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Difference between revisions of "Arijigoku Mecha"

From Sonic Retro

(New page: '''Doodlebug Mecha''' is the boss of Underground Zone, the first zone of the 8-bit ''Sonic the Hedgehog 2 (8-bit)''. The boss takes place on a ramp going down to a level platform ...)
 
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'''Doodlebug Mecha''' is the boss of [[Underground Zone]], the first zone of the 8-bit ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''. The boss takes place on a ramp going down to a level platform where the mech waits to eat you. Robotnik will throw six silver balls at you from off-screen. As they bounce down the ramp, you need to jump to avoid them and let them hit the mech without sliding down the ramp yourself. The reduced screen size of the Game Gear makes doing this very difficult on the handheld; Master System gamers should not have too much of a problem. After the sixth ball hits the mech, Robotnik himself charges at you; just jump over him and let him destroy his own mech.
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'''Doodlebug Mecha''' is the boss of [[Underground Zone]], the first zone of the 8-bit ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''. The boss battle takes place in between two ramps which has the Doodlebug Mecha positioned in the middle to bite the player if they get too close. Robotnik will release six silver balls down the left ramp from off-screen. As they bounce down the ramp, Sonic will need to jump to avoid them and let them hit the mech. It is easy to slide down the ramp so the directional pad will see constant use during the battle. The reduced screen size of the Game Gear makes doing this very difficult on the handheld; Master System gamers should not have too much of a problem. After the sixth ball hits the mech, Robotnik himself charges at Sonic; just jump over him and let him destroy the mech.
  
 
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[[Category:Sonic the Hedgehog 2 (8-bit) Bosses]]
 
[[Category:Sonic the Hedgehog 2 (8-bit) Bosses]]

Revision as of 16:32, 25 June 2009

Doodlebug Mecha is the boss of Underground Zone, the first zone of the 8-bit Sonic the Hedgehog 2. The boss battle takes place in between two ramps which has the Doodlebug Mecha positioned in the middle to bite the player if they get too close. Robotnik will release six silver balls down the left ramp from off-screen. As they bounce down the ramp, Sonic will need to jump to avoid them and let them hit the mech. It is easy to slide down the ramp so the directional pad will see constant use during the battle. The reduced screen size of the Game Gear makes doing this very difficult on the handheld; Master System gamers should not have too much of a problem. After the sixth ball hits the mech, Robotnik himself charges at Sonic; just jump over him and let him destroy the mech.

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