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Difference between revisions of "Capsule"

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[[Image:Capsule_Open_S3.png|right|thumb|200px|"Run, [[Rocky]]! ''To freedom!''"]]
[[Image:SADX_Capsule.jpg|right|thumb|320px|A [[capsule]], as seen in [[Final Egg]] in ''[[Sonic Adventure DX: Director's Cut]]''.]]
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A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. It acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. Capsules contain animals which are freed by jumping on a button at the top of the capsule. They appear at the end of every third act in ''[[Sonic 1]]'' and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. Capsules are also at the end of Action Stages in ''[[Sonic Adventure]]''.
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A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. These ubiquitous gaols are where [[Dr. Robotnik]] stores the [[Animal Friends|cute little animals]] he's captured, presumably before shipping them off to a [[robotization]] facility [[The Machine|somewhere]]. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are freed by jumping on a button at the top of the capsule. They appear at the end of every third act in ''[[Sonic 1]]'' and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. Capsules are also at the end of Action Stages in ''[[Sonic Adventure]]''.
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{|border="1" class="prettytable"
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|-
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|[[Image:Capsule_Closed_S1.PNG|150px]]
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|[[Image:Capsule_Closed_S2.PNG|150px]]
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|[[Image:Capsule_Closed_S3.PNG|150px]]
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|[[Image:SADX_Capsule.jpg|140px]]
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|-
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|''[[Sonic 1]]'',<br/>[[Marble Zone]]
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|''[[Sonic 2]]'',<br/>[[Emerald Hill Zone]]
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|''[[Sonic 3]]'',<br/>[[IceCap Zone]]
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|''[[Sonic Adventure DX]]'',<br/>[[Final Egg]]
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|}
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[[Category:Items]]
 
[[Category:Items]]

Revision as of 11:27, 8 June 2009

"Run, Rocky! To freedom!"

A capsule (or egg prison) is an object that is found at the end of a zone. These ubiquitous gaols are where Dr. Robotnik stores the cute little animals he's captured, presumably before shipping them off to a robotization facility somewhere. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are freed by jumping on a button at the top of the capsule. They appear at the end of every third act in Sonic 1 and end of every second act in Sonic 2, Sonic 3 & Knuckles and Sonic Advance. Capsules are also at the end of Action Stages in Sonic Adventure.

Capsule Closed S1.PNG Capsule Closed S2.PNG Capsule Closed S3.PNG SADX Capsule.jpg
Sonic 1,
Marble Zone
Sonic 2,
Emerald Hill Zone
Sonic 3,
IceCap Zone
Sonic Adventure DX,
Final Egg