Difference between revisions of "Chemical Plant Zone Mini-Boss (Sonic Mania)"
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| level=[[Chemical Plant Zone (Sonic Mania)|Chemical Plant Zone]] | | level=[[Chemical Plant Zone (Sonic Mania)|Chemical Plant Zone]] | ||
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− | '''Chemical plant zone mini boss''' is the second mini boss encountered in [[Sonic Mania]] it is encountered at the end of the first | + | '''Chemical plant zone mini boss''' is the second mini boss encountered in [[Sonic Mania]] it is encountered at the end of the first act of Chemical Plant zone. It is an essentially spherical machine with three prominent prongs, not unlike the Ice Cap mini boss. It is encountered above a pool of a bubbling, damaging blue chemical that subsequently is a common hazard in act 2. |
== Defeat Strategy == | == Defeat Strategy == | ||
− | The machine will initially dive into the | + | The machine will initially dive into the chemical pool below and emerge coated in it, rendering it damaging to the touch, and will proceed to bounce towards the player several times. The coating then breaks, turning into small orbs orbiting the machine around the middle; the machine can now be safely attacked, but the orb's orbital inclination steadily changes, potentially hitting the player as they try to attack the robot from below. The orbs are then cast off, damaging any player they hit, and the machine sits in place for a split second before diving back into the toxic brew below it. This cycle is repeated until the machine is dealt six hits, at which point it explodes and the act is completed. |
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+ | == Trivia == | ||
+ | *If a super character deals the final blow to this mini boss while it is still encoated with chemicals, the player will revert to normal form and take damage immediately before the machine explodes. | ||
{{SManiaOmni|3}} | {{SManiaOmni|3}} | ||
[[Category:Sonic Mania bosses]] | [[Category:Sonic Mania bosses]] |
Revision as of 20:37, 4 September 2017
Sonic Mania |
Category:Sonic Mania bosses |
Chemical Plant Zone Mini-Boss (Sonic Mania) |
Chemical Plant Zone Mini-Boss (Sonic Mania) |
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Game: Sonic Mania |
Level: [[Chemical Plant Zone]] |
Hits to defeat: 6 |
Chemical plant zone mini boss is the second mini boss encountered in Sonic Mania it is encountered at the end of the first act of Chemical Plant zone. It is an essentially spherical machine with three prominent prongs, not unlike the Ice Cap mini boss. It is encountered above a pool of a bubbling, damaging blue chemical that subsequently is a common hazard in act 2.
Defeat Strategy
The machine will initially dive into the chemical pool below and emerge coated in it, rendering it damaging to the touch, and will proceed to bounce towards the player several times. The coating then breaks, turning into small orbs orbiting the machine around the middle; the machine can now be safely attacked, but the orb's orbital inclination steadily changes, potentially hitting the player as they try to attack the robot from below. The orbs are then cast off, damaging any player they hit, and the machine sits in place for a split second before diving back into the toxic brew below it. This cycle is repeated until the machine is dealt six hits, at which point it explodes and the act is completed.
Trivia
- If a super character deals the final blow to this mini boss while it is still encoated with chemicals, the player will revert to normal form and take damage immediately before the machine explodes.
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