Align Sprite
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Revision as of 13:44, 10 October 2019 by Black Squirrel (talk | contribs) (Text replacement - "date=July ([0-9][0-9]), ([0-9][0-9][0-9][0-9])" to "date=$2-07-$1")
Revision as of 13:44, 10 October 2019 by Black Squirrel (talk | contribs) (Text replacement - "date=July ([0-9][0-9]), ([0-9][0-9][0-9][0-9])" to "date=$2-07-$1")
Align Sprite |
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Category: Graphics editor |
System: Microsoft Windows |
Credits: MarkeyJester |
Align Sprite is a utility that aligns a bitmap of a sprite appropriately and marks empty tiles, making it suitable for importing to SonMapEd. AlignSprite is written by MarkeyJester.
Download Align Sprite
File: AlignSprite.zip (8 kB) (info)
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Usage
- Prepare a bitmap of a sprite to be aligned. Note that it must be in 24-bit format, the top left pixel is assumed to be the transparent color, and large files will not work with this utility.
- Drag and drop that file onto the AlignSprite executable.
- The file is now converted. Tiles marked as empty have the color FF 00 FF (255 000 255).
To convert multiple sprites at once, a batch file can be used:
@echo off AlignSprite.exe WalkFrame01.bmp = AlignSprite.exe WalkFrame02.bmp = AlignSprite.exe WalkFrame03.bmp = pause