Actions

Difference between revisions of "Chaotix (prototype 0119)"

From Sonic Retro

m (Text replace - "Category:Knuckles' Chaotix prereleases" to "Category:Chaotix prereleases")
m (Added protobob template.)
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Bob|bobscreen=Chaotix_Beta_Title_1.png|publisher=[[Sega]]|developer=[[Sega]]|system=[[Sega 32X]]|genre=2D Platform}}
+
{{ProtoBob
'''''[[Knuckles' Chaotix]]''''' '''prototype 0119''' for the [[Sega 32X]] was released by [[drx]] during the [[February 23rd 2008 Proto Release|February 23rd, 2008 proto release]]. Its compile date is Jan 19, 1995.
+
| bobscreen=Chaotix Beta Title 1.png
 +
| title=Chaotix (prototype 0119)
 +
| final=Chaotix
 +
| system=[[Sega 32X]]
 +
| date=Jan 19th, 1995
 +
| romsize=4 MB
 +
| source=CD-R disc
 +
| foundby=[[User:Drx|drx]]
 +
}}
 +
 
 +
'''''[[Chaotix]]''''' '''prototype 0119''' for the [[Sega 32X]] was released by [[User:Drx|drx]] during the [[February 23rd 2008 Proto Release|February 23rd, 2008 proto release]]. Its compile date is Jan 19, 1995.
  
 
NOTE: To play the prototype in [[Kega Fusion]] v3.6 and up, the "Fast 32X Timing" option in the 32X configuration tab must be enabled. For older versions of Kega Fusion, a special release, which can play the prototype, was made available {{file|Kega_Edited_for_Chaotix.zip|here}}.
 
NOTE: To play the prototype in [[Kega Fusion]] v3.6 and up, the "Fast 32X Timing" option in the 32X configuration tab must be enabled. For older versions of Kega Fusion, a special release, which can play the prototype, was made available {{file|Kega_Edited_for_Chaotix.zip|here}}.
 
{{Download|file=Knuckles'_Chaotix_(32X)_(Prototype_119_-_Jan_19,_1995,_07.04)_(hidden-palace.org).zip|filesize=1.59MB}}
 
{{Download|file=Knuckles'_Chaotix_(32X)_(Prototype_119_-_Jan_19,_1995,_07.04)_(hidden-palace.org).zip|filesize=1.59MB}}
  
==Various Differences==
+
==Various differences==
 +
{{cleanup|This section needs moving to the comparisons page(s)}}
 
===General===
 
===General===
 
* Time Attack is much different in this one but still unplayable.
 
* Time Attack is much different in this one but still unplayable.
 
* Player/monitor icons are finalized. They look like in the final now.
 
* Player/monitor icons are finalized. They look like in the final now.
 
* The US region title screen still says "Featuring Espio the Chameleon" unlike in the final version.
 
* The US region title screen still says "Featuring Espio the Chameleon" unlike in the final version.
* Knuckles and Espio still spin in the opening stage but Espio disappears.
+
* [[Knuckles]] and [[Espio]] still spin in the opening stage but Espio disappears.
 
* The characters have a quicker acceleration in comparison to the final.
 
* The characters have a quicker acceleration in comparison to the final.
 
* Pressing start during the tutorial will make the Dpad and buttons disappear.
 
* Pressing start during the tutorial will make the Dpad and buttons disappear.
Line 16: Line 27:
 
* The HUD for powerups is not there.
 
* The HUD for powerups is not there.
 
* You can choose your player before you return to the level hub from the intro level.
 
* You can choose your player before you return to the level hub from the intro level.
* Instead of collecting Chaos Rings you collect Holy Rings.
+
* Instead of collecting [[Chaos Rings]] you collect Holy Rings.
 
* It is possible to get a negative score.
 
* It is possible to get a negative score.
 
* Amazing arena does not change music once you hit the light switch.
 
* Amazing arena does not change music once you hit the light switch.
* There is the map of Newtrogic High Zone in the Sega screen.  
+
* There is the map of [[Newtrogic High Zone]] in the Sega screen.  
 
* There is a empty space in the character select screen.
 
* There is a empty space in the character select screen.
 
* Also, when you enter the world selection stages, the morning version of the world selection BGM plays, regardless of the time of day. If you exit, the band of stars that bind the two characters together will enlarge.  
 
* Also, when you enter the world selection stages, the morning version of the world selection BGM plays, regardless of the time of day. If you exit, the band of stars that bind the two characters together will enlarge.  
 
* Mighty´s wallkick is also different from final. You can´t jump up, only for opposite direction.
 
* Mighty´s wallkick is also different from final. You can´t jump up, only for opposite direction.
 
* The attraction picture in World Entrance spins.
 
* The attraction picture in World Entrance spins.
* In the intro, they got rid of Metal Sonic from the 111 proto, and replaced it with Robotnik repairing the Combi Capsule (or whatever the hell it is). Then Knuckles moves right to Espio, but you can run away from him if you run to the left of him.
+
* In the intro, they got rid of [[Metal Sonic]] from the 111 proto, and replaced it with [[Robotnik]] repairing the Combi Capsule (or whatever the hell it is). Then Knuckles moves right to Espio, but you can run away from him if you run to the left of him.
* Wechidna can no longer fly now unlike in 0111.
+
* [[Wechidna]] can no longer fly now unlike in 0111.
 
* The World Entrance is incomplete, it also suffers from palette issues, deformation problems & the inability to select a stage.
 
* The World Entrance is incomplete, it also suffers from palette issues, deformation problems & the inability to select a stage.
  
Line 33: Line 44:
 
* Videos of the prototype: [http://www.youtube.com/watch?v=CGkhig8Kf7s&feature=PlayList&p=9A58C188A76704BC&index=8 Video 1] [http://www.youtube.com/watch?v=CDgGF0HCBng&feature=PlayList&p=9A58C188A76704BC&index=9 Video 2]
 
* Videos of the prototype: [http://www.youtube.com/watch?v=CGkhig8Kf7s&feature=PlayList&p=9A58C188A76704BC&index=8 Video 1] [http://www.youtube.com/watch?v=CDgGF0HCBng&feature=PlayList&p=9A58C188A76704BC&index=9 Video 2]
  
{{ChaotixBetas}}
+
{{ChaotixOmni|4}}
  
 
[[Category:Chaotix prereleases]]
 
[[Category:Chaotix prereleases]]

Revision as of 00:46, 11 January 2020

Chaotix Beta Title 1.png
Chaotix (prototype 0119)
Prerelease of: Chaotix
System: Sega 32X
Build date: Jan 19th, 1995
ROM size: 4 MB
Source: CD-R disc
Found by: drx

Chaotix prototype 0119 for the Sega 32X was released by drx during the February 23rd, 2008 proto release. Its compile date is Jan 19, 1995.

NOTE: To play the prototype in Kega Fusion v3.6 and up, the "Fast 32X Timing" option in the 32X configuration tab must be enabled. For older versions of Kega Fusion, a special release, which can play the prototype, was made available here (info) (268 kB).

Download.svg Download Chaotix (prototype 0119)
File: Knuckles'_Chaotix_(32X)_(Prototype_119_-_Jan_19,_1995,_07.04)_(hidden-palace.org).zip (1.59 MB) (info)

Various differences

Sonicretro-round.svg This article needs cleanup.
This article needs to be edited to conform to a higher standard of article quality. Specifically, issues with this article are:
This section needs moving to the comparisons page(s)

After the article has been cleaned up, you may remove this message. See How to Edit a Page for help.

General

  • Time Attack is much different in this one but still unplayable.
  • Player/monitor icons are finalized. They look like in the final now.
  • The US region title screen still says "Featuring Espio the Chameleon" unlike in the final version.
  • Knuckles and Espio still spin in the opening stage but Espio disappears.
  • The characters have a quicker acceleration in comparison to the final.
  • Pressing start during the tutorial will make the Dpad and buttons disappear.
  • Debug mode is enabled by default.
  • The HUD for powerups is not there.
  • You can choose your player before you return to the level hub from the intro level.
  • Instead of collecting Chaos Rings you collect Holy Rings.
  • It is possible to get a negative score.
  • Amazing arena does not change music once you hit the light switch.
  • There is the map of Newtrogic High Zone in the Sega screen.
  • There is a empty space in the character select screen.
  • Also, when you enter the world selection stages, the morning version of the world selection BGM plays, regardless of the time of day. If you exit, the band of stars that bind the two characters together will enlarge.
  • Mighty´s wallkick is also different from final. You can´t jump up, only for opposite direction.
  • The attraction picture in World Entrance spins.
  • In the intro, they got rid of Metal Sonic from the 111 proto, and replaced it with Robotnik repairing the Combi Capsule (or whatever the hell it is). Then Knuckles moves right to Espio, but you can run away from him if you run to the left of him.
  • Wechidna can no longer fly now unlike in 0111.
  • The World Entrance is incomplete, it also suffers from palette issues, deformation problems & the inability to select a stage.

External Links

Sonic Retro
Sonic Retro discussion thread


Chaotix
Chaotix title.png

Main page
Comparisons
Maps
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Region coding
Hacking guide