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Chaotix (prototype 0119)/Hidden content

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Back to: Chaotix (prototype 0119).

Hidden levels

As is the case with the final game, several "place" and "level" combinations in stage select screen will just make a noise if the player attempts to access them. Previous known prototypes let you force your way through by holding A before pressing Start; in the 0119 build, you can get past by using the Action Replay code 006674:600A.

Place Level Screenshot Comments
Botanic Base 0
Notavailable.svg
Unused Botanic Base layout with level 1 ring/object positions.
Botanic Base 6
Notavailable.svg
Botanic Base 5 with incorrect ring/object positions
Speed Slider 0
Notavailable.svg
Unused Speed Slider layout with level 1 ring/object positions.
Speed Slider 6
Notavailable.svg
Speed Slider 5 with incorrect ring/object positions and broken background palette.
Amazing Arena 0
Notavailable.svg
Unused Amazing Arena layout with level 1 ring/object positions.
Amazing Arena 6
Notavailable.svg
Amazing Arena 5 with incorrect ring/object positions
Techno Tower 0
Notavailable.svg
Unused Techno Tower layout with level 1 ring/object positions.
Techno Tower 6
Notavailable.svg
An empty level with a corrupted background. Plays Techo Tower's music.
Marina Madness 0
Chaotix0119 32X MM 0Start.png
Unused Marina Madness layout with level 1 ring/object positions. See below.
Marina Madness 6
Notavailable.svg
Marina Madness 5 with incorrect ring/object positions.
Training 3
Notavailable.svg
An empty level with a blue background. Uses Botanic Base 3's title card and plays Isolated Islands's music.
Training 4
Notavailable.svg
An empty level with a blue background. Uses Botanic Base 4's title card and plays Isolated Islands's music.
Training 5
Notavailable.svg
An empty level with a blue background. Uses Botanic Base 5's title card and plays Isolated Islands's music.
Training 6
Notavailable.svg
An empty level with a blue background. Uses Botanic Base 5's title card and plays Isolated Islands's music.
Introduction 6
Notavailable.svg
One of the training rooms, sans instructions. Has some black rings.
Not Used 1
Chaotix0119 32X Credits.png
A copy of the credits sequence.
Not Used 1
Chaotix0119 32X Credits.png
A copy of the credits sequence.
Not Used 2
Chaotix0119 32X Credits.png
A copy of the credits sequence.
Not Used 3
Chaotix0119 32X Credits.png
A copy of the credits sequence.
Not Used 4
Chaotix0119 32X Credits.png
A copy of the credits sequence.
Not Used 5
Chaotix0119 32X Credits.png
A copy of the credits sequence.
Not Used 6
Chaotix0119 32X Credits.png
A copy of the credits sequence.

Marina Madness 0

Chaotix0119 32X MM 0Start.png
Chaotix0119 32X MM 0End.png

While previous known builds had Marina Madness 0 lead to a copy of Marina Madness 1, in the 0119 build it is an entirely separate level with a unique layout. This means it is the first prototype with five unique level 0 layouts, thought to be the last remnants of the scrapped Time Attack mode.

References


Chaotix (prototype 0119), prototype version of Chaotix
Chaotix Beta Title 1.png

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Part of Chaotix development