- Back to: Chaotix (prototype 1207)/Comparisons.
Level 1
The background doesn't load in properly until the title cards disappear.
Boats in Marina Madness bob up and down even when the game is paused. When descending, characters don't connect with boats properly, so repeatedly fall off and land.
There is no switch to move this boat. In its place, collision issues.
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Prototype 1207
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Final game
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Level 2
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Prototype 1207
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Final game
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Level 3
Finish this level and the camera pans upwards, settling on a position that sees the players drawn off-screen.
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Prototype 1207
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Final game
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Level 4
A lack of boat switches becomes a problem in level 4. It means you can't get out of this initial section through normal means.
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Prototype 1207
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Final game
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Level 5
Level 5 does have working boat switches! They looks a bit different to the final game though.
The boss exists, and it works, though some of Eggman's deadly polygons don't render correctly.
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Prototype 1207
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Final game
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References