Actions

Difference between revisions of "Button"

From Sonic Retro

m (Categorization)
Line 6: Line 6:
 
**Raises a spiky metal stomper.
 
**Raises a spiky metal stomper.
 
**Moves a large green pillar.
 
**Moves a large green pillar.
 +
 
*'''Spring Yard Zone'''
 
*'''Spring Yard Zone'''
 
**Opens doors.
 
**Opens doors.
 
**Raises a platform.
 
**Raises a platform.
 +
 
*'''Labyrinth Zone'''
 
*'''Labyrinth Zone'''
 
**Opens doors.
 
**Opens doors.
**Makes a hidden platform appear (act 1).
+
**Makes a hidden platform appear. (act 1)
**Changes the layout of the level (act 3).
+
**Changes the layout of the level. (act 3)
 +
 
 
*'''Labyrinth Zone (SMS/GG Version)'''
 
*'''Labyrinth Zone (SMS/GG Version)'''
 
**Changes a ring [[monitor]] into an extra life.
 
**Changes a ring [[monitor]] into an extra life.
 +
 
*'''Scrap Brain Zone'''
 
*'''Scrap Brain Zone'''
 
**Changes the direction of a revolving wheel that grabs Sonic.
 
**Changes the direction of a revolving wheel that grabs Sonic.
**Causes the floor to collapse (act 2, when [[Dr. Eggman]] presses it).
+
**Causes the floor to collapse. (act 2, when [[Dr. Eggman]] presses it)
**Makes a large platform move down a slope (act 3).
+
**Makes a large platform move down a slope. (act 3)
  
 
===Sonic 2 Beta===
 
===Sonic 2 Beta===
 
*'''Oil Ocean Zone'''
 
*'''Oil Ocean Zone'''
**Releases a rolling ball
+
**Releases a rolling ball.
 +
 
 +
===Sonic 2===
 +
*'''Metropolis Zone'''
 +
**Extends various rolling platforms.
 +
 
 +
===Sonic 3 & Knuckles===
 +
*'''Angel Island Zone'''
 +
** Opens a passageway.
 +
** Destroys a bridge. (Act 2, when Knuckles presses it)
 +
 
 +
*'''Hydrocity Zone'''
 +
** Destroys another bridge (Act 1, when Knuckles presses it)
 +
 
 +
*'''Carnival Night Zone'''
 +
** Raises water and turns out the lights. (Act 2, when Knuckles presses it)
 +
** Turns the lights back on. (Act 2)
 +
** Reverses the direction of a gravity tube. (Act 2, when Knuckles presses it)
 +
 
 +
*'''Mushroom Hill Zone'''
 +
** Closes a door. (Act 1, when Knuckles presses it)
 +
** Opens that same door. (Act 1)
 +
 
 +
*'''Sky Sanctuary Zone'''
 +
** Extends a bridge (Act 1, when Knuckles presses it)

Revision as of 10:45, 26 April 2008

In Sonic 3 and Knuckles and other games, and frequently exploited by Knuckles, buttons are pretty bog-standard items placed liberally around levels which alter something in the level when pushed.

Sonic 1

  • Marble Zone
    • Raises a spiky metal stomper.
    • Moves a large green pillar.
  • Spring Yard Zone
    • Opens doors.
    • Raises a platform.
  • Labyrinth Zone
    • Opens doors.
    • Makes a hidden platform appear. (act 1)
    • Changes the layout of the level. (act 3)
  • Labyrinth Zone (SMS/GG Version)
    • Changes a ring monitor into an extra life.
  • Scrap Brain Zone
    • Changes the direction of a revolving wheel that grabs Sonic.
    • Causes the floor to collapse. (act 2, when Dr. Eggman presses it)
    • Makes a large platform move down a slope. (act 3)

Sonic 2 Beta

  • Oil Ocean Zone
    • Releases a rolling ball.

Sonic 2

  • Metropolis Zone
    • Extends various rolling platforms.

Sonic 3 & Knuckles

  • Angel Island Zone
    • Opens a passageway.
    • Destroys a bridge. (Act 2, when Knuckles presses it)
  • Hydrocity Zone
    • Destroys another bridge (Act 1, when Knuckles presses it)
  • Carnival Night Zone
    • Raises water and turns out the lights. (Act 2, when Knuckles presses it)
    • Turns the lights back on. (Act 2)
    • Reverses the direction of a gravity tube. (Act 2, when Knuckles presses it)
  • Mushroom Hill Zone
    • Closes a door. (Act 1, when Knuckles presses it)
    • Opens that same door. (Act 1)
  • Sky Sanctuary Zone
    • Extends a bridge (Act 1, when Knuckles presses it)