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Difference between revisions of "Checkpoint"

From Sonic Retro

(Sonic 1 (8-bit) and Sonic Blast Arrow Monitors)
(Later games)
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Image:S2StarCircle.png|''[[Sonic 2 (16-bit)]]''
 
Image:S2StarCircle.png|''[[Sonic 2 (16-bit)]]''
Image:Blast_Monitor.PNG|''[[Sonic Blast]]''
 
 
File:Sh Checkpoint.png|''[[Sonic Heroes]]''
 
File:Sh Checkpoint.png|''[[Sonic Heroes]]''
 
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Revision as of 06:23, 14 April 2019

An activated Star Post checkpoint with orbiting Star Circle in Sonic 2's Emerald Hill Zone.

A checkpoint, first introduced as a lamppost in Sonic 1, will save the player's progress throughout a level. The player can restart from an activated checkpoint if they die. Checkpoints also serve as the entrance to a special stage in Sonic 2 and the entrance to a bonus stage in Sonic 3, Sonic & Knuckles and Sonic Mania

Sonic 1 and Sonic CD Lampposts

In Sonic 1, Sonic runs past a lamppost, causing the color of the bulb to change from blue to red. The bulb uses the same palette line as Sonic, and the pole uses the same palette line as rings.

The lamppost design from Sonic 1 is also used in Sonic CD, albeit with a smoother animation cycle upon interaction.

Arrow Monitors

The 8-bit version of Sonic the Hedgehog, uses arrow monitors as checkpointsMedia:Sonic1 GG US manual.pdf[1]. Destroying the monitor create a checkpoint however, the current time is not recorded and you start with 1:30 minutes after your death. Sonic Blast uses the same system, the only difference being that the pictured arrow is red as opposed to yellow.

Sonic 2, Sonic 3 & Knuckles and Sonic Mania Star Posts

These three games' checkpoints look quite similar to Sonic 1's lampposts, except that the bulb is replaced by a star disc and the pole design is slightly different. When Sonic runs past the star post, the disc starts flashing and (if the player has enough rings) revolving stars appear which enable access to a special stage or bonus stage.

In Sonic 3 & Knuckles, three different types of bonus stages can be entered. The bonus stage offered by a given star post is indicated by the color of the stars:

In Sonic Mania, the player is teleported to a bonus stage of Blue Spheres.

The next game in the Classic series, Sonic 4 also uses this version of the checkpoint without the revolving stars.

Point markers

Sonic Adventure introduced the point marker (ポイントマーカー)Media:SonicAdventure DC US manual.pdf[2], two double-lampposts bent at 90-degree angles, with their blue tops facing each other. Running through point markers causes these tops to spin quickly, turn yellow, and bend to a standing straight-up position. Point markers were also used in Sonic Adventure 2Media:SonicAdventure2 DC US manual.pdf[3] and the 2006 Sonic the HedgehogMedia:Sonic06 360 US manual.pdf[4].

Later games

Sonic Heroes uses check points (チェックポイント)Media:SonicHeroes GC US manual.pdf[5].

References

Items in the Sonic the Hedgehog Game Series
Collectibles   Ring | Special Ring | Rich Ring | Heal Ring | Red Star Ring | Number Ring | Silver Moon Ring | Sonic Medal | Sun Medal | Moon Medal | Sun Tablet | Moon Tablet | Planet Tablet | Secret Item | Red Orbs | Blue Orbs | Green Orbs | Emblem | Chaos Drives | Special Stage Key | Material | Portal Gear | Memory Token | Vault Key | Red Seed of Power | Blue Seed of Defense | Dream Orb
Power-ups   Shield (Water, Lightning, Fire, Gold, Magnetic) | Invincibility | Power Sneakers | Rocket Shoes | Propeller Shoes | Hyper Heli-Tails | Eggman Mark | Super Ring | Combine Ring | Forcejewel | Power Core | Light Cores | Special Combination
Level Objects   Item Box | Dark Energy Key | Spring | Spikes | Checkpoint | Time Warp Plate | Signpost | Goal Ring | Hidden Treasure Ring | Giant Ring | Dash Ring | Rainbow Ring | Capsule | Button | Door | Bumper | Speed Booster | Crane Lift | Air bubbles | Chao container | Item Panel
Powerful Items   Chaos Emeralds | Super Emeralds | Master Emerald | Time Stones | Chaos Rings | Precioustone | Sol Emeralds | Jeweled Scepter | World Rings | Excalibur | Phantom Ruby | Reverie | Dream Core
Weapons   Piko Piko Hammer | Chaos Energy Cannon | Caliburn | Wispon
Devices   Remote Robot | Combi Confiner | Mother Computer | Nega's Camera | Arks of the Cosmos | Miles Electric
Other   Chili Dog | Fortune Cards | Speed Down Boots | Chao Egg | Scepter of Darkness | Cacophonic Conch