area in ''[[Billy Hatcher and the Giant Egg]]''.
*Hero: [[Miles Prower]]: Collect 400 rings.
 
*Neutral: Find the [[Chaos Emerald]].
 
*Dark: [[Dr. Eggman]]: Destroy 20 GUN troops.
 
  
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== Story ==
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[[Shadow]] comes to Circus Park searching for ''that damn fourth Chaos Emerald'', and luckily enough, as he approaches the carnival [[Tails]] flys overhead in the [[Chaos Emeralds|Emerald]]-powered [[Tornado|Tornado III]]. The fox is shot down in crossfire between [[Eggman]]'s defences and an attacking force of [[GUN]] troops, bailing out and leaving the Tornado to spiral away into the distance. Undaunted by his violent arrival, Tails suggests to Shadow that they should team up and "recover" all the [[ring]]s Eggman's collected in the park.
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Further in the level Shadow runs into [[Eggman's Drone]], who conversely asks Shadow for his help in defeating the "''GUN geeks''". The third, neutral option is for Shadow to just ignore them both and spring towards the Tornado crash site, to pick up the grey Emerald.
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==Secret Door Location==
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After the fourth checkpoint there's a triangle jump section. Jump to the end to find the door in front of you. Behind the door is another shooting gallery. Potentially useful if you're really bad at collecting rings but you should have no problem getting 400 without this thing.
  
 
{{ShadowZones}}
 
{{ShadowZones}}
 
[[Category:Shadow the Hedgehog Levels]]
 
[[Category:Shadow the Hedgehog Levels]]

Revision as of 09:55, 20 September 2010

Shadow circus park.png
Iron Jungle
Hero Third stage, Shadow the Hedgehog (game)
Level theme: carnival/casino
Prerequisite: Glyphic Canyon (Hero) or Lethal Highway (Hero)
Dark mission: Eliminate the GUN robots! (20 total)
Dark Companion: Eggman's Drone
Leads to: Sky Troops

Rank A
Rank B
Rank C
Rank D
Rank E Finish the mission

Normal mission: Find the Chaos Emerald!
Normal Companion: None
Leads to: Mad Matrix

Rank A
Rank B
Rank C
Rank D
Rank E Finish the mission

Hero mission: Collect 400 rings!
Hero Companion: Miles "Tails" Prower
Leads to: Death Ruins

Rank A
Rank B
Rank C
Rank D
Rank E Finish the mission

Circus Park is one of three possible third levels of Shadow the Hedgehog; in the game's branching path structure, it follows from taking a more heroic, GUN-aligned path through the previous levels. Set inside one of Eggman's ubiquitous carnival facilities, this level challenges Shadow to jump through flaming hoops or complete shooting gallery minigames to collect more rings.

Gameplay

Circus Park is a flashy, vibrant stage, filled with bright neon lights, large balls that serve as bumpers, and various gimmicks that award rings, such as giant clocks that, when struck, will begin counting down and cause balloons to float up, creating a shooting gallery. When the countdown ends, the player will receive 5, 10, 25, or 50 rings, depending on how well he or she scores. There are also flaming hoops that will give 5 rings for jumping through, and large towers that when struck (by hitting the center of the special spring), will provide the player with 50 rings. The infamous spinning barrels from Carnival Night Zone also make an appearance, although they rise and fall automatically. This level fulfills the carnival/casino cliché for this game.

The more annoying Eggman robots in this stage are Ball Pawns; Egg Pawns balancing on top of giant balls, which must be destroyed before the pawn itself can be damaged. Ball Pawns tend to explode once they are destroyed, so it would be wise to keep distance. In Circus Park, they are styled to look like clowns. The Ball is colored light blue with blue and yellow highlights, while the pawn, who sports a blue party hat, has a light blue torso and a lower body that is pinstriped blue and light blue.

This stage shares its name with an area in Billy Hatcher and the Giant Egg.

Story

Shadow comes to Circus Park searching for that damn fourth Chaos Emerald, and luckily enough, as he approaches the carnival Tails flys overhead in the Emerald-powered Tornado III. The fox is shot down in crossfire between Eggman's defences and an attacking force of GUN troops, bailing out and leaving the Tornado to spiral away into the distance. Undaunted by his violent arrival, Tails suggests to Shadow that they should team up and "recover" all the rings Eggman's collected in the park.

Further in the level Shadow runs into Eggman's Drone, who conversely asks Shadow for his help in defeating the "GUN geeks". The third, neutral option is for Shadow to just ignore them both and spring towards the Tornado crash site, to pick up the grey Emerald.

Secret Door Location

After the fourth checkpoint there's a triangle jump section. Jump to the end to find the door in front of you. Behind the door is another shooting gallery. Potentially useful if you're really bad at collecting rings but you should have no problem getting 400 without this thing.

Template:ShadowZones