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Difference between revisions of "Chaos (level editor)"

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The '''Chaos''' level editor made by [[Brett Kosinski]] was designed to prove that ''[[Sonic 2]]'' levels could be edited using a certain compression format.  Written in Java, it was slow and not terribly useful, but proved the point and was the only ''Sonic 2'' level editor for a while.
The '''Chaos''' level editor made by [[Brett Kosinski]] was designed to prove that [[Sonic 2]] levels could be edited using a certain compression format.  Written in Java, it was slow and not terribly useful, but proved the point and was the only Sonic 2 level editor for a while.
 
  
 
Several years after the original Chaos level editor was created, [[Esrael]] rewrote the program in Visual Basic, vastly improving its speed and usability.
 
Several years after the original Chaos level editor was created, [[Esrael]] rewrote the program in Visual Basic, vastly improving its speed and usability.
  
 
[[Category:Programs]]
 
[[Category:Programs]]

Revision as of 21:22, 7 September 2006

The Chaos level editor made by Brett Kosinski was designed to prove that Sonic 2 levels could be edited using a certain compression format. Written in Java, it was slow and not terribly useful, but proved the point and was the only Sonic 2 level editor for a while.

Several years after the original Chaos level editor was created, Esrael rewrote the program in Visual Basic, vastly improving its speed and usability.