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Difference between revisions of "Chaotix (prototype 1207)/Comparisons/Amazing Arena"

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| desc=But if you enter an exit a bonus stage, the lights will go off again.
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| desc=But if you enter an exit a bonus stage, the lights will go off again message.
 
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{{Comparison
 
{{Comparison

Revision as of 15:17, 24 January 2021

Back to: Chaotix (prototype 1207)/Comparisons.

Much of Amazing Arena is playable, but not all objects are finished and there are no Badniks.

Chaotix1207 32X AA ObjectPalettes.png
Prototype 1207
Chaotix 32X AA ObjectPalettes.png
Final game

Most objects use their "lights on" palettes regardless of whether the lights are actually on, and in the morning, sunset or night versions of the stage, these object palettes are always wrong.

Chaotix1207 32X AA Lifts.png
Prototype 1207
Chaotix 32X AA Lifts.png
Final game

Combi rings become detached from characters while riding lifts. In the final the idle animations never trigger during these segments, with characters always remaining standing.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

Shields and combi-ring sparkles are drawn on top of the tubes.

Chaotix1207 32X AA NoClear.png
Prototype 1207
Chaotix 32X AA NoClear.png
Final game

The prototype doesn't care if you haven't turned the lights on. In the final, it berates you with a "No Clear: Challenge Again!!".

Level 1

Chaotix1207 32X AA 1Switch.png
Prototype 1207
Chaotix 32X AA 1Switch.png
Final game

Level 1 contains the only light switch in the prototype.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

But if you enter an exit a bonus stage, the lights will go off again message.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

Level 1's sub-boss exists, but the music doesn't change when it's on-screen. Its head does not come off and cannot be defeated, so you're forced to wait until the sequence finishes to get by. Others levels are missing theirs.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

The camera locks for the signpost too early, meaning the player can go off screen.

Notavailable.svg
Prototype 1207
AAZ1Map.png
Final game


Level 2

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

While the clock is there, the light switch is not.

Notavailable.svg
Prototype 1207
AAZ2Map.png
Final game


Level 3

Notavailable.svg
Prototype 1207
AAZ3Map.png
Final game


Level 4

Notavailable.svg
Prototype 1207
AAZ4Map.png
Final game


Level 5

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

No boss for Amazing Arena yet. The cutscene plays but Eggman never appears.

Notavailable.svg
Prototype 1207
AAZ5Map.png
Final game


References


Chaotix (prototype 1207), prototype version of Chaotix
Chaotix1207 4.png

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Part of Chaotix development