Actions

Difference between revisions of "Aqua Lake Zone"

From Sonic Retro

m
m (Text replacement - "Mecha Sea Lion" to "Mecha Ashika")
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 +
{{Breadcrumb
 +
|Sonic the Hedgehog 2 (8-bit)|:Category:Sonic the Hedgehog 2 (8-bit) levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| levelscreen=aqualake.png
 
| levelscreen=aqualake.png
Line 5: Line 7:
 
| theme1=underwater
 
| theme1=underwater
 
| acts=3
 
| acts=3
| boss=Mecha Sea Lion
+
| boss=Mecha Ashika
 
| underwater=Yes
 
| underwater=Yes
| music=<br><flashmp3>Sonic the Hedgehog 2 (Game Gear Version) OSV/12 - Aqua Lake Zone.mp3</flashmp3>
+
| name_jp=アクアレイク ''Akuareiku''{{fileref|Sonic 2 GG JP Manual.pdf|page=20}}
 +
| name_de=Aqua-Seezone (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=28}}<br>Aqua-See-Zone (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=36}}
 +
| name_fr=Zone du lac Aqua (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=28}}<br>Lac (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=36}}
 +
| name_es=Zona del Lago (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=29}}<br>Zona Lacustre Acuática (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=36}}
 +
| name_it=Zona Acquatica (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=29}}<br>Lago (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| name_se=Sjözonen (SMS){{fileref|Sonic2 SMS EU manual.pdf|page=29}}<br>Vattenzonen (GG){{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| name_nl=In Het Water Zone{{fileref|Sonic2 SMS EU manual.pdf|page=29}}{{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| name_fi=Aqua-Järven Alue{{fileref|Sonic 2 GG EU Manual.pdf|page=37}}
 +
| prev=Sky High Zone
 +
| next=Green Hills Zone
 
}}
 
}}
'''Aqua Lake Zone''' is the third zone in the 8-bit version of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''. The level fulfills the [[Underwater cliché]] for this game. The surface areas sport an abundance of operational fountains and water features, while beneath the lake's surface, crumbling ruins provide the hedgehog with a dangerous obstacle course. The bubbles in Aqua Lake Zone are much larger than those in the [[MegaDrive]] games. Sonic can actually jump inside some of the bubbles and ride them all the way up to the surface; a gimmick which is featured prominently in Act 2.
+
'''Aqua Lake Zone''' is the third zone in the 8-bit version of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''. The level fulfills the [[:Category:Levels with an underwater theme|underwater theme]] for this game.
  
The chaos emerald for this zone is a piece of cake. During act 2, blue tubes transport you multiple directions. The second tube you enter, hold down left until you reach the gem. Continue holding left after collection to obtain a secret life.
+
==Overview==
 +
The surface areas in Acts 1 and 3 sport an abundance of operational fountains and water features, while beneath the lake's surface in Act 2, crumbling ruins provide the hedgehog with a dangerous obstacle course. The [[air bubbles]] in Aqua Lake Zone are much larger than those in the [[Mega Drive]] games. Sonic can actually jump inside some of the bubbles and ride them all the way up to the surface; a gimmick which is featured prominently in Act 2. [[Tidal Plant Zone]] in ''[[Sonic the Hedgehog Triple Trouble|Sonic Triple Trouble]]'' and [[Hydrocity Zone (Sonic Mania)|Hydrocity Zone]] in ''[[Sonic Mania]]'' would later revisit the concept of riding in air bubbles. In both of those games, rideable air bubbles are created by stepping on [[button]]s.
  
This is one of the more difficult levels, due mainly to the slowdown caused from being underwater, as well as the distance between air bubbles. The level is notable for featuring a gimmick that enables a [[spin roll]]ing Sonic to bounce across the surface of the water like a pebble. The boss is the [[Sea Lion Mecha]].
+
Act 2 features a [[Power Sneakers]] monitor in the Master System version, and is the only instance in the game which it appears. In the Game Gear version, it is replaced with a Super Ring monitor.
  
==Instruction Manual Description==
+
The [[Chaos Emerald]] for this zone is a piece of cake. During Act 2, blue tubes transport you multiple directions. The second tube you enter, hold down left until you reach the gem. Continue holding left after collection to obtain a secret life.
Pick up speed and skim the surface of the lake, picking up Rings as you go. When you go under, don't go for too long without air, or you'll lose a Chance. Take a deep breath from bubbles that float up from some of the blocks. Or when a big bubble comes your way, use it to float toward the top of the screen.
 
  
==Villains==
+
This is one of the more difficult levels, due mainly to the slowdown caused from being underwater, as well as the distance between air bubbles. The level is notable for featuring a gimmick that enables a [[spin roll]]ing Sonic to bounce across the surface of the water like a pebble. The boss is the [[Mecha Ashika]].
===Badniks===
+
 
 +
==Quotes==
 +
{{quote|Pick up speed and skim the surface of the lake, picking up [[Ring]]s as you go. When you go under, don't go for too long without air, or you'll lose a Chance. Take a deep breath from bubbles that float up from some of the blocks. Or when a big bubble comes your way, use it to float toward the top of the screen.}}
 +
 
 +
==Enemies==
 
* [[Taraban]] — Crab bots that move back and forth in a small area. Every once in a while they pause to fire flashing projectiles in either direction.
 
* [[Taraban]] — Crab bots that move back and forth in a small area. Every once in a while they pause to fire flashing projectiles in either direction.
 
* [[Zaririn]] — Weird crustacean bots that swim back and forth in a small area. When they spot Sonic, they pause briefly to fire off a couple of flashing projectiles, then dash off the screen.  
 
* [[Zaririn]] — Weird crustacean bots that swim back and forth in a small area. When they spot Sonic, they pause briefly to fire off a couple of flashing projectiles, then dash off the screen.  
 +
 +
==References==
 +
<references/>
  
 
{{S2GGOmni}}
 
{{S2GGOmni}}
[[Category:Sonic the Hedgehog 2 (8-bit) Levels]]
+
[[Category:Sonic the Hedgehog 2 (8-bit) levels]]

Revision as of 13:33, 23 May 2019

Sonic Retro emblem.svg Sonic the Hedgehog 2 (8-bit)
»
Levels
»
Aqua Lake Zone
Aqualake.png
Aqua Lake Zone
Third Zone, Sonic the Hedgehog 2 (8-bit)
Number of Acts: 3
Level theme: underwater
Boss: Mecha Ashika
Underwater areas: Yes
Non-English names:
Sky High Zone | Green Hills Zone

Aqua Lake Zone is the third zone in the 8-bit version of Sonic the Hedgehog 2. The level fulfills the underwater theme for this game.

Overview

The surface areas in Acts 1 and 3 sport an abundance of operational fountains and water features, while beneath the lake's surface in Act 2, crumbling ruins provide the hedgehog with a dangerous obstacle course. The air bubbles in Aqua Lake Zone are much larger than those in the Mega Drive games. Sonic can actually jump inside some of the bubbles and ride them all the way up to the surface; a gimmick which is featured prominently in Act 2. Tidal Plant Zone in Sonic Triple Trouble and Hydrocity Zone in Sonic Mania would later revisit the concept of riding in air bubbles. In both of those games, rideable air bubbles are created by stepping on buttons.

Act 2 features a Power Sneakers monitor in the Master System version, and is the only instance in the game which it appears. In the Game Gear version, it is replaced with a Super Ring monitor.

The Chaos Emerald for this zone is a piece of cake. During Act 2, blue tubes transport you multiple directions. The second tube you enter, hold down left until you reach the gem. Continue holding left after collection to obtain a secret life.

This is one of the more difficult levels, due mainly to the slowdown caused from being underwater, as well as the distance between air bubbles. The level is notable for featuring a gimmick that enables a spin rolling Sonic to bounce across the surface of the water like a pebble. The boss is the Mecha Ashika.

Quotes

Pick up speed and skim the surface of the lake, picking up Rings as you go. When you go under, don't go for too long without air, or you'll lose a Chance. Take a deep breath from bubbles that float up from some of the blocks. Or when a big bubble comes your way, use it to float toward the top of the screen.

Enemies

  • Taraban — Crab bots that move back and forth in a small area. Every once in a while they pause to fire flashing projectiles in either direction.
  • Zaririn — Weird crustacean bots that swim back and forth in a small area. When they spot Sonic, they pause briefly to fire off a couple of flashing projectiles, then dash off the screen.

References


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

Main page
Comparisons
Maps


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Hacking guide