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| system=[[sega:Amstrad CPC|Amstrad CPC]]
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| players=1
 
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| cpc_date_uk=1993
 
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'''''Ball Bearing''''' is a computer game released for the [[sega:Amstrad CPC|Amstrad CPC]] in 1993 by Radical Software. It was released late on in the CPC's lifecycle only in the United Kingdom and could be bought using Radical Software's telephone number for £3.99. Though it was not officially licensed by [[Sega]], the in-game graphics are heavily inspired by the first ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' game. To make matters worse, the game's source code is stolen from the public domain release of ''Croco Magneto''. This prompted ''[[sega:Amstrad Action|Amstrad Action]]'', a popular CPC magazine to award the game a 40% review score.
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'''''Ball Bearing''''' is a computer game released for the [[sega:Amstrad CPC|Amstrad CPC]] in 1993 by Radical Software. It was released late on in the CPC's lifecycle only in the United Kingdom and could be bought using Radical Software's telephone number for £3.99. Though it was not officially licensed by [[Sega]], the in-game graphics are heavily inspired by the first ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' game. To make matters worse, the game's source code is stolen from the public domain release of ''Croco Magneto''. This prompted ''[[sega:Amstrad Action|Amstrad Action]]'', a popular CPC magazine, to award the game a 40% review score.
  
 
==Gameplay==
 
==Gameplay==
In the game, the player controls a bouncing blue ball and must collect [[ring]]s. The ball will always move left or right, bouncing when it comes into contact with an obstacle, but the player can control its vertical movement. The ball has a limited amount of "oil", and the player will lose a life if the oil runs out. The oil steadily decreases over time, and will decrease faster if the player comes into contact with spikes or other traps. There are also several temporary powerups that will allow the ball to pass through these areas unharmed. To make things more interesting, the are objects that will cause the game to simulate gravity (i.e. the ball will always drift downwards) or reverse the controls.
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In the game, the player controls a bouncing blue ball and must collect [[ring]]s. The ball will always move left or right, bouncing when it comes into contact with an obstacle, but the player can control its vertical movement. The ball has a limited amount of "oil", and the player will lose a life if the oil runs out. The oil steadily decreases over time, and will decrease faster if the player comes into contact with spikes or other traps. There are also several temporary powerups that will allow the ball to pass through these areas unharmed. To make things more interesting, there are objects that will cause the game to simulate gravity (i.e. the ball will always drift downwards) or reverse the controls.
  
 
==Screenshots==
 
==Screenshots==
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<references/>
 
<references/>
  
[[Category:Unlicensed games]]
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{{Unlicensed}}

Latest revision as of 14:02, 23 July 2023

n/a

Ballbear2.png
Ball Bearing
System(s): Amstrad CPC
Publisher: Radical Software
Developer:
Number of players: 1
Release Date RRP Code Rating
Amstrad CPC
UK
1993 £3.99 ?

Ball Bearing is a computer game released for the Amstrad CPC in 1993 by Radical Software. It was released late on in the CPC's lifecycle only in the United Kingdom and could be bought using Radical Software's telephone number for £3.99. Though it was not officially licensed by Sega, the in-game graphics are heavily inspired by the first Sonic the Hedgehog game. To make matters worse, the game's source code is stolen from the public domain release of Croco Magneto. This prompted Amstrad Action, a popular CPC magazine, to award the game a 40% review score.

Gameplay

In the game, the player controls a bouncing blue ball and must collect rings. The ball will always move left or right, bouncing when it comes into contact with an obstacle, but the player can control its vertical movement. The ball has a limited amount of "oil", and the player will lose a life if the oil runs out. The oil steadily decreases over time, and will decrease faster if the player comes into contact with spikes or other traps. There are also several temporary powerups that will allow the ball to pass through these areas unharmed. To make things more interesting, there are objects that will cause the game to simulate gravity (i.e. the ball will always drift downwards) or reverse the controls.

Screenshots

Downloads

Download.svg Download Ball Bearing
File: Ball Bearing.7z (67 kB) (info)

References


Unlicensed Sonic the Hedgehog games
Famicom
Somari (1994) |
Famicom
World Heroes 2 (1994) |
MSX2
Game Boy Advance
Sonyc (1995) |
Sega Mega Drive
Sonic Jam 6 (1998) |
Nintendo Game Boy
Nintendo Game Boy Color
Sonic 3D Blast 5 (199x) |
Nintendo Game Boy Color
Chaoji Yinsu Xiaozi: Super Sonik II (200x) |
Game Boy Advance
Sonic 3 Fighter Sonic (200x)
Amstrad CPC
Ball Bearing (1993) |
Famicom
Nintendo Game Boy Color
Jurassic Boy 2 (1994) | Sonic Dragon (1995)
Unlicensed Sonic the Hedgehog hacks of licensed games
Famicom
Sonic |
Famicom
Super Mario & Sonic 2 |
Super Nintendo Entertainment System
Sonic the Hedgehog (1996) |
Nintendo Game Boy
Sonic 6 (1998)