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Difference between revisions of "Bonus Stage (Sonic the Hedgehog 3 & Knuckles)"

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(Didn't read right... "It is possible to turn Super in this Bonus Stage if jumping at the right time"... what? Hence, edit.)
m (Fixed a typo in the description of the clear ball)
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''[[Sonic the Hedgehog 3]]'' and ''[[Sonic & Knuckles]]'' both contain individual '''Bonus Stages''' which are accessible only by passing a [[checkpoint]]. ''[[Sonic 3 & Knuckles]]'' contains all 3 of these stages, which are still accessible by passing the checkpoint with a certain number of rings.
+
''[[Sonic the Hedgehog 3]]'' and ''[[Sonic & Knuckles]]'' both contain individual '''[[Bonus Stage]]s''' which are accessible only by passing a [[checkpoint]]. ''[[Sonic 3 & Knuckles]]'' contains all 3 of these stages, which are still accessible by passing the checkpoint with a certain number of rings.
  
 
== ''Sonic 3'' bonus stage ==
 
== ''Sonic 3'' bonus stage ==
 
===Gumball Machine===
 
===Gumball Machine===
 
[[Image:bubblegum.png|right]]
 
[[Image:bubblegum.png|right]]
Accessed by passing any checkpoint with 50 rings or above, this bonus stage consists of a large vertical space with a gumball machine at the top, [[Metropolis Zone]]-style [[bumper]]s on the sides, and [[spring]]s at the bottom. It is possible to turn Super in this Bonus Stage by jumping at the right time, just when the stage loads. Spheres come out of the gumball machine and have a variety of effects:
+
Accessed by passing any checkpoint with 50 rings or above, this bonus stage consists of a large vertical space with a gumball machine at the top, one-time-use [[Metropolis Zone]]-style [[bumper]]s on the sides, and [[spring]]s at the bottom. It is possible to turn Super in this Bonus Stage by jumping at the right time, just when the stage loads, but only in Sonic 3 alone. Spheres come out of the gumball machine and have a variety of effects:
  
*'''Clear Balls''' - Nothing
+
{| style="width:auto;"
*'''Black Balls''' - Bounces Sonic off of ball
+
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32}}
*'''Pink '1-Up' Balls''' - Gives an extra live
+
|'''1-Up Ball (1UPボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Gives an extra life
*'''Green 'REP' Balls''' - Replaces the springs at the bottom
+
|-
*'''Blue 'B' Balls''' - Gives a [[Shield#Sonic 3 & Knuckles|water shield]]
+
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=32}}
*'''Red 'B' Balls''' - Gives a fire shield
+
|'''Flame Ball (フレイムボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Gives a [[Fire Shield]] (Flame Barrier)
*'''Yellow 'B' Balls''' - Gives a lightning shield
+
|-
*'''Grey Ball with Ring''' - Gives 10 rings
+
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=64}}
<br clear="all">
+
|'''Thunder Ball (サンダーボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Gives a [[Lightning Shield]] (Thunder Barrier)
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=96}}
 +
|'''Catapult Ball (カタバルトボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Replaces the springs at the bottom
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=128}}
 +
|'''Aqua Ball (アクアボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Gives a [[Water Shield]] (Aqua Barrier)
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=160}}
 +
|'''(Super) Ring Ball (リングボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Gives 10 rings
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=192}}
 +
|'''Bumper Ball (バンバーボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Bounces Sonic off of ball
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=224}}
 +
|'''Clear Ball (ィクリアーボール){{fileref|Sonic3 MD JP manual.pdf|page=25}}:''' Nothing
 +
|}
  
 
== ''Sonic & Knuckles'' bonus stages ==
 
== ''Sonic & Knuckles'' bonus stages ==
 
=== Glowing Spheres===
 
=== Glowing Spheres===
 
[[Image:Magspheres.png|right]]
 
[[Image:Magspheres.png|right]]
Entered by passing a checkpoint with 35 rings or more, the Glowing Spheres special stage features bumpers and flippers on the sides, magnetic balls, star bumpers, rings with grey orbs in the middle, and a rising laser that will knock the player out of the stage when touching it. Touching one of the grey orbs will change it into one of the following spheres:
+
Entered by passing a checkpoint with 35 rings or more, the '''Glowing Spheres'''{{fileref|S&K MD UK manual.pdf|page=17}} (or '''Rolling Jump''' (ローリングジャンプ){{fileref|S&K MD JP manual.pdf|page=29}}) bonus stage features bumpers and flippers on the sides, magnetic balls, star bumpers, rings with grey orbs in the middle, and a rising laser that will knock the player out of the stage when touching it. Touching one of the grey orbs will change it into one of the following spheres:
  
*'''Clear Balls''' - Nothing
+
{| style="width:auto;"
*'''Black Balls''' - Bounces Sonic off of ball
+
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32}}
*'''Pink '1-Up' Balls''' - Gives an extra live
+
|'''1-Up Ball (1UPボール){{fileref|S&K MD JP manual.pdf|page=30}}:''' Gives an extra life
*'''Blue 'B' Balls''' - Gives a water shield
+
|-
*'''Red 'B' Balls''' - Gives a fire shield
+
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=32}}
*'''Yellow 'B' Balls''' - Gives a lightning shield
+
|'''Flame Ball (フレイムボール){{fileref|S&K MD JP manual.pdf|page=30}}:''' Gives a [[Fire Shield]] (Flame Barrier)
*'''Grey Ball with Ring''' - Gives 5 to 80 rings.  The closer to the top of the stage the player is, the more rings it will give.
+
|-
<br clear="all">
+
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=64}}
 +
|'''Thunder Ball (サンダーボール){{fileref|S&K MD JP manual.pdf|page=30}}:''' Gives a [[Lightning Shield]] (Thunder Barrier)
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=128}}
 +
|'''Aqua Ball (アクアボール){{fileref|S&K MD JP manual.pdf|page=30}}:''' Gives a [[Water Shield]] (Aqua Barrier)
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=160}}
 +
|'''(Super) Ring Ball (リングボール){{fileref|S&K MD JP manual.pdf|page=30}}:''' Gives 5 to 80 rings.  The closer to the top of the stage the player is, the more rings it will give.
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=192}}
 +
|'''Bumper Ball (バンバーボール){{fileref|S&K MD JP manual.pdf|page=30}}:''' Bounces Sonic off of ball
 +
|-
 +
|{{spriteImage|Sonic3 BonusBalls Sprites.png|crop_width=32|crop_x=224}}
 +
|'''Clear Ball (クリアーボール){{fileref|S&K MD JP manual.pdf|page=30}}:''' Nothing
 +
|}
  
===Rotating Maze/Slot Machine===
+
===Slot Machine===
 
[[Image:Slots.png|right]]
 
[[Image:Slots.png|right]]
Entered by passing a checkpoint with between 20 and 34 rings, the Rotating Maze is like a ''[[Sonic 1]]'' [[special stage]], but without the up/down circles and with a ring gambling machine like the ones in ''[[Sonic 2]]''<nowiki>'</nowiki>s [[Casino Night Zone]]. Ring combinations are:
+
Entered by passing a checkpoint with between 20 and 34 rings, the '''Slot Machine'''{{fileref|S&K MD UK manual.pdf|page=18}} (スロットマシン){{fileref|S&K MD JP manual.pdf|page=28}} bonus stage is like the ''[[Sonic 1]]'' [[Special Stage (Sonic the Hedgehog 16-bit)|Special Stage]], but without the up/down circles and with a ring gambling machine like the ones in ''[[Sonic 2]]''<nowiki>'</nowiki>s [[Casino Night Zone]]. Ring combinations are:
*'''1 Bar''': Win 2 Rings
+
 
*'''2 Bars''': Win 4 Rings
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{| style="width:auto;"
*'''3 Bars''': Win 8 Rings
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|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=150}}
*'''3 Rings''': Win 10 Rings
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|Win 2 rings
*'''3 Tails''': Win 20 Rings
+
|-
*'''3 Knuckles''': Win 25 Rings
+
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=150}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=150}}
*'''3 Sonics''': Win 30 Rings
+
|Win 4 rings
*'''3 Jackpots''': Win 100 Rings
+
|-
*'''3 Robotniks''': Lose 100 Rings
+
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=150}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=150}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=150}}
<br clear="all">
+
|Win 8 rings
 +
|-
 +
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=120}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=120}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=120}}
 +
|Win 10 rings
 +
|-
 +
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=30}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=30}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=30}}
 +
|Win 20 rings
 +
|-
 +
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=60}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=60}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=60}}
 +
|Win 25 rings
 +
|-
 +
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30}}
 +
|Win 30 rings
 +
|-
 +
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=180}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=180}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=180}}
 +
|Win 100 rings
 +
|-
 +
|{{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=90}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=90}} {{spriteImage|SonicandKnuckles SlotMachine Sprites.png|crop_width=30|crop_x=90}}
 +
|Lose 100 rings
 +
|}
 +
 
 
Getting 1 Jackpot and 2 others gives double what would be given if 3 of those others were collected (i.e. Sonic + Sonic + Jackpot gives 60 rings). Does not apply to Robotnik; the player will still only lose 100 rings.
 
Getting 1 Jackpot and 2 others gives double what would be given if 3 of those others were collected (i.e. Sonic + Sonic + Jackpot gives 60 rings). Does not apply to Robotnik; the player will still only lose 100 rings.
  
 
Getting 2 Jackpots and 1 other '''''quadruples''''' the effect of 3 of the others (i.e. Sonic + Jackpot + Jackpot gives 120 rings, the highest possible payout.). As above, this does not apply to Robotnik; the player will still only lose 100 rings.
 
Getting 2 Jackpots and 1 other '''''quadruples''''' the effect of 3 of the others (i.e. Sonic + Jackpot + Jackpot gives 120 rings, the highest possible payout.). As above, this does not apply to Robotnik; the player will still only lose 100 rings.
  
If a player collects one of the outer rings while carrying 49 rings or more, he's awarded a continue. However this works only once every time the bonus stage is entered, to prevent the player from losing all his rings on purpose and collect 50 again<sup>[http://www.youtube.com/watch?v=8kIhOpjhff8]</sup>.
+
If a player enters this bonus stage with 50 or more rings, collecting one standing ring in the stage gives a [[continue]]. This could be a code leftover from ''Sonic 1'', in which collecting 50 rings in the Special Stage there offers a continue also. This only works the first time as losing rings then getting your ring count to 50 again will not grant another continue.
 +
 
 +
==References==
 +
<references />
  
{{Sonic3&KOmni}}
+
{{S3Omni}}
[[Category:Sonic 3 & Knuckles Levels]]
+
{{S&KOmni}}
[[Category:Sonic 3 and Knuckles Levels]]
+
[[Category:Sonic the Hedgehog 3 levels]]
 +
[[Category:Sonic & Knuckles levels]]
 +
[[Category:Sonic and Knuckles levels]]

Revision as of 11:51, 23 May 2020

Sonic the Hedgehog 3 and Sonic & Knuckles both contain individual Bonus Stages which are accessible only by passing a checkpoint. Sonic 3 & Knuckles contains all 3 of these stages, which are still accessible by passing the checkpoint with a certain number of rings.

Sonic 3 bonus stage

Gumball Machine

Bubblegum.png

Accessed by passing any checkpoint with 50 rings or above, this bonus stage consists of a large vertical space with a gumball machine at the top, one-time-use Metropolis Zone-style bumpers on the sides, and springs at the bottom. It is possible to turn Super in this Bonus Stage by jumping at the right time, just when the stage loads, but only in Sonic 3 alone. Spheres come out of the gumball machine and have a variety of effects:

Sonic3 BonusBalls Sprites.png
1-Up Ball (1UPボール)Media:Sonic3 MD JP manual.pdf[1]: Gives an extra life
Sonic3 BonusBalls Sprites.png
Flame Ball (フレイムボール)Media:Sonic3 MD JP manual.pdf[1]: Gives a Fire Shield (Flame Barrier)
Sonic3 BonusBalls Sprites.png
Thunder Ball (サンダーボール)Media:Sonic3 MD JP manual.pdf[1]: Gives a Lightning Shield (Thunder Barrier)
Sonic3 BonusBalls Sprites.png
Catapult Ball (カタバルトボール)Media:Sonic3 MD JP manual.pdf[1]: Replaces the springs at the bottom
Sonic3 BonusBalls Sprites.png
Aqua Ball (アクアボール)Media:Sonic3 MD JP manual.pdf[1]: Gives a Water Shield (Aqua Barrier)
Sonic3 BonusBalls Sprites.png
(Super) Ring Ball (リングボール)Media:Sonic3 MD JP manual.pdf[1]: Gives 10 rings
Sonic3 BonusBalls Sprites.png
Bumper Ball (バンバーボール)Media:Sonic3 MD JP manual.pdf[1]: Bounces Sonic off of ball
Sonic3 BonusBalls Sprites.png
Clear Ball (ィクリアーボール)Media:Sonic3 MD JP manual.pdf[1]: Nothing

Sonic & Knuckles bonus stages

Glowing Spheres

Magspheres.png

Entered by passing a checkpoint with 35 rings or more, the Glowing SpheresMedia:S&K MD UK manual.pdf[2] (or Rolling Jump (ローリングジャンプ)Media:S&K MD JP manual.pdf[3]) bonus stage features bumpers and flippers on the sides, magnetic balls, star bumpers, rings with grey orbs in the middle, and a rising laser that will knock the player out of the stage when touching it. Touching one of the grey orbs will change it into one of the following spheres:

Sonic3 BonusBalls Sprites.png
1-Up Ball (1UPボール)Media:S&K MD JP manual.pdf[4]: Gives an extra life
Sonic3 BonusBalls Sprites.png
Flame Ball (フレイムボール)Media:S&K MD JP manual.pdf[4]: Gives a Fire Shield (Flame Barrier)
Sonic3 BonusBalls Sprites.png
Thunder Ball (サンダーボール)Media:S&K MD JP manual.pdf[4]: Gives a Lightning Shield (Thunder Barrier)
Sonic3 BonusBalls Sprites.png
Aqua Ball (アクアボール)Media:S&K MD JP manual.pdf[4]: Gives a Water Shield (Aqua Barrier)
Sonic3 BonusBalls Sprites.png
(Super) Ring Ball (リングボール)Media:S&K MD JP manual.pdf[4]: Gives 5 to 80 rings. The closer to the top of the stage the player is, the more rings it will give.
Sonic3 BonusBalls Sprites.png
Bumper Ball (バンバーボール)Media:S&K MD JP manual.pdf[4]: Bounces Sonic off of ball
Sonic3 BonusBalls Sprites.png
Clear Ball (クリアーボール)Media:S&K MD JP manual.pdf[4]: Nothing

Slot Machine

Entered by passing a checkpoint with between 20 and 34 rings, the Slot MachineMedia:S&K MD UK manual.pdf[5] (スロットマシン)Media:S&K MD JP manual.pdf[6] bonus stage is like the Sonic 1 Special Stage, but without the up/down circles and with a ring gambling machine like the ones in Sonic 2's Casino Night Zone. Ring combinations are:

SonicandKnuckles SlotMachine Sprites.png
Win 2 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 4 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 8 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 10 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 20 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 25 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 30 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 100 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Lose 100 rings

Getting 1 Jackpot and 2 others gives double what would be given if 3 of those others were collected (i.e. Sonic + Sonic + Jackpot gives 60 rings). Does not apply to Robotnik; the player will still only lose 100 rings.

Getting 2 Jackpots and 1 other quadruples the effect of 3 of the others (i.e. Sonic + Jackpot + Jackpot gives 120 rings, the highest possible payout.). As above, this does not apply to Robotnik; the player will still only lose 100 rings.

If a player enters this bonus stage with 50 or more rings, collecting one standing ring in the stage gives a continue. This could be a code leftover from Sonic 1, in which collecting 50 rings in the Special Stage there offers a continue also. This only works the first time as losing rings then getting your ring count to 50 again will not grant another continue.

References


Sonic the Hedgehog 3
Sonic3 title.png

Main page (S3&K)
Comparisons (S3&K)
Maps
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (S3&K)
Bugs (S3&K)
Region coding
Hacking guide
Bootlegs

Sonic & Knuckles
Sonic & Knuckles title.png

Main page (S3&K|KiS2|Blue Sphere)
Comparisons
Maps (S3&K) (KiS2) (Blue Sphere)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (S3&K)
Bugs (S3&K)
Region coding
Hacking guide
Bootlegs