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Difference between revisions of "Chemical Plant Zone"

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{{Breadcrumb
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|Sonic the Hedgehog 2 (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=chemicalplant.png
 
| levelscreen=chemicalplant.png
 
| levelno=Second
 
| levelno=Second
| theme1=Factory/City
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| theme1=industrial
| game=Sonic the Hedgehog 2
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| game=Sonic the Hedgehog 2 (16-bit)
 
| acts=2
 
| acts=2
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| location=[[West Side Island]]
 
| boss=Water Eggman
 
| boss=Water Eggman
 
| underwater=Act 2
 
| underwater=Act 2
| music=<br><flashmp3>Sonic the Hedgehog 2 OSV/15 - Chemical Plant Zone.mp3</flashmp3>
 
 
| rings1=195 + 130
 
| rings1=195 + 130
 
| rings2=157 + 140
 
| rings2=157 + 140
|icon=CPZiconS2.png
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| icon=CPZiconS2.png
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| name_jp=ケミカルプラント ''Kemikaru Puranto''{{fileref|Sonic2 MD JP manual.pdf|page=31}}
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| name_de=Chemiewerkzone{{fileref|Sonic2 MD EU manual.pdf|page=34}}
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| name_fr=Zone D'usine Chimique{{fileref|Sonic2 MD EU manual.pdf|page=34}}
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| name_es=Zona de la Planta Química{{fileref|Sonic2 MD EU manual.pdf|page=34}}
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| name_pt=Zona Estação Nuclear{{fileref|Sonic2 MD PT manual.pdf|page=17}}
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| name_it=Zona Impianto Chimico{{fileref|Sonic2 MD EU manual.pdf|page=35}}
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| name_se=Kemikalieanläggningens Zon{{fileref|Sonic2 MD EU manual.pdf|page=35}}
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| name_nl=Chemische Fabriek Zone{{fileref|Sonic2 MD EU manual.pdf|page=35}}
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| name_fi=Kemikaalitehdasvyöhyke{{fileref|Sonic2 MD EU manual.pdf|page=35}}
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| name_kr=화학 공장 지역{{fileref|SonicClassics MD KR manual.pdf|page=26}}
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| prev=Emerald Hill Zone
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| next=Aquatic Ruin Zone
 
}}
 
}}
The second zone in ''[[Sonic 2]]'', '''Chemical Plant Zone''' is [[Dr. Robotnik]]'s chemical plant, full of tubes and floating platforms. He uses a new substance called "[[Mega Mack]]" to try to kill Sonic.
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{{OtherPage|desc=the [[Sonic Generations]] version of this stage|page=Chemical Plant (Sonic Generations)|desc2=the [[Sonic Mania]] version|page2=Chemical Plant Zone (Sonic Mania)|desc3=the [[Sonic Forces]] version|page3=Chemical Plant (Sonic Forces)}}
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'''{{PAGENAME}}''' is the second [[Zone]] of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''. Like with [[Green Hill Zone]], Chemical Plant would gain infamy of being the flagship level of ''Sonic 2'' and see reappearances in games like ''[[Sonic Generations]]'', ''[[Sonic Mania]]'' and ''[[Sonic Forces]]''.
  
==Instruction Manual Description==
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==Overview==
{{quote|1=''Flash through a high-tech maze built with pipes and ducts. Robotnik's flooded the factory with a pool of toxic liquid called "Mega Mack" that poisons Sonic in a few moments!''|2=[[Sonic the Hedgehog 2 (16-bit) US Manual|Sonic 2 US Manual]], [[:Image:Sonic2 us manual 12 13.gif|p. 12]]}}
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Set in [[Dr. Eggman]]'s chemical plant, this Zone is a token industrial cityscape with a network of pipes that pump blue chemicals that serve as the Zone's many twisting pathways, and numerous loops for extra speed, along with the first-ever appearance of the infamous [[Speed Booster]]s, which would see much more frequent use in modern titles. The Zone also features high-speed transport tubes that will take the player from one part of the Zone to another location, harmful blue chemical globs that jump up and down between two points, and floating platforms to ride on.
  
==Sonic Team Commentary (from ''[[Sonic Jam]]'' Strategy Guide)==
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The second Act's bottom sections are filled with a purple liquid. While it doesn't pose a great threat at first, the water level will rise when the player reaches a shaft full of moving yellow blocks. The player must hurry climb up to avoid drowning. It is possible to avoid this section entirely by taking the right path through the Act. The boss at the end is [[Water Eggman]].
{{quote|1=At first this stage was set to appear about after Zone 10. Although there would be fewer Acts this time, we thought having about 18 zones would be good, but having each zone stand out and fit in the story in a way that was easy to follow, in the end it dropped down to 11 zones, and Chemical Plant was placed as the second stage. In the end it was a success (laughs).|2=[[Yuji Naka]]}}
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The Zone shares palettes and tiles with Eggman's [[Death Egg Zone]].
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==Quotes==
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{{quote|Dr. Eggman’s chemical factory.<br/>Run around inside the pipes that are stretched around all over the place!<br/>Aim for the goal by dodging turntables and blowing chemicals.|2=''Sonic the Hedgehog 2'' JP manual|ref={{fileref|Sonic2 MD JP manual.pdf|page=31}} (translation by Vertekins){{ref|https://greenyvertekins.tumblr.com/post/612747350792896512/i-said-i-was-gonna-share-my-most-recent}}}}
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{{quote|Flash through a high-tech maze built with pipes and ducts. Robotnik's flooded the factory with a pool of toxic liquid called "Mega Mack" that poisons Sonic in a few moments!|2=''Sonic the Hedgehog 2'' US manual|ref={{fileref|Sonic2 MD US manual.pdf|page=14}}}}
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{{quote|At first this stage was set to appear about after Zone 10. Although there would be fewer Acts this time, we thought having about 18 zones would be good, but having each zone stand out and fit in the story in a way that was easy to follow, in the end it dropped down to 11 zones, and Chemical Plant was placed as the second stage. In the end, it was a success (laughs).|[[Yuji Naka]]|''[[Sonic Jam Official Guide]]''|ref={{fileref|SonicJamOfficialGuide Book JP.pdf|page=39}}}}
  
 
==Enemies==
 
==Enemies==
*[[Grabber]] - Spider enemy, hangs from the ceiling and grabs Sonic. Then unless Tails can destroy the Grabber, it explodes and hurts/kills Sonic.
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{| style="width:auto;"
*[[Lander]] - Anemone enemy, moves very slowly and spits out missiles.
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|style="text-align:center;"|{{spriteImage|Grabber sprite.png}}
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|'''[[Grabber]]''' — Spider [[Badnik]], hangs from the ceiling and grabs Sonic. Then unless the player mashes {{left}} and {{right}}, or [[Miles "Tails" Prower|Tails]] can destroy the Grabber, it explodes and hurts/kills Sonic.
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|-
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|style="text-align:center;"|{{spriteImage|Spiny sprite.png}}
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|'''[[Spiny]]''' — Anemone Badnik, moves very slowly and spits out projectiles.
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|}
  
==Technical Information==
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==Technical information==
 
{|class="prettytable"
 
{|class="prettytable"
 
!Offset||Description
 
!Offset||Description
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|CPZ act 2 ring locations
 
|CPZ act 2 ring locations
 
|}
 
|}
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==References==
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<references/>
  
 
{{S2MDOmni}}
 
{{S2MDOmni}}
[[Category:Sonic the Hedgehog 2 (16-bit) Levels]]
 

Revision as of 08:36, 8 October 2021

Sonic Retro emblem.svg Sonic the Hedgehog 2 (16-bit)
»
Levels
»
Chemical Plant Zone
Chemicalplant.png
Chemical Plant Zone
Second Zone, Sonic the Hedgehog 2 (16-bit)
Number of Acts: 2
Location: West Side Island
Level theme: industrial
Boss: Water Eggman
Maximum rings, Act 1: 195 + 130
Maximum rings, Act 2: 157 + 140
Underwater areas: Act 2
Non-English names:
Emerald Hill Zone | Aquatic Ruin Zone
For the Sonic Generations version of this stage, see Chemical Plant (Sonic Generations). For the Sonic Mania version, see Chemical Plant Zone (Sonic Mania). For the Sonic Forces version, see Chemical Plant (Sonic Forces).

Chemical Plant Zone is the second Zone of Sonic the Hedgehog 2. Like with Green Hill Zone, Chemical Plant would gain infamy of being the flagship level of Sonic 2 and see reappearances in games like Sonic Generations, Sonic Mania and Sonic Forces.

Overview

Set in Dr. Eggman's chemical plant, this Zone is a token industrial cityscape with a network of pipes that pump blue chemicals that serve as the Zone's many twisting pathways, and numerous loops for extra speed, along with the first-ever appearance of the infamous Speed Boosters, which would see much more frequent use in modern titles. The Zone also features high-speed transport tubes that will take the player from one part of the Zone to another location, harmful blue chemical globs that jump up and down between two points, and floating platforms to ride on.

The second Act's bottom sections are filled with a purple liquid. While it doesn't pose a great threat at first, the water level will rise when the player reaches a shaft full of moving yellow blocks. The player must hurry climb up to avoid drowning. It is possible to avoid this section entirely by taking the right path through the Act. The boss at the end is Water Eggman.

The Zone shares palettes and tiles with Eggman's Death Egg Zone.

Quotes

Dr. Eggman’s chemical factory.
Run around inside the pipes that are stretched around all over the place!
Aim for the goal by dodging turntables and blowing chemicals.

Sonic the Hedgehog 2 JP manualMedia:Sonic2 MD JP manual.pdf[1] (translation by Vertekins)[6]

Flash through a high-tech maze built with pipes and ducts. Robotnik's flooded the factory with a pool of toxic liquid called "Mega Mack" that poisons Sonic in a few moments!

Sonic the Hedgehog 2 US manualMedia:Sonic2 MD US manual.pdf[7]

At first this stage was set to appear about after Zone 10. Although there would be fewer Acts this time, we thought having about 18 zones would be good, but having each zone stand out and fit in the story in a way that was easy to follow, in the end it dropped down to 11 zones, and Chemical Plant was placed as the second stage. In the end, it was a success (laughs).

Yuji NakaSonic Jam Official Guide[8]

Enemies

Grabber sprite.png
Grabber — Spider Badnik, hangs from the ceiling and grabs Sonic. Then unless the player mashes Left and Right, or Tails can destroy the Grabber, it explodes and hurts/kills Sonic.
Spiny sprite.png
Spiny — Anemone Badnik, moves very slowly and spits out projectiles.

Technical information

Offset Description
0D CPZ Level Value
$2E02 CPZ Palette
$2E62 CPZ Underwater Palette
$D27C CPZ layer deformation info
$401B2 CPZ animated pattern load cue (0)
$40762 CPZ misc sprite mappings
$42376 CPZ object debug list
$453C0 CPZ and DEZ primary 16x16 collision index
$454E0 CPZ and DEZ secondary 16x16 collision index
$48774 CPZ act 1 level layout
$48A84 CPZ act 2 level layout
$4FAFE Animated background section in CPZ and DEZ
$B5234 CPZ/DEZ 16x16 block mappings
$B6174 CPZ/DEZ main level patterns
$B90F4 CPZ/DEZ 128x128 block mappings
$E5E2C CPZ act 1 ring locations
$E5F9E CPZ act 2 ring locations

References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
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Development
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