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[[Image:Chopper.png|thumb|right|300px]]
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{{EnemyBob
[[Image:Chopper_Generations.png|thumb|left|300px]]
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| image=Chopper.png
'''Chopper''', called Batabata (バタバタ) in the [[Sonic 1 JP Manual|Japanese manual]], is the gnashing piranha fish that leaps up from under bridges to attack in [[Green Hill Zone]] in the 16-bit version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', as well as in [[Bridge Zone]] on the [[Sonic the Hedgehog (8-bit)|8-bit version]]. They can be easily destroyed by jumping on them as they come up; one should always be wary of them when one crosses a bridge.
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| game=Sonic the Hedgehog (16-bit)
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| game2=Sonic the Hedgehog (8-bit)
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| game3=Sonic Adventure 2
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| game4=Sonic the Hedgehog 4: Episode I
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| game5=Sonic Colours
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| game6=Sonic Colours (Nintendo DS)
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| game7=Sonic Generations
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| game8=Sonic Generations (Nintendo 3DS)
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| game9=Sonic Dash
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| game10=Sonic Lost World
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| game11=Sonic Mania
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| game12=Sonic Forces
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| affiliation=Eggman Empire, [[Deadly Six]]
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| hits=1
 +
| points=100
 +
}}
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'''Chopper'''{{fileref|Sonic1 MD US SonicJam manual.pdf|page=7}}, called '''Batabata''' (バタバタ) in the Japanese manual{{fileref|Sonic1 MD JP manual.pdf|page=39}}, is the gnashing piranha fish [[Badnik]] that leaps up from under bridges to attack in [[Green Hill Zone (Sonic the Hedgehog 16-bit)|Green Hill Zone]] in the 16-bit version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', as well as in [[Bridge Zone]] on the [[Sonic the Hedgehog (8-bit)|8-bit version]]. They can be easily destroyed by jumping on them as they come up; one should always be wary of them when one crosses a bridge.
  
==Other Appearances==
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==Other appearances==
 
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===''Sonic Adventure 2''===
===Sonic Adventure===
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Chopper made a repeat appearance in the bonus [[Green Hill (Sonic Adventure 2)|Green Hill]] stage in ''[[Sonic Adventure 2]]''. It is very similar to ''[[Sonic 2]]'''s [[Masher]]. It awards 100 points and releases an [[Animals|animal]] when destroyed.
 
 
A robotic fish resembling a piranha, presumed to be Chopper, [[Masher]], or possibly [[Jaws]], appears in ''[[Sonic Adventure]]'' as one of the many fish that [[Big]] can catch.
 
 
 
===Sonic Adventure 2===
 
 
 
Chopper made a repeat appearance in the bonus [[Green Hill (Sonic Adventure 2)|Green Hill]] stage in ''[[Sonic Adventure 2]]''. It is very similar to ''[[Sonic 2]]'''s [[Masher]]. It awards 100 points when destroyed.
 
 
 
===Sonic & Sega All-Stars Racing===
 
  
 +
===''Sonic & Sega All-Stars Racing''===
 
After a long hiatus, Chopper is brought back to feature in the [[Seaside_Hill_(ASR)|Seaside Hill]] tracks (Lost Palace and Ocean Ruin) in ''[[Sonic & Sega All-Stars Racing]]'', as an obstacle in water pits. After this game, the badnik appears most regularly.
 
After a long hiatus, Chopper is brought back to feature in the [[Seaside_Hill_(ASR)|Seaside Hill]] tracks (Lost Palace and Ocean Ruin) in ''[[Sonic & Sega All-Stars Racing]]'', as an obstacle in water pits. After this game, the badnik appears most regularly.
  
===Sonic the Hedgehog 4===
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===''Sonic the Hedgehog 4''===
 
 
 
A redesigned Chopper that more closely resembles ''[[Sonic the Hedgehog 2|Sonic 2's]]'' [[Masher]] in appearance appears in [[Splash Hill Zone]] in ''[[Sonic the Hedgehog 4 Episode I]]''. A toy version of this Chopper can be purchased as an [[Xbox Live Avatar]] Prop.
 
A redesigned Chopper that more closely resembles ''[[Sonic the Hedgehog 2|Sonic 2's]]'' [[Masher]] in appearance appears in [[Splash Hill Zone]] in ''[[Sonic the Hedgehog 4 Episode I]]''. A toy version of this Chopper can be purchased as an [[Xbox Live Avatar]] Prop.
  
===Sonic Colours===
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===''Sonic Colours''===
 
 
 
Choppers appear in submerged parts of [[Aquarium Park]] in ''[[Sonic Colours]]''.
 
Choppers appear in submerged parts of [[Aquarium Park]] in ''[[Sonic Colours]]''.
  
===Sonic Generations===
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===''Sonic Generations''===
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Choppers appear as enemies in [[Green Hill (Sonic Generations)|Green Hill]] in ''[[Sonic Generations]]'', as well as in [[Green Hill (Sonic Generations 3DS)|the same level]] in the [[Sonic Generations (Nintendo 3DS)|Nintendo 3DS version]]. A giant one is featured chasing Sonic down a system of rails in Modern [[Sonic the Hedgehog|Sonic]]'s Act, and another giant one will eat Sonic if the player decides to abuse the hydroplaning effects of the [[Sonic Boost]] and stray too far off-course in [[Seaside Hill (Sonic Generations)|Seaside Hill]].
  
Choppers appear as enemies in [[Green Hill (Sonic Generations)|Green Hill]] in ''[[Sonic Generations]]''. A giant one is featured chasing Sonic down a system of rails.
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===''Sonic Dash''===
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Choppers reappear in ''[[Sonic Dash]]'', jumping out of the ocean whenever the player has to cross large gaps in the road. Upon encountering Choppers, the player must use the [[Homing Attack]] on each one to cross the gap and continue their endless run.
  
===Sonic Mania===
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===''Sonic Lost World''===
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Choppers reappear in the Wii U/PC version of ''[[Sonic Lost World]]'' where they have been given a more cartoonish design like many other Badniks. They can be found in [[Windy Hill]] Zone 1 and 2, [[Frozen Factory]] Zone 1 and [[Sky Road (Sonic Lost World)|Sky Road]] Zone 1. In the 3D sections of the game, Choppers usually jump over bridges that lead across rivers or oil lakes instead of directly attacking the player, while in the 2.5D sections, they retain their attack patterns from the classic games, albeit slower. Skeletal Choppers can be seen in Sky Road Zone 4 jumping out of the sandy slides to attack Sonic.
  
 +
===''Sonic Mania''===
 
Choppers reappear in ''[[Sonic Mania]]'', where they once again inhabit the [[Green Hill Zone (Sonic Mania)|Green Hill Zone]]. This time around, there are two variations: the first behaves identically to the original version from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', leaping up from underneath bridges to attack the player; the second functions similar to ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]''<nowiki>'</nowiki>s [[Chop Chop]], slowly swimming horizontally through the pools of water found throughout the stage, and speeding up while snapping its jaws if the player gets too close.
 
Choppers reappear in ''[[Sonic Mania]]'', where they once again inhabit the [[Green Hill Zone (Sonic Mania)|Green Hill Zone]]. This time around, there are two variations: the first behaves identically to the original version from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', leaping up from underneath bridges to attack the player; the second functions similar to ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]''<nowiki>'</nowiki>s [[Chop Chop]], slowly swimming horizontally through the pools of water found throughout the stage, and speeding up while snapping its jaws if the player gets too close.
  
===Sonic Forces===
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===''Sonic Forces''===
Choppers reappear in ''[[Sonic Forces]]'', in this game they acquire a militaristic look, like the other badniks in ''Sonic Forces'', and appear again in areas located in Green Hill, like [[Lost Valley]] and [[Green Hill (Sonic Forces)|Green Hill]] itself. As in their previous appearances, Choppers jump under bridges to hit the player. At the end of Green Hill, a series of Choppers appear as the bridge collapses into a cinematic style while the player passes by.
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Choppers reappear in ''[[Sonic Forces]]''. In this game they acquire a militaristic look, like the other Badniks in ''Sonic Forces'', and appear again in areas located in Green Hill, like [[Lost Valley]] and [[Green Hill (Sonic Forces)|Green Hill]] itself. As in their previous appearances, Choppers jump under bridges to hit the player. At the end of Green Hill, a series of Choppers appear as the bridge collapses into a cinematic style while the player passes by.
  
 +
==Gallery==
 
<gallery>
 
<gallery>
 
File:Chopper in GHZ.png|''[[Sonic the Hedgehog (16-bit)]]''
 
File:Chopper in GHZ.png|''[[Sonic the Hedgehog (16-bit)]]''
 
File:Chopper in BZ.png|''[[Sonic the Hedgehog (8-bit)]]''
 
File:Chopper in BZ.png|''[[Sonic the Hedgehog (8-bit)]]''
File:Sa Roboticfish.png|''[[Sonic Adventure]]''
 
 
File:Sa2 Chopper.png|''[[Sonic Adventure 2]]''
 
File:Sa2 Chopper.png|''[[Sonic Adventure 2]]''
 
File:S&SASR Chopper.png|''[[Sonic & Sega All-Stars Racing]]''
 
File:S&SASR Chopper.png|''[[Sonic & Sega All-Stars Racing]]''
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File:Chopper toy.png|'' Chopper as a promotional [[Sonic the Hedgehog 4]] Xbox 360 Avatar Prop.  
 
File:Chopper toy.png|'' Chopper as a promotional [[Sonic the Hedgehog 4]] Xbox 360 Avatar Prop.  
 
File:Sonic_generations_5.jpg|''[[Sonic Generations]]''
 
File:Sonic_generations_5.jpg|''[[Sonic Generations]]''
 +
Chopper_Generations.png|''[[Sonic Generations]]''
 
</gallery>
 
</gallery>
  
==Technical Information==
+
==Technical information==
{| class="prettytable sortable"
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{| class="prettytable sortable" style="width:auto;"
 
!Game
 
!Game
 
!Object ID #
 
!Object ID #
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!Subparameters
 
!Subparameters
 
|-
 
|-
|[[SCHG:Sonic the Hedgehog|Sonic the Hedgehog (16-bit)]]
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|[[SCHG:Sonic the Hedgehog (16-bit)|''Sonic the Hedgehog'' (16-bit)]]
 
|$2B
 
|$2B
 
|$AB20
 
|$AB20
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|$00
 
|$00
 
|-
 
|-
|[[Sonic the Hedgehog (Game Gear)]]
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|[[SCHG:Sonic the Hedgehog (8-bit)|''Sonic the Hedgehog'' (Game Gear)]]
 
|$26
 
|$26
 
|
 
|
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|
 
|
 
|-
 
|-
|[[SCHG:S2 Early Prototype|Sonic 2 (Nick Arcade)]]
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|[[SCHG:Sonic the Hedgehog 2 (Nick Arcade prototype)|''Sonic the Hedgehog 2'' (Nick Arcade prototype)]]
 
|$2B
 
|$2B
 
|$B718
 
|$B718
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|$00
 
|$00
 
|}
 
|}
{{S1MDOmni|2}}
 
{{SA2Omni|4}}
 
{{S4Omni|2}}
 
{{ColoursOmni|2}}
 
{{ColoursDSOmni|2}}
 
{{SonicGenerationsOmni|2}}
 
{{SManiaOmni|2}}
 
{{SForcesOmni|2}}
 
  
[[Category:Sonic Mania enemies]]
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==References==
[[Category:Sonic the Hedgehog enemies]]
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<references/>
[[Category:Sonic Adventure 2 enemies]]
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[[Category:Sonic the Hedgehog 4 enemies]]
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{{S1MDOmni|2|collapse}}
[[Category:Sonic Colours enemies]]
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{{S1GGOmni|2|collapse}}
[[Category:Sonic Colours (DS) enemies]]
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{{SA2Omni|4|collapse}}
[[Category:Sonic Generations enemies]]
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{{S4Omni|2|collapse}}
[[Category:Sonic Forces enemies]]
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{{ColoursOmni|2|collapse}}
 +
{{ColoursDSOmni|2|collapse}}
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{{SonicGenerationsOmni|2|collapse}}
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{{SonicGenerations3DSOmni|2|collapse}}
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{{SLWOmni|2|collapse}}
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{{SManiaOmni|2|collapse}}
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{{SForcesOmni|2|collapse}}

Revision as of 12:52, 23 March 2020

Chopper.png
Chopper
Games: Sonic the Hedgehog (16-bit), Sonic the Hedgehog (8-bit), Sonic Adventure 2, Sonic the Hedgehog 4: Episode I, Sonic Colours, Sonic Colours (Nintendo DS), Sonic Generations, Sonic Generations (Nintendo 3DS), Sonic Dash, Sonic Lost World, Sonic Mania, Sonic Forces
Affiliation: [[Eggman Empire, Deadly Six]][[Category:Eggman Empire, Deadly Six enemies]]
Hits to defeat: 1
Points: 100

ChopperMedia:Sonic1 MD US SonicJam manual.pdf[1], called Batabata (バタバタ) in the Japanese manualMedia:Sonic1 MD JP manual.pdf[2], is the gnashing piranha fish Badnik that leaps up from under bridges to attack in Green Hill Zone in the 16-bit version of Sonic the Hedgehog, as well as in Bridge Zone on the 8-bit version. They can be easily destroyed by jumping on them as they come up; one should always be wary of them when one crosses a bridge.

Other appearances

Sonic Adventure 2

Chopper made a repeat appearance in the bonus Green Hill stage in Sonic Adventure 2. It is very similar to Sonic 2's Masher. It awards 100 points and releases an animal when destroyed.

Sonic & Sega All-Stars Racing

After a long hiatus, Chopper is brought back to feature in the Seaside Hill tracks (Lost Palace and Ocean Ruin) in Sonic & Sega All-Stars Racing, as an obstacle in water pits. After this game, the badnik appears most regularly.

Sonic the Hedgehog 4

A redesigned Chopper that more closely resembles Sonic 2's Masher in appearance appears in Splash Hill Zone in Sonic the Hedgehog 4 Episode I. A toy version of this Chopper can be purchased as an Xbox Live Avatar Prop.

Sonic Colours

Choppers appear in submerged parts of Aquarium Park in Sonic Colours.

Sonic Generations

Choppers appear as enemies in Green Hill in Sonic Generations, as well as in the same level in the Nintendo 3DS version. A giant one is featured chasing Sonic down a system of rails in Modern Sonic's Act, and another giant one will eat Sonic if the player decides to abuse the hydroplaning effects of the Sonic Boost and stray too far off-course in Seaside Hill.

Sonic Dash

Choppers reappear in Sonic Dash, jumping out of the ocean whenever the player has to cross large gaps in the road. Upon encountering Choppers, the player must use the Homing Attack on each one to cross the gap and continue their endless run.

Sonic Lost World

Choppers reappear in the Wii U/PC version of Sonic Lost World where they have been given a more cartoonish design like many other Badniks. They can be found in Windy Hill Zone 1 and 2, Frozen Factory Zone 1 and Sky Road Zone 1. In the 3D sections of the game, Choppers usually jump over bridges that lead across rivers or oil lakes instead of directly attacking the player, while in the 2.5D sections, they retain their attack patterns from the classic games, albeit slower. Skeletal Choppers can be seen in Sky Road Zone 4 jumping out of the sandy slides to attack Sonic.

Sonic Mania

Choppers reappear in Sonic Mania, where they once again inhabit the Green Hill Zone. This time around, there are two variations: the first behaves identically to the original version from Sonic the Hedgehog, leaping up from underneath bridges to attack the player; the second functions similar to Sonic 2's Chop Chop, slowly swimming horizontally through the pools of water found throughout the stage, and speeding up while snapping its jaws if the player gets too close.

Sonic Forces

Choppers reappear in Sonic Forces. In this game they acquire a militaristic look, like the other Badniks in Sonic Forces, and appear again in areas located in Green Hill, like Lost Valley and Green Hill itself. As in their previous appearances, Choppers jump under bridges to hit the player. At the end of Green Hill, a series of Choppers appear as the bridge collapses into a cinematic style while the player passes by.

Gallery

Technical information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog (16-bit) $2B $AB20 $ABCE $36B6C (Nemesis Format, 32 blocks) $00
Sonic the Hedgehog (Game Gear) $26
Sonic the Hedgehog 2 (Nick Arcade prototype) $2B $B718 $ACD9A $00

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