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Difference between revisions of "Black Comet (level)"

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[[Image:Shadow black comet.jpg|right]]
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{{LevelBob
The '''Black Comet''' is the home of the [[Black Arms]] in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''. It is also the name of an Action Stage.
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| name=Black Comet
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| levelscreen=Shadow black comet.png
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| screenwidth=340px
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| levelno=Dark Sixth
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| theme1=underground/cave
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| theme2=Death Egg
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| game=Shadow the Hedgehog (game)
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| shaddark=Exterminate the GUN forces ''(50 total)''<br> ''Dark Companion'': [[Doom's Eye]] <br> ''Leads to'': [[Sonic and Diablon]]
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| shadhero=Find the center of the Black Comet! <br> ''Hero Companion'': [[Knuckles the Echidna]] <br> ''Leads to'': [[Black Doom (boss)|Black Doom]]
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| osv=[[Shadow the Hedgehog Original Soundtrax]]
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}}
  
== Purpose ==
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The '''Black Comet''' is the home of the [[Black Arms]] aliens and the setting for much of the late game of ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''. There are three levels set on the comet; [[Final Haunt]], [[The Last Way]], and a stage actually ''called'' "Black Comet".
The Black Comet serves as a "home" for the Black Arms, and it passes by Earth every fifty years. Fifty years ago, when Shadow was born, the Black Comet passed by [[the ARK]]. Black Doom boarded ARK, where he helped [[Gerald Robotnik]] bring life to [[Shadow the Hedgehog]]. Black Doom donated Shadow some of his blood, making Shadow a Black Arm. When GUN invaded, Black Doom helped Shadow destroy a GUN attack craft codenamed the Heavy Dog. Black Doom went back on board the Black Comet and returned with it fifty years later. The Black Army stormed the [[United Federation]] and Black Doom demanded Shadow retrieve the Chaos Emeralds. Shadow, surprised that the alien knew his name, asked how Black Doom knew. The alien simply disappeared, and Shadow went to find the Chaos Emeralds. Later in the game, Shadow goes to the Action Stage of Black Comet (accessed by going neutral at The ARK or neutral at [[Air Fleet]]). Once there, the player may choose from two missions - reach the centre of the comet (taken by selecting the Hero mission), or drive out GUN (the Dark mission).
 
  
== Missions ==
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== In the story ==
*Hero: [[Knuckles the Echidna]]: Break into the Black Comet.
 
*Dark: [[Black Doom]]: Destroy all of GUN's machinery.
 
  
== Bosses ==
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A red/charcoal planetoid in the same solar system as [[Sonic's world]], the Black Comet orbits the sun every 50 years. Prior to the events of ''Shadow theHedgehog'', the appearance of the Black Comet in the sky was associated with a rather more merry "Fire in the Sky" celebration. However, it is in fact the home of the sinister Black Arms species. Whether the aliens actually evolved on this murky worldlet, or migrated to the comet from elsewhere, is never addressed, though Doom implies in [[Sky Troops]] that they have inhabited it for at least two millenia. The interior of the comet is largely hollowed out to accomodate the Black Arms; a nightmarish, otherworldly habitat with giant, writhing tentacles embedded in the walls, and poisonous crimson ooze filling entire caverns.
Like the other Action Stages [[Lava Shelter]], [[GUN Fortress]], [[Space Colony ARK|Cosmic Fall]] and [[Final Haunt]], Shadow's actions determine the boss of Black Comet. Hero makes Shadow fight against the Egg Dealer, and dark makes Shadow battle [[Sonic the Hedgehog]] and the GUN robot Diablon.
 
  
== Other parts of the Black Comet ==
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Fifty years ago, as [[Professor Gerald Robotnik]] was working on [[Project Shadow]], the Black Comet passed close to [[Sonic's world]] and the [[Space Colony ARK]]. Black Doom made contact with Gerald and agreed to help in the Professor's research, offering some of his genetic material to create [[Shadow the Hedgehog]] (and possibly the [[Biolizard]]) - thereby making Shadow part Black Arm and fostering the emnity of the future [[GUN Commander]], who spied on the procedure as a child.
There are two other levels set on the Black Comet, [[Final Haunt]] and The Last Way. Final Haunt is set on the comet's surface, and The Last Way is in the depths of the comet. The objective of The Last Way is to use [[Chaos Control]] to teleport to the Black Comet's core in ten minutes or less.
 
  
== Trivia ==
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Orbiting back into the inner solar system after the events of ''[[Sonic Heroes]]'', the Black Arms launched a massive invasion of [[Sonic's world]] from the Black Comet, storming the [[United Federation]]. Black Doom attempted to use his genetic connection with Shadow, and knowledge of the hedgehog's past, as a means of controlling the Ultimate Lifeform to gather up the seven [[Chaos Emeralds]]. In the game's [[Last Story]] we learn why he needs the gems: Doom tells Shadow that the Black Comet's acceleration isn't sufficient to make it down to the planet's surface, but a seven-Emerald [[Chaos Control]] teleportation will do the trick instead! Warping down through the atmosphere, the Comet roots itself above a ruined city, apparently to facilitate the final, unstoppable phase of the Arm's global conquest.
*Prior to the Black Arms' invasion of Earth, the appearance of the Black Comet in the sky has been associated with an assumingly more merry "Fire in the Sky" celebration. However, it is known that humans, as well as Black Doom, have referred to the celestial object as the Black Comet in the past.
 
  
*Black Doom states that the Black Comet cannot travel through the Earth's atmosphere due to its insufficient acceleration. This may be related to its apparent anti-gravity qualities; seconds before the Black Comet rapidly sprouts burrowing tendrils of an unknown substance, it is seen hovering not far above an Earthling city.
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After beating the final boss, [[Devil Doom]], [[Super Shadow]] pulls the same Chaos Control trick he did after [[Finalhazard]], warping the [[Black Comet]] back ''up'' into a stable orbit. It doesn't stay there long, however, as Gerald's final back-up plan against the Black Arms activates: the ARK's [[Eclipse Cannon]] fires right at the comet, blasting it into fragments and presumably destroying every last one of the aliens.
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== Stage gameplay ==
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As an eponymous level, '''Black Comet''' is one of five possible sixth levels of ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''; n the game's branching path structure, it follows from taking a somewhat evil, [[Robotnik]] / [[Black Arms]]-aligned path through the previous levels.
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Although the Black Arms have held the initiative for most of the war, the [[human]] counterattack on the Black Comet has Soom scrambling to reinforce his defences, calling back Shadow and (in [[Iron Jungle]]) a number of his offensive armies. [[GUN]] mechs are battling their way through the comet's caverns, and [[Knuckles the Echidna]] is on hand to help them bash through to the worldlet's core. Unsurprisingly, Doom's Eye wants Shadow to do the exact opposite: defeat all the invading GUN troops to safeguard the alien's home.
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== Secret Door Location ==
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In front of the fourth checkpoint is a large airship and a path that branches off three ways. Go to the left side to find the door. Behind the door lie two tank turrets and a Shadow crate.
  
 
{{ShadowZones}}
 
{{ShadowZones}}
 
[[Category:Shadow the Hedgehog Levels]]
 
[[Category:Shadow the Hedgehog Levels]]
 
[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 13:56, 15 September 2010

Shadow black comet.png
Black Comet
Dark Sixth stage, Shadow the Hedgehog (game)
Level themes: underground/cave, Death Egg
Dark mission: Exterminate the GUN forces (50 total)
Dark Companion: Doom's Eye
Leads to: Sonic and Diablon

Rank A
Rank B
Rank C
Rank D
Rank E Finish the mission

Hero mission: Find the center of the Black Comet!
Hero Companion: Knuckles the Echidna
Leads to: Black Doom

Rank A
Rank B
Rank C
Rank D
Rank E Finish the mission

The Black Comet is the home of the Black Arms aliens and the setting for much of the late game of Shadow the Hedgehog. There are three levels set on the comet; Final Haunt, The Last Way, and a stage actually called "Black Comet".

In the story

A red/charcoal planetoid in the same solar system as Sonic's world, the Black Comet orbits the sun every 50 years. Prior to the events of Shadow theHedgehog, the appearance of the Black Comet in the sky was associated with a rather more merry "Fire in the Sky" celebration. However, it is in fact the home of the sinister Black Arms species. Whether the aliens actually evolved on this murky worldlet, or migrated to the comet from elsewhere, is never addressed, though Doom implies in Sky Troops that they have inhabited it for at least two millenia. The interior of the comet is largely hollowed out to accomodate the Black Arms; a nightmarish, otherworldly habitat with giant, writhing tentacles embedded in the walls, and poisonous crimson ooze filling entire caverns.

Fifty years ago, as Professor Gerald Robotnik was working on Project Shadow, the Black Comet passed close to Sonic's world and the Space Colony ARK. Black Doom made contact with Gerald and agreed to help in the Professor's research, offering some of his genetic material to create Shadow the Hedgehog (and possibly the Biolizard) - thereby making Shadow part Black Arm and fostering the emnity of the future GUN Commander, who spied on the procedure as a child.

Orbiting back into the inner solar system after the events of Sonic Heroes, the Black Arms launched a massive invasion of Sonic's world from the Black Comet, storming the United Federation. Black Doom attempted to use his genetic connection with Shadow, and knowledge of the hedgehog's past, as a means of controlling the Ultimate Lifeform to gather up the seven Chaos Emeralds. In the game's Last Story we learn why he needs the gems: Doom tells Shadow that the Black Comet's acceleration isn't sufficient to make it down to the planet's surface, but a seven-Emerald Chaos Control teleportation will do the trick instead! Warping down through the atmosphere, the Comet roots itself above a ruined city, apparently to facilitate the final, unstoppable phase of the Arm's global conquest.

After beating the final boss, Devil Doom, Super Shadow pulls the same Chaos Control trick he did after Finalhazard, warping the Black Comet back up into a stable orbit. It doesn't stay there long, however, as Gerald's final back-up plan against the Black Arms activates: the ARK's Eclipse Cannon fires right at the comet, blasting it into fragments and presumably destroying every last one of the aliens.

Stage gameplay

As an eponymous level, Black Comet is one of five possible sixth levels of Shadow the Hedgehog; n the game's branching path structure, it follows from taking a somewhat evil, Robotnik / Black Arms-aligned path through the previous levels.

Although the Black Arms have held the initiative for most of the war, the human counterattack on the Black Comet has Soom scrambling to reinforce his defences, calling back Shadow and (in Iron Jungle) a number of his offensive armies. GUN mechs are battling their way through the comet's caverns, and Knuckles the Echidna is on hand to help them bash through to the worldlet's core. Unsurprisingly, Doom's Eye wants Shadow to do the exact opposite: defeat all the invading GUN troops to safeguard the alien's home.

Secret Door Location

In front of the fourth checkpoint is a large airship and a path that branches off three ways. Go to the left side to find the door. Behind the door lie two tank turrets and a Shadow crate.

Template:ShadowZones