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(Created page with 'right This nameless '''Crystal Egg Zone badnik''', created by Dr. Ivo "Eggman" Robotnik, is the only robotic encountered by Sonic in [[Crystal Eg…')
 
m (Text replacement - "Dr. Ivo "Eggman" Robotnik" to "Dr. Eggman")
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[[File:CEZ Badnik.PNG|right]]
 
[[File:CEZ Badnik.PNG|right]]
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This nameless '''Crystal Egg Zone badnik''', created by [[Dr. Eggman]], is the only robotic foe encountered by [[Sonic]] in [[Crystal Egg Zone]] during ''[[Sonic the Hedgehog 2 (8-bit)]]''.
  
This nameless '''Crystal Egg Zone badnik''', created by [[Dr. Ivo "Eggman" Robotnik]], is the only robotic encountered by [[Sonic]] in [[Crystal Egg Zone]] during ''[[Sonic the Hedgehog 2 (8-bit)]]''.
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Bearing a resemblance to the [[Chopper]] model [[badniks]] from [[Green Hill Zone (8-bit)|Green Hill Zone]], these hovering robotic fish are just one more mark of weirdness within the already rather odd crystal fortress that is Robotnik's final stronghold in this game. The badniks simply drift backwards and forwards, chomping vigorously on empty air. It's actually quite hard to get hit by one, as they rarely fly low enough to menace Sonic and show no reaction to his presence underneath them. Dispatch them with a quick [[spin jump]].
  
Bearing a resemblance to the [[Chopper]] model [[badniks]] from [[Green Hill Zone (8-bit)|Green Hill Zone]], these hovering robotic fish are just one more mark of weirdness within the already rather odd crystal fortress that marks Robotnik's final stronghold in this game. The badniks simply drift backwards and forwards, chomping vigorously on empty air. It's actually quite hard to get hit by one, as they rarely fly low enough to menace Sonic and show no reaction to his presence underneath them. Dispatch them with a quick [[spin jump]].
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Like other robots in 8-bit Sonic games, no [[animal friends]] pop out of the machines when they are destroyed. Whether these badniks canonically don't contain organic batteries, or the escaping critters simply weren't shown due to programming limitations, is not known.
  
Like other robots in 8-bit Sonic games, no [[animal friends]] pop out of the machines when they are destroyed. Whether these badniks canonically don't contain organic batteries, or the escaping critters simply weren't shown due to programming limitations, is not known.
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==References==
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<references />
  
{{Sonic2GGEnemies}}
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{{S2GGOmni|2}}
[[Category:Sonic the Hedgehog 2 (8-bit) Badniks]]
 

Revision as of 12:19, 21 May 2019

Cebadnik-spr.png
Flying Chopper
Game: Sonic the Hedgehog 2 (8-bit)
CEZ Badnik.PNG

This nameless Crystal Egg Zone badnik, created by Dr. Eggman, is the only robotic foe encountered by Sonic in Crystal Egg Zone during Sonic the Hedgehog 2 (8-bit).

Bearing a resemblance to the Chopper model badniks from Green Hill Zone, these hovering robotic fish are just one more mark of weirdness within the already rather odd crystal fortress that is Robotnik's final stronghold in this game. The badniks simply drift backwards and forwards, chomping vigorously on empty air. It's actually quite hard to get hit by one, as they rarely fly low enough to menace Sonic and show no reaction to his presence underneath them. Dispatch them with a quick spin jump.

Like other robots in 8-bit Sonic games, no animal friends pop out of the machines when they are destroyed. Whether these badniks canonically don't contain organic batteries, or the escaping critters simply weren't shown due to programming limitations, is not known.

References


Sonic the Hedgehog 2 (8-bit)
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