https://info.sonicretro.org/api.php?action=feedcontributions&user=LilShootDawg&feedformat=atomSonic Retro - User contributions [en]2024-03-28T10:41:24ZUser contributionsMediaWiki 1.30.2https://info.sonicretro.org/index.php?title=User:LilShootDawg/Sandbox/&diff=335534User:LilShootDawg/Sandbox/2022-06-09T21:14:54Z<p>LilShootDawg: not death egg, brick egg</p>
<hr />
<div>{{Fangame<br />
| screen=Sonicbrickstartscreen.png<br />
| screenwidth=340px<br />
| date=1997<br />
| engine=Kilk & Play<br />
| credits=Johan Leion<br />
}}<br />
'''''{{PAGENAME}}''''' is an early Sonic [[fan game]] made in Kilk & Play by Johan Leion in 1997.<br />
<br />
==Story==<br />
Like the most of you know, the [[Death Egg]] was destroyed in [[Sonic the Hedgehog|Sonic]]'s third big adventure and [[Dr. Eggman|Robotnik]] hasn't enough of resources to build a new one or even a new [[Badnik]] army. So he takes what he haves and builds the Brick Egg it's a smaller version of the Death Egg and it makes little stone bricks out of rocks that it bombs the ground with. Now Sonic and [[Miles "Tails" Prower|Tails]] have to stop this machine before it's too late.<ref>sonic_brick.txt</ref><br />
<br />
==Gameplay==<br />
Its gameplay is a simple ''[[wikipedia:Breakout (video game)|Breakout]]'' clone where the player moves Tails, who is in place of the paddle, with the mouse to bounce Sonic, in place of the ball, to hit the bricks and continue to the next level. Powerups will sometimes appear when you destroy blocks. One of them will have [[Knuckles the Echidna|Knuckles]] show up and help the player by destroying bricks, another has Eggman showing up to place more bricks for the player to destroy, and the last one will make [[Mecha Sonic]] appear placing non-destroyable bricks that the player has to bounce around.<br />
<br />
==Passwords==<br />
{|style="text-align:center; width:auto;"<br />
!rowspan="1" style="text-align:center;"|Stage<br />
!colspan="1" style="text-align:center;"|Password<br />
|-<br />
|1<br />
|5984<br />
|-<br />
|2<br />
|2334<br />
|-<br />
|3<br />
|1354<br />
|-<br />
|4<br />
|3792<br />
|-<br />
|5<br />
|6740<br />
|-<br />
|6<br />
|7621<br />
|-<br />
|7<br />
|4315<br />
|-<br />
|8<br />
|5982<br />
|-<br />
|9<br />
|9687<br />
|-<br />
|10<br />
|0320<br />
|-<br />
|11<br />
|6754<br />
|-<br />
|12<br />
|5129<br />
|-<br />
|Ending<br />
|THE END<br />
|}<br />
<br />
<br />
==Screenshots==<br />
<gallery><br />
Sonicbricklevel1.png|Level 1<br />
SonicBrickLevel2.png|Level 2<br />
SonicBrickLevel3.png|Level 3<br />
SonicBrickLevel4.png|Level 4<br />
SonicBrickLevel5.png|Level 5<br />
SonicBrickLevel6.png|Level 6<br />
SonicBrickLevel7.png|Level 7<br />
SonicBrickLevel8.png|Level 8<br />
SonicBrickLevel9.png|Level 9<br />
SonicBrickLevel10.png|Level 10<br />
SonicBrickLevel11.png|Level 11<br />
SonicBrickLevel12.png|Level 12<br />
SonicBrickEnding.png|Brick Egg blowing up in the ending<br />
</gallery><br />
<br />
==Download==<br />
{{Download|file=Sonic_Brick.7z|filesize=2.53MB}}<br />
<br />
==References==<br />
<references/></div>LilShootDawghttps://info.sonicretro.org/index.php?title=User:LilShootDawg/Sandbox/&diff=335533User:LilShootDawg/Sandbox/2022-06-09T20:57:05Z<p>LilShootDawg: /* Screenshots */ more screenz</p>
<hr />
<div>{{Fangame<br />
| screen=Sonicbrickstartscreen.png<br />
| screenwidth=340px<br />
| date=1997<br />
| engine=Kilk & Play<br />
| credits=Johan Leion<br />
}}<br />
'''''{{PAGENAME}}''''' is an early Sonic [[fan game]] made in Kilk & Play by Johan Leion in 1997.<br />
<br />
==Story==<br />
Like the most of you know, the [[Death Egg]] was destroyed in [[Sonic the Hedgehog|Sonic]]'s third big adventure and [[Dr. Eggman|Robotnik]] hasn't enough of resources to build a new one or even a new [[Badnik]] army. So he takes what he haves and builds the Brick Egg it's a smaller version of the Death Egg and it makes little stone bricks out of rocks that it bombs the ground with. Now Sonic and [[Miles "Tails" Prower|Tails]] have to stop this machine before it's too late.<ref>sonic_brick.txt</ref><br />
<br />
==Gameplay==<br />
Its gameplay is a simple ''[[wikipedia:Breakout (video game)|Breakout]]'' clone where the player moves Tails, who is in place of the paddle, with the mouse to bounce Sonic, in place of the ball, to hit the bricks and continue to the next level. Powerups will sometimes appear when you destroy blocks. One of them will have [[Knuckles the Echidna|Knuckles]] show up and help the player by destroying bricks, another has Eggman showing up to place more bricks for the player to destroy, and the last one will make [[Mecha Sonic]] appear placing non-destroyable bricks that the player has to bounce around.<br />
<br />
==Passwords==<br />
{|style="text-align:center; width:auto;"<br />
!rowspan="1" style="text-align:center;"|Stage<br />
!colspan="1" style="text-align:center;"|Password<br />
|-<br />
|1<br />
|5984<br />
|-<br />
|2<br />
|2334<br />
|-<br />
|3<br />
|1354<br />
|-<br />
|4<br />
|3792<br />
|-<br />
|5<br />
|6740<br />
|-<br />
|6<br />
|7621<br />
|-<br />
|7<br />
|4315<br />
|-<br />
|8<br />
|5982<br />
|-<br />
|9<br />
|9687<br />
|-<br />
|10<br />
|0320<br />
|-<br />
|11<br />
|6754<br />
|-<br />
|12<br />
|5129<br />
|-<br />
|Ending<br />
|THE END<br />
|}<br />
<br />
<br />
==Screenshots==<br />
<gallery><br />
Sonicbricklevel1.png|Level 1<br />
SonicBrickLevel2.png|Level 2<br />
SonicBrickLevel3.png|Level 3<br />
SonicBrickLevel4.png|Level 4<br />
SonicBrickLevel5.png|Level 5<br />
SonicBrickLevel6.png|Level 6<br />
SonicBrickLevel7.png|Level 7<br />
SonicBrickLevel8.png|Level 8<br />
SonicBrickLevel9.png|Level 9<br />
SonicBrickLevel10.png|Level 10<br />
SonicBrickLevel11.png|Level 11<br />
SonicBrickLevel12.png|Level 12<br />
SonicBrickEnding.png|Death Egg blowing up in the ending<br />
</gallery><br />
<br />
==Download==<br />
{{Download|file=Sonic_Brick.7z|filesize=2.53MB}}<br />
<br />
==References==<br />
<references/></div>LilShootDawghttps://info.sonicretro.org/index.php?title=User:LilShootDawg/Sandbox/&diff=335003User:LilShootDawg/Sandbox/2022-05-27T06:29:10Z<p>LilShootDawg: wow I'm doing something after 3 years and it's still shitty clickteam games</p>
<hr />
<div>{{Fangame<br />
| screen=Sonicbrickstartscreen.png<br />
| screenwidth=340px<br />
| date=1997<br />
| engine=Kilk & Play<br />
| credits=Johan Leion<br />
}}<br />
'''''{{PAGENAME}}''''' is an early Sonic [[fan game]] made in Kilk & Play by Johan Leion in 1997.<br />
<br />
==Story==<br />
Like the most of you know, the [[Death Egg]] was destroyed in [[Sonic the Hedgehog|Sonic]]'s third big adventure and [[Dr. Eggman|Robotnik]] hasn't enough of resources to build a new one or even a new [[Badnik]] army. So he takes what he haves and builds the Brick Egg it's a smaller version of the Death Egg and it makes little stone bricks out of rocks that it bombs the ground with. Now Sonic and [[Miles "Tails" Prower|Tails]] have to stop this machine before it's too late.<ref>sonic_brick.txt</ref><br />
<br />
==Gameplay==<br />
Its gameplay is a simple ''[[wikipedia:Breakout (video game)|Breakout]]'' clone where the player moves Tails, who is in place of the paddle, with the mouse to bounce Sonic, in place of the ball, to hit the bricks and continue to the next level. Powerups will sometimes appear when you destroy blocks. One of them will have [[Knuckles the Echidna|Knuckles]] show up and help the player by destroying bricks, another has Eggman showing up to place more bricks for the player to destroy, and the last one will make [[Mecha Sonic]] appear placing non-destroyable bricks that the player has to bounce around.<br />
<br />
==Passwords==<br />
{|style="text-align:center; width:auto;"<br />
!rowspan="1" style="text-align:center;"|Stage<br />
!colspan="1" style="text-align:center;"|Password<br />
|-<br />
|1<br />
|5984<br />
|-<br />
|2<br />
|2334<br />
|-<br />
|3<br />
|1354<br />
|-<br />
|4<br />
|3792<br />
|-<br />
|5<br />
|6740<br />
|-<br />
|6<br />
|7621<br />
|-<br />
|7<br />
|4315<br />
|-<br />
|8<br />
|5982<br />
|-<br />
|9<br />
|9687<br />
|-<br />
|10<br />
|0320<br />
|-<br />
|11<br />
|6754<br />
|-<br />
|12<br />
|5129<br />
|-<br />
|Ending<br />
|THE END<br />
|}<br />
<br />
<br />
==Screenshots==<br />
<gallery><br />
Sonicbricklevel1.png|Level 1.<br />
<br />
</gallery><br />
<br />
==Download==<br />
{{Download|file=Sonic_Brick.7z|filesize=2.53MB}}<br />
<br />
==References==<br />
<references/></div>LilShootDawghttps://info.sonicretro.org/index.php?title=Ball_Bearing&diff=314001Ball Bearing2020-09-06T07:11:14Z<p>LilShootDawg: Added a download</p>
<hr />
<div>{{Bob<br />
| bobscreen=Ballbear2.png<br />
| screenwidth=<br />
| title=Ball Bearing<br />
| publisher=Radical Software<br />
| developer=Radical Software<br />
| system=Amstrad CPC<br />
| romsize=<br />
| peripherals=<br />
|releases=<br />
{{release|CPC|EU|1993}}<br />
<br />
}}<br />
'''''Ball Bearing''''' is a computer game released for the Amstrad CPC in 1993 by Radical Software. It was released late on in the CPC's lifecycle only in the United Kingdom and could be bought using Radical Software's telephone number for £3.99. Though it was not officially licensed by Sega, the in-game graphics are heavily inspired by the first ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' game. To make matters worse, the game's source code is stolen from the public domain release of ''Croco Magneto''. This prompted ''Amstrad Action'', a popular CPC magazine to award the game a 40% review score.<br />
<br />
In the game, the player controls a bouncing blue ball and must collect [[ring]]s. The ball will always move left or right, bouncing when it comes into contact with an obstacle, but the player can control its vertical movement. The ball has a limited amount of "oil", and the player will lose a life if the oil runs out. The oil steadily decreases over time, and will decrease faster if the player comes into contact with spikes or other traps. There are also several temporary powerups that will allow the ball to pass through these areas unharmed. To make things more interesting, the are objects that will cause the game to simulate gravity (i.e. the ball will always drift downwards) or reverse the controls.<br />
<br />
==Downloads==<br />
{{Download|file=Ball Bearing.7z|filesize=67KB}}<br />
<br />
<gallery><br />
File:Ballbear1.png|First level, inspired by [[Labyrinth Zone]].<br />
File:Ballbear3.png|Second Level, inspired by [[Scrap Brain Zone]].<br />
</gallery><br />
<br />
[[Category:Unlicensed games]]</div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Ball_Bearing.7z&diff=314000File:Ball Bearing.7z2020-09-06T07:10:36Z<p>LilShootDawg: </p>
<hr />
<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=Sonic_the_Hedgehog_Classic&diff=312873Sonic the Hedgehog Classic2020-07-16T20:36:48Z<p>LilShootDawg: Fixed the table of contents showing up on the right</p>
<hr />
<div>:''For the Mega Drive game, see ''[[Sonic Classics]]''. For the website, see [[Sonic Classic]].''<br />
<br />
[[Image:Sonicclassic title.png|right|thumb|240px|Title]]<br />
<br />
'''''Sonic the Hedgehog Classic''''' is a [[fan game]] by [[User:Hez|Hez]]. It began as an offshoot of his earlier fan game ''[[Sonic 1 PC]]'', with a variety of new levels. The game will allow users to play as three characters—[[Sonic]], [[Tails]], and [[Knuckles]]—and possibly a custom character of their own. The game features elements from the classic [[Mega Drive]] games, as well as new gimmicks.<br />
<br />
The game currently uses the MMF engine for Windows and has had three releases, with the latest revision (see Downloads) fixing some issues reported by players of the previous version. Moreover, it is {{LinkRetro|post=645404|title=currently}} being converted to a [[Sonic hacks|hack]] for the [[sega:Sega Mega Drive|Mega Drive]] by [[User:StephenUK|StephenUK]]. Finally, a few months after releasing the game, Hez {{LinkRetro|topic=25938|title=announced}} that he had started working on its sequel ''[[Sonic Classic 2]]'', whose features include various new power-ups and level elements and a complete original soundtrack by [[Karl Brueggemann]].<br />
<br />
<br />
==Story==<br />
The story takes place essentially right after [[Sonic & Knuckles]]. [[Dr. Eggman|Dr. Robotnik/Eggman]]'s [[Death Egg]] has crash landed returning to [[South Island]], and it’s up to our heroes to finally destroy his plans for good.<br />
While Robotnik's ship crash landed, so did you. You are now on yet another part of South Island scurrying to find your way back to where the Death Egg landed before [[Robotnik]] can get it back up into the sky.<br />
During all the commotion, the [[Chaos Emeralds]] lost themselves somewhere on the island again. It’s up to you to find the giant rings to obtain entrance to find the emeralds!<br />
Therefore, the three begin their Journey of South Island, each taking their own unique abilities with them, taking different paths, each in search of the remaining Chaos Emeralds. Good luck!<br />
<br />
==Characters==<br />
<br />
While playing ''Sonic the Hedgehog Classic'', you will be able to experience the different gameplay of three characters. They all have unique differences, which make them able to find and take different paths from each other. <br />
[[Image:Sonic1.png|50px|right]]<br />
===[[Sonic the Hedgehog]]===<br />
<br />
We know very little about Sonic's past; he was supposedly born on Christmas Island, he has frequented around South Island, and he and [[Dr. Eggman]] have a fierce rivalry. Beyond that, though, his past is a complete mystery. Sonic is something of a nomad; he travels from area to area of the Earth searching for new things to see and do, rarely stopping for anything or anyone unless he's needed, often times getting himself involved in Eggman's schemes to take over the world.<br />
----<br />
<br />
===[[Miles Prower]]===<br />
[[Image:Tails.png|60px|right]]<br />
Although he can fly like a helicopter, he also enjoys flying Sonic's red biplane, the [[Tornado]]. As the series progressed, it was obvious his interest in the old biplane went farther than just piloting it: Tails is a mechanical genius with intelligence comparable to Dr. Eggman's, and soon after, many modifications to the Tornado, as well as new biplanes, were added to his arsenal. He also operates a small blue submarine called the 'Sea Fox' and a F1 racer called the 'Whirlwind S7'.<br />
----<br />
[[Image:Knuckles01 32.png|60px|right]]<br />
===[[Knuckles the Echidna]]===<br />
<br />
Knuckles is a red echidna whose quills look like dreadlocks. According to the Sega Mega Drive games, Knuckles is 15 years old. He debuted in [[Sonic the Hedgehog 3]]. However, in the Sonic Adventure games, he and Sonic had their ages switched, making him sixteen. His name came from the fact that two of the knuckles on each of his hands are actually sharp spikes. Knuckles is very strong. Objects like strong walls and large rocks are nothing to his two fists. This is why he's the 'power member' of [[Team Sonic]]. He also has the ability to glide by trapping air under his dreadlocks.<br />
<br />
==Controls==<br />
There are many different control sets you can choose from:<br />
===Keyboard===<br />
Essentially the same as any Mega Drive game. The arrow keys are used for direction, and the space bar is jump.<br />
Alternatively, you can use the ASD keys to jump, spindash, etc. This option is to emulate the play of a standard 3-button SEGA Mega Drive Controller.<br />
<br />
===Wii Remote===<br />
Included in the install is a file that can be used for GlovePie. GlovePie is a program used to interpret the Wii remote once linked to your computer. Using this along a TV screen will give you the ultimate effect.<br />
<br />
==Items==<br />
===[[Monitor]]s===<br />
====Super Ring====<br />
[[Image:Classic10ring.png|right]]<br />
Gives the player 10 rings. Collect 100 rings for an extra life!<br />
====Blue Ring====<br />
[[Image:ClassicRingBlue.png|right]]<br />
Instead of losing all of your rings, you only lose one blue ring equal to the value of the rings you had.<br />
====1-UP====<br />
[[Image:FreelifeMonitor.png|right]]<br />
Gives the player a 1-up!<br />
====Invincibility====<br />
[[Image:Sparkles.png|right]]<br />
Gives player an invincibility shield for 20 seconds!<BR><br />
====[[Speed Shoes]]====<br />
[[Image:ClassicSpeedMonitor.png|right]]<br />
Gives player a 20 second speed boost!<BR><br />
====Super Invincibility====<br />
[[Image:SonicClassic_SuperSparkles.png|right]]<br />
Gives player an invincibility shield for 40 seconds!<br><br />
====Bubble Shield====<br />
[[Image:BubbleMonitor.png|right]]<br />
Gives player bubble [[shield]]. This shield makes the character invulnerable for one attack as well as giving him the ability to breathe underwater.<br><br />
====Fire Shield====<br />
[[Image:Firemonitor.png|right]]<br />
Gives player fire shield. This shield makes the character invulnerable for one attack as well as giving him invincibility against anything dealing with fire.<br><br />
====Electric Ring====<br />
[[Image:ElectricMonitor.png|right]]<br />
Gives player electric shield. This shield makes the character invulnerable for one attack as well as giving him invincibility against anything dealing with electricity.<br><br />
====Wind Shield====<br />
[[Image:SonicClassic_WindMonitor.png|right]]<br />
Gives player wind shield. This shield makes the character invulnerable for one attack as well as giving him invincibility against anything dealing with air.<br><br />
====Shield====<br />
[[Image:ShieldMonitor.png|right]]<br />
Gives player a basic shield. This shield makes the character invulnerable for one attack.<br><br />
====Robotnik====<br />
[[Image:RobotnikMonitor.png|right]]<br />
Watch out! Avoid these monitors. They cause damage to your character!<br><br />
====Freeze Clock====<br />
[[Image:TimeMonitor.png|right]]<br />
This monitor freezes time! This could be useful when trying to get through timed events. You can only use it by placing it in debug mode.<br><br />
<br />
===Other Items===<br />
====[[Checkpoint|Star Post]]====<br />
[[Image:Starpost.png|right]]<br />
These save your current position during a level. If you die after hitting one of these, you'll return to the position of the last checkpoint you hit.<br />
====[[Chaos Emerald]]====<br />
[[Image:STLL2_Emerald.gif |right]]<br />
Collect these throughout the game to get the good ending. Obtaining all 7 will also give you the ability to become [[Super Sonic]]!<br />
<br />
==Levels==<br />
[[Image:SclassicOptions.png|thumb|right|The options screen in ''Sonic the Hedgehog Classic''.]] <br />
Three modes exist within the game: Normal, which is a normal game; Boss Attack, which which allows you to play through the bosses only; and Reversed, where you play all the Zones in their usual order, except backwards llike you are playing in a mirror! There is also a Time Attack mode, in which you try to beat an Act as fast as you can. In this mode you can also play the Boss Attack and Reversed modes, and you can choose to race against a ghost of your previous best attempt.<br />
<br />
All of these modes can be played in Hez's new ''Sonic Classic'' Zones, or the classic ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' Zones. <br />
<br />
===''Sonic Classic'' Zones===<br />
These are the final zone that will appear in the Final Game.<br />
<gallery><br />
Image:HazelHills.png|Hazel Hills<br />
Image:Crystal_Caverns.png|Crystal Caverns<br />
Image:Luster_lock.png|Luster Lake<br />
Image:DustyDunes.png|Dusty Dunes<br />
Image:Lustrlaks.PNG|Aqua Arena<br />
Image:Gigalpolis.PNG|Gigalopolis<br />
Image:Rbtrav.PNG|Robot Rave<br />
Image:GiantMech.png|Death Egg<br />
</gallery><br />
Two other Zones will be after these, being the final levels. You'll have to find these!<br />
<br />
==Secrets== <br />
*Unlock 15 Challenges --- Sonic 1 Sprites<br />
*Unlock 30 Challenges --- Sonic 2 Sprites<br />
*Unlock 45 Challenges --- Sonic 3 Sprites<br />
*Unlock 60 Challenges --- Hyper Sonic<br />
*Beat The Game --- Level Select<br />
*Unlock 75 Challenges --- Secret Level<br />
*Unlock 90 Challenges --- Boss Mode (not working, sends you to Hazel Hill Act 2 and rest of game)<br />
*Unlock 100 Challenges --- Giant Sonic<br />
*Unlock 105 Challenges --- Blue Knuckles (only looks different, otherwise does everything the same as Sonic does)<br />
*Unlock 110 Challenges --- Ashura Sonic<br />
*Unlock 128 Chalenges --- Tiny Sonic<br />
<br />
<!-- ------------------------- Exit mode ( allows you to exit the menu ???) --><br />
<br />
==Videos==<br />
===Some of the latest===<br />
*[http://www.youtube.com/watch?v=Oo7DGxV-Ek8 Latest teaser trailer]<br />
*[http://www.youtube.com/watch?v=XXPEengb2xc Hazel Hills]<br />
*[http://www.youtube.com/watch?v=KX33Pr0bnFY Dusty Dunes]<br />
*[http://www.youtube.com/watch?v=yDVuN3NHoBc Crystal Caverns]<br />
*[http://www.youtube.com/watch?v=KRP-cRJSyFg Gigalopolis]<br />
*[http://www.youtube.com/watch?v=pAlBnpe2mkg Robot Rave]<br />
*[http://www.youtube.com/watch?v=cGmSlOuQZwQ Time Attack mode]<br />
*[http://www.youtube.com/watch?v=LH6rRFMrfT0 ''Sonic 1'' mode]<br />
===Older===<br />
*http://www.youtube.com/watch?v=DpFeePlw4ac<br />
*http://www.youtube.com/watch?v=pvTeiH1DbuE (Slow)<br />
*http://www.youtube.com/watch?v=1JZXrbLRpA4 (very slow)<br />
*http://www.youtube.com/watch?v=vDTdJoXlTzw <br />
*http://www.youtube.com/watch?v=7x-W2nNinw4<br />
<br />
==Downloads==<br />
*[https://www.mediafire.com/file/r1hfqy7wkna3ywq/S_Classic1Rev03.5_FULL.rar Latest revision (rev03.5/WS @ 2016-07-07)]<br />
<br />
==Old Versions==<br />
The game itself and its background music are available in separate archives, which can be downloaded below. To play the game with music, download both archives and copy the music files into the ''Music'' folder within the ''Sonic Classic'' directory.<br />
*[http://www.mediafire.com/file/cttotf97mtmub1g/S_Classic1Rev03_FULL.rar Revision 3 (rev03/WS @ 2012-03-29), with background music]<br />
*[http://www.megaupload.com/?d=E2X2RAEJ Revision 2 (rev02/WS @ 2011-09-27), without background music]<br />
*[http://www.megaupload.com/?d=WG6WN358 Background music]<br />
*[http://www.mediafire.com/?cttyzdidvor 2010 demo (Windows)]<br />
<br />
==External links==<br />
*[http://forums.sonicretro.org/index.php?showtopic=19103 Latest topic on Sonic Retro Message Board]<br />
*[http://www.youtube.com/user/HezMan2000 More videos on Hez's YouTube channel]]<br />
<br />
[[Category:Multimedia Fusion and Sonic Worlds fan games]]<br />
==References==<br />
<references /></div>LilShootDawghttps://info.sonicretro.org/index.php?title=User:LilShootDawg&diff=312753User:LilShootDawg2020-07-09T07:30:52Z<p>LilShootDawg: </p>
<hr />
<div>[[User:LilShootDawg/Sandbox/|My sandbox mainly cause I'm a lazy fuck and cant never remember the link.]]<br />
<br />
[[Category:User pages]]</div>LilShootDawghttps://info.sonicretro.org/index.php?title=Sonic_Generations_-_Unleashed_Project&diff=312192Sonic Generations - Unleashed Project2020-06-02T00:56:36Z<p>LilShootDawg: removed broken {{download}} and added a downloads section with the MEGA and Google Drive links from their modDB page.</p>
<hr />
<div>{{Hack<br />
|screen=UnleashedProjectLogo.png<br />
|system=[[Windows]]<br />
|version=1.0<br />
|originalgame=Sonic Generations<br />
|date=19 March 2013<br />
|credits=[[Team Unleashed]]<br />
|visualmods=yes<br />
|audiomods=yes<br />
|layoutmods=yes<br />
|advenginemods=no}} The '''''Unleashed Project''''' is a mod for the PC version of ''[[Sonic Generations]]'' that ports over the daytime stages from the [[PlayStation 3]]/[[Xbox 360]] version of ''[[Sonic Unleashed]]''. In addition to tweaked and revised level layouts and simplified stage progression, it includes a unique hub world, higher resolution textures for level artwork, and an optional improved rendering engine left over from Sonic Generations' development.<br />
<br />
This mod contains a fully realized Unleashed version of Sonic Generations' White Space, ordered as follows: <br />
*[[Windmill Isle]] (Acts 1 & 2; Act 1 is labeled "Tutorial")<br />
*[[Savannah Citadel]]<br />
*[[Rooftop Run]]<br />
*[[Dragon Road]]<br />
*[[Cool Edge]]<br />
*[[Arid Sands]]<br />
*[[Empire City]] (formerly Skyscraper Scamper)<br />
*[[Jungle Joyride]]<br />
<br />
Each stage has its own lively setpiece (such as Unleashed's NPCs hanging around), and unlike Generations, everything's connected and colored in; there is no "White Space". The music here was produced by member [[Member:Falk|Falk]], known for his work on several other fan projects.<br />
<br />
There are a few new additions to the hub to spice things up.<br />
*The Ice Cream Vendor from [[Apotos]] replaces the Skill Shop<br />
*A few billboards: <br />
**"Welcome to the... UNLEASHED PROJECT Version 1.0".<br />
** A "Real Estate Times" sign, some newspaper clippings, and a MISSING poster featuring Wentos the Travling Salesman from Sonic Unleashed. Underneath his photo there's a message reading "If you see him, notify us at wentos2013@gmail.com. Only your photos will help us find him!" <br />
**What Hardware Requirements are necessary to play the stages:<br />
***MINIMUM: Cool Edge and Savannah Citadel<br />
***LOW: Dragon Road and Windmill Isle<br />
***MEDIUM: Arid Sands, Rooftop Run, and Empire City<br />
***HIGH: Jungle Joyride<br />
<br />
==Download==<br />
[https://mega.nz/file/445BWTrB#OhgZcui1aPgtr-rWahQzcnYl2SDeHaNY57LBuRt1jXM MEGA] <br><br />
[https://drive.google.com/file/d/1ErRoQp04-V6ZoPX0-3vi3m7QP6Y86MhE/view Google Drive]<br />
<br />
==References==<br />
<references /></div>LilShootDawghttps://info.sonicretro.org/index.php?title=Sonic_%26_Tails_(fan_game)&diff=303440Sonic & Tails (fan game)2019-11-24T02:26:46Z<p>LilShootDawg: created page</p>
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<div>{{Fangame<br />
| screen=Sat4.png<br />
| screenwidth=340px<br />
| date=2000-03-03<br />
| credits=Theta Soft<br />
}}<br />
'''Sonic & Tails''' is a fangame made in 2000 by Theta Soft and only a demo was released. It uses [[Sonic the Hedgehog Pocket Adventure]] sprites and attempts to do Sonic 2's special stage. It only has 1 level.<br />
<br />
==Download==<br />
{{Download|file=Sonic_And_Tails.7z|filesize=568KB}}<br />
<br />
==Screenshots==<br />
<gallery><br />
Sat1.png|SEGA Screen.<br />
Sat2.png|Theta Soft Screen.<br />
Sat3.png|Intro.<br />
Sat5.png|Sonic Player Select.<br />
Sat6.png|Tails Player Select.<br />
Sat7.png|The only level.<br />
Sat8.png|Special Stage<br />
Sat9.png|End of Demo.<br />
</gallery></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic_And_Tails.7z&diff=303439File:Sonic And Tails.7z2019-11-24T02:26:02Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_9.png&diff=303437File:SonicAndTails FanGame Screenshot 9.png2019-11-24T02:24:27Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_8.png&diff=303436File:SonicAndTails FanGame Screenshot 8.png2019-11-24T02:24:14Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_7.png&diff=303435File:SonicAndTails FanGame Screenshot 7.png2019-11-24T02:23:50Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_6.png&diff=303434File:SonicAndTails FanGame Screenshot 6.png2019-11-24T02:23:24Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_5.png&diff=303433File:SonicAndTails FanGame Screenshot 5.png2019-11-24T02:23:12Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_3.png&diff=303432File:SonicAndTails FanGame Screenshot 3.png2019-11-24T02:23:02Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_2.png&diff=303431File:SonicAndTails FanGame Screenshot 2.png2019-11-24T02:22:48Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_1.png&diff=303430File:SonicAndTails FanGame Screenshot 1.png2019-11-24T02:22:31Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:SonicAndTails_FanGame_Screenshot_4.png&diff=303429File:SonicAndTails FanGame Screenshot 4.png2019-11-24T02:21:48Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=User:LilShootDawg/Sandbox/&diff=303424User:LilShootDawg/Sandbox/2019-11-24T01:13:45Z<p>LilShootDawg: what</p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=Sonic_the_Hedgehog_2_CD&diff=299394Sonic the Hedgehog 2 CD2019-10-26T16:44:19Z<p>LilShootDawg: Undo revision 299357 by LilShootDawg (talk)</p>
<hr />
<div>{{Cleanup-rewrite}}<br />
{{Bob<br />
| bobscreen=<br />
| publisher=[[Sega]]<br />
| system=[[Sega Mega-CD]]<br />
| genre=Action<br />
}}<br />
'''''Sonic the Hedgehog 2 CD''''', also frequently referred to as '''''Super Sonic''''', and at one point reportedly subtitled '''''Sonic the Hedgehog 2: Escape from Ring Zone'''''{{fileref|EGM US 029.pdf|page=32}}{{fileref|ElectricBrain UK 25.pdf|page=22}}{{fileref|Supergame BR 07.pdf|page=38}}, was a planned version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for the [[Sega Mega-CD]].<br />
<br />
The [[Sega Mega Drive]] version of ''Sonic the Hedgehog 2'' and ''[[Sonic the Hedgehog CD]]'' are thought to have at one point been the same thing, likely separating at an early point in development when a disgruntled [[Yuji Naka]] and several members of the original [[Sonic Team]] migrated from [[Sega of Japan]]'s offices in Tokyo to [[Sega of America]] (or specifically, the [[Sega Technical Institute]]) in California - travelling to where ''Sonic the Hedgehog'' was actually popular, as opposed to staying in Japan where the reception had been more lukewarm.<br />
<br />
The entirety of the story is unclear, and many former developers seem unaware of the situation, however Sega spent a large part of 1992 promoting ''four'' different versions of ''Sonic 2'' - the Sega Mega Drive, [[Sega Master System]] and [[Sega Game Gear]] ports, all of which shipped, and a Sega Mega-CD version which did not. Development on ''Sonic 2 CD'' is thought to have began with an aim of launching after the aforementioned versions, however the project was axed, potentially as a response to Japanese ''Sonic 2'' sales, and became an entirely separate game, ''Sonic CD''.<br />
<br />
Slightly enhanced Mega-CD ports of Mega Drive games were not uncommon during the early 1990s, and ''Sonic 2 CD'' appears to have followed a similar pattern - the addition of CD quality audio, cutscenes between levels and the potential for more stages were all announced by various sources, though very little seems to have been demonstrated and may relate soley to the Japanese-led ''Sonic CD'' project.<br />
<br />
An [[Sonic the Hedgehog (Mega-CD)|enhanced port]] of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was also announced around this time before being canned.<br />
<br />
==Screenshots==<br />
No gameplay of ''Sonic 2 CD'' was ever demonstrated, however during mid-1992 members of the gaming press appear to have been given access to some sort of unconventional prototype or rolling demo. The footage bears very little resemblence to what is found in ''Sonic 2'' - it may have been intended for loading screens, or to act as a simple test for Mega-CD hardware.<br />
<gallery widths="320" heights="240"><br />
Sonic2DLoading2.jpg|Sonic standing on a CD ROM.{{fileref|EGM US 037.pdf|page=83}}<br />
Sonic2DLoading3.jpg|Occasionally he brings out another CD which a small Eggman attempts to steal.{{fileref|EGM US 037.pdf|page=83}}<br />
Sonic2DLoading1.jpg|Sometimes this CD becomes a spinning ring too, and the background scrolls from a cityscape...{{fileref|EGM US 037.pdf|page=83}}<br />
Egm Issue39 October1992 Page54.JPG|... to an ancient Roman-looking area.{{fileref|EGM US 039.pdf|page=54}}<br />
MEGAforce Issue10 - Page10 October1992 cropped.JPG|Same image, different source.{{fileref|MegaForce FR 10.pdf|page=10}}<br />
Sonic2DLoading5.jpg|Eggman tries to steal the CD again...{{fileref|EGM US 037.pdf|page=83}}<br />
Sonic2DLoading4.jpg|... and eventually an Angel with a blackboard appear in the background.{{fileref|EGM US 037.pdf|page=83}}<br />
Sonic2DLoading4-alt.png|Alternate version of the same image with a different frame on the foot.{{fileref|Mdfan JP 1992-08.pdf|page=82}}<br />
<br />
</gallery><br />
<br />
==Magazine articles==<br />
{{magtable|<br />
{{magrow<br />
| file=Megazone AU 23.pdf<br />
| page=12<br />
| cover=<br />
| date=1992-08<br />
| source=''Megazone'' #23<br />
| type=News<br />
| title=''Sonic II''<br />
| comment=Brief mention of a Mega-CD version of ''Sonic 2'', scheduled for an Australian release in early 1993.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=SegaVisions US 09.pdf<br />
| page=23<br />
| cover=<br />
| date=1992-09<br />
| source=''[[sega:Sega Visions|Sega Visions]]'' #9<br />
| type=<br />
| title=Sega Interview<br />
| comment=After an interview with [[Yuji Naka]], ''Sega Visions'' claims that a Sega Mega-CD version of ''[[Sonic the Hedgehog 2]]'' is coming, with extra levels and "special bonus rounds" between zones.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=Joypad FR 012.pdf<br />
| page=31<br />
| cover=<br />
| date=1992-09<br />
| source=''Joypad'' #12<br />
| type=Preview<br />
| title=Preview: ''Sonic the Hedgehog 2'' - ''Sonic II'' Sur Mega CD<br />
| comment=<br />
}}<br />
{{magrow<br />
| file=MeanMachinesSega01UK.pdf<br />
| page=101<br />
| cover=<br />
| date=1992-10<br />
| source=''[[sega:Mean Machines Sega|Mean Machines Sega]]'' #1<br />
| type=Preview<br />
| title=Mega CD Sonic Update<br />
| comment=Short article describing the game as an enhanced version of ''[[Sonic the Hedgehog 2]]'' called "''[[Sonic the Hedgehog 2 CD|Super Sonic]]''".<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=Mega UK 01.pdf<br />
| page=76<br />
| cover=<br />
| date=1992-10<br />
| source=''[[sega:Mega|Mega]]'' #1<br />
| type=<br />
| title=Top 100: ''Sonic the Hedgehog''<br />
| comment=While ''Mega'' explains its decision to rate the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' as the third best Mega Drive game available in the UK, it briefly alludes to ''Sonic the Hedgehog 2'' and a Mega-CD game, ''Super Sonic''.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=Mega UK 01.pdf<br />
| page=90<br />
| cover=<br />
| date=1992-10<br />
| source=''[[sega:Mega|Mega]]'' #1<br />
| type=<br />
| title=Mega Mouth<br />
| comment=Later in the issue, ''Mega'' briefly predicts a Mega-CD port of ''Sonic 2'', but is likely speculating at this point.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=SegaForce US 1992-11.pdf<br />
| page=61<br />
| cover=<br />
| date=1992-11<br />
| source=''Electronic Gaming Monthly'' #40 ([[sega:Sega Force (US)|''Sega Force'']])<br />
| type=<br />
| title=CD ROM Showcase: ''Sonic the Hedgehog 2''<br />
| comment=<br />
| writer=<br />
| score=<br />
}}<br />
{{magrow<br />
| file=EGM US 041.pdf<br />
| page=183<br />
| cover=<br />
| date=1992-12<br />
| source=''Electronic Gaming Monthly'' #41<br />
| type=Preview<br />
| title=''Sonic the Hedgehog 2''<br />
| comment=A brief mention at the back of this ''Sonic 2'' preview, suggesting ''Sonic 2 CD'' exists.<br />
| writer=<br />
| score=<br />
}}<br />
{{magrow<br />
| file=Mega UK 04.pdf<br />
| page=22<br />
| cover=<br />
| date=1993-01<br />
| source=''[[sega:Mega|Mega]]'' #4<br />
| type=News<br />
| title=''Super Sonic''<br />
| comment=''Mega'' reminds its readers of ''Super Sonic''. The magazine pairs this with a screenshot of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', though does not otherwise suggest the two games are linked. The publication merely confirms "high quality" music is on the cards.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=MeanMachinesSega05UK.pdf<br />
| page=11<br />
| cover=<br />
| date=1993-02<br />
| source=''[[sega:Mean Machines Sega|Mean Machines Sega]]'' #5<br />
| type=News<br />
| title=Sonic Speaks!<br />
| comment=Short article about the game, still called "''Super Sonic''" at this point, and how voice acting will be included.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=SegaForce UK 16.pdf<br />
| page=12<br />
| cover=<br />
| date=1993-04<br />
| source=''[[sega:Sega Force (UK)|Sega Force]]'' #16<br />
| type=News<br />
| title=Gutter Talk!: ''Sonic CD'' Slips Up<br />
| comment=UK magazine ''Sega Force'' reports that sales of ''[[Sonic the Hedgehog 2]]'' in Japan have fallen below expectations, leading to a rethink in ''Sonic CD''<nowiki>'</nowiki>s development. No longer will it be an enhanced version of the Mega Drive game.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=CVG UK 139.pdf<br />
| page=120<br />
| cover=<br />
| date=1993-06<br />
| source=''Computer and Video Games'' #139<br />
| type=News<br />
| title=Super Sonic<br />
| comment=Brief mention of the game, still referred to here as "''Super Sonic''", said to be released in Japan "any week now".<br />
| writer=Steve Keen<br />
}}<br />
}}<br />
<br />
===Dated Issues===<br />
*[[Game Preview - Sonic the Hedgehog 2 (Supergame, February 1992)|Supergame (February 1992)]] - Name mentioned as ''Super Sonic 2: Escape From Ring Zone''.<br />
*[[:Image:(segapro-april1992)sonic2cd.jpg|SegaPro (April 1992)]] - Confirmation of ''Sonic 2'' port.<br />
*[[:Image:EGMAugust1992Page 04.jpg|EGM (August 1992)]] - ''Sonic 2 CD'' shown at Summer CES in Chicago.<br />
*[[:Image:Segavisionssep1992naka2.jpg|Sega Visions (September 1992)]] - Additional zones mentioned.<br />
*[[:Image:MegazoneSeptember92-1.jpg|MegaZone (September 1992)]] - ''Sonic 2'' will be released on MegaCD.<br />
*[[:Image:S2 vgce 01.jpg|Video Games & Computer Entertainment (October 1992)]] - Mega CD port confirmed.<br />
*[[:Image:MegatechS2-4.jpg|Mean Machines (November 1992)]] - ''Super Sonic'' will have CD soundtrack and extra levels.<br />
<br />
===Undated Issues===<br />
*[[:Image:Sgmakingof1.jpg|GamePlayers Sega Guide]] - Sega CD port confirmed.<br />
*[[:Image:SegaZoneIssue61.jpg|SegaZone]] - Mega CD port of ''Sonic 2'' with time travel mentioned.<br />
*[[:Image:Sonic2CDMEGATECHarticle4GB.jpg|MegaTech]] - This article confirms that the Sega CD Sonic game isn't a port of ''Sonic 2''.<br />
<br />
==References==<br />
<references /><br />
<br />
{{SonicGenesisGames}}<br />
{{ScrappedGames}}</div>LilShootDawghttps://info.sonicretro.org/index.php?title=Sonic_the_Hedgehog_2_CD&diff=299357Sonic the Hedgehog 2 CD2019-10-26T15:31:29Z<p>LilShootDawg: Removed the screenshots as they are from https://hiddenpalace.org/Sega_Multimedia_Studio:_Sega_CD_Demo_(May_29,_1992_prototype)</p>
<hr />
<div>{{Cleanup-rewrite}}<br />
{{Bob<br />
| bobscreen=<br />
| publisher=[[Sega]]<br />
| system=[[Sega Mega-CD]]<br />
| genre=Action<br />
}}<br />
'''''Sonic the Hedgehog 2 CD''''', also frequently referred to as '''''Super Sonic''''', and at one point reportedly subtitled '''''Sonic the Hedgehog 2: Escape from Ring Zone'''''{{fileref|EGM US 029.pdf|page=32}}{{fileref|ElectricBrain UK 25.pdf|page=22}}{{fileref|Supergame BR 07.pdf|page=38}}, was a planned version of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for the [[Sega Mega-CD]].<br />
<br />
The [[Sega Mega Drive]] version of ''Sonic the Hedgehog 2'' and ''[[Sonic the Hedgehog CD]]'' is thought to have at one point been the same thing, likely separating at an early point in development when a disgruntled [[Yuji Naka]] and several members of the original [[Sonic Team]] migrated from [[Sega of Japan]]'s offices in Tokyo to [[Sega of America]] (or specifically, the [[Sega Technical Institute]]) in California - travelling to where ''Sonic the Hedgehog'' was actually popular, as opposed to staying in Japan where the reception had been more lukewarm.<br />
<br />
The entirety of the story is unclear, and many former developers seem unaware of the situation, however, Sega spent a large part of 1992 promoting ''four'' different versions of ''Sonic 2'' - the Sega Mega Drive, [[Sega Master System]] and [[Sega Game Gear]] ports, all of which shipped, and a Sega Mega-CD version which did not. Development on ''Sonic 2 CD'' is thought to have begun with an aim of launching after the aforementioned versions, however, the project was axed, potentially as a response to Japanese ''Sonic 2'' sales, and became an entirely separate game, ''Sonic CD''.<br />
<br />
Slightly enhanced Mega-CD ports of Mega Drive games were not uncommon during the early 1990s, and ''Sonic 2 CD'' appears to have followed a similar pattern - the addition of CD-quality audio, cutscenes between levels and the potential for more stages were all announced by various sources, though very little seems to have been demonstrated and may relate solely to the Japanese-led ''Sonic CD'' project.<br />
<br />
An [[Sonic the Hedgehog (Mega-CD)|enhanced port]] of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was also announced around this time before being canned. There are no gameplay screenshots of Sonic the Hedgehog 2 CD.<br />
<br />
==Magazine articles==<br />
{{magtable|<br />
{{magrow<br />
| file=Megazone AU 23.pdf<br />
| page=12<br />
| cover=<br />
| date=1992-08<br />
| source=''Megazone'' #23<br />
| type=News<br />
| title=''Sonic II''<br />
| comment=Brief mention of a Mega-CD version of ''Sonic 2'', scheduled for an Australian release in early 1993.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=SegaVisions US 09.pdf<br />
| page=23<br />
| cover=<br />
| date=1992-09<br />
| source=''[[sega:Sega Visions|Sega Visions]]'' #9<br />
| type=<br />
| title=Sega Interview<br />
| comment=After an interview with [[Yuji Naka]], ''Sega Visions'' claims that a Sega Mega-CD version of ''[[Sonic the Hedgehog 2]]'' is coming, with extra levels and "special bonus rounds" between zones.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=Joypad FR 012.pdf<br />
| page=31<br />
| cover=<br />
| date=1992-09<br />
| source=''Joypad'' #12<br />
| type=Preview<br />
| title=Preview: ''Sonic the Hedgehog 2'' - ''Sonic II'' Sur Mega CD<br />
| comment=<br />
}}<br />
{{magrow<br />
| file=MeanMachinesSega01UK.pdf<br />
| page=101<br />
| cover=<br />
| date=1992-10<br />
| source=''[[sega:Mean Machines Sega|Mean Machines Sega]]'' #1<br />
| type=Preview<br />
| title=Mega CD Sonic Update<br />
| comment=Short article describing the game as an enhanced version of ''[[Sonic the Hedgehog 2]]'' called "''[[Sonic the Hedgehog 2 CD|Super Sonic]]''".<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=Mega UK 01.pdf<br />
| page=76<br />
| cover=<br />
| date=1992-10<br />
| source=''[[sega:Mega|Mega]]'' #1<br />
| type=<br />
| title=Top 100: ''Sonic the Hedgehog''<br />
| comment=While ''Mega'' explains its decision to rate the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' as the third best Mega Drive game available in the UK, it briefly alludes to ''Sonic the Hedgehog 2'' and a Mega-CD game, ''Super Sonic''.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=Mega UK 01.pdf<br />
| page=90<br />
| cover=<br />
| date=1992-10<br />
| source=''[[sega:Mega|Mega]]'' #1<br />
| type=<br />
| title=Mega Mouth<br />
| comment=Later in the issue, ''Mega'' briefly predicts a Mega-CD port of ''Sonic 2'', but is likely speculating at this point.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=SegaForce US 1992-11.pdf<br />
| page=61<br />
| cover=<br />
| date=1992-11<br />
| source=''Electronic Gaming Monthly'' #40 ([[sega:Sega Force (US)|''Sega Force'']])<br />
| type=<br />
| title=CD ROM Showcase: ''Sonic the Hedgehog 2''<br />
| comment=<br />
| writer=<br />
| score=<br />
}}<br />
{{magrow<br />
| file=EGM US 041.pdf<br />
| page=183<br />
| cover=<br />
| date=1992-12<br />
| source=''Electronic Gaming Monthly'' #41<br />
| type=Preview<br />
| title=''Sonic the Hedgehog 2''<br />
| comment=A brief mention at the back of this ''Sonic 2'' preview, suggesting ''Sonic 2 CD'' exists.<br />
| writer=<br />
| score=<br />
}}<br />
{{magrow<br />
| file=Mega UK 04.pdf<br />
| page=22<br />
| cover=<br />
| date=1993-01<br />
| source=''[[sega:Mega|Mega]]'' #4<br />
| type=News<br />
| title=''Super Sonic''<br />
| comment=''Mega'' reminds its readers of ''Super Sonic''. The magazine pairs this with a screenshot of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', though does not otherwise suggest the two games are linked. The publication merely confirms "high quality" music is on the cards.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=MeanMachinesSega05UK.pdf<br />
| page=11<br />
| cover=<br />
| date=1993-02<br />
| source=''[[sega:Mean Machines Sega|Mean Machines Sega]]'' #5<br />
| type=News<br />
| title=Sonic Speaks!<br />
| comment=Short article about the game, still called "''Super Sonic''" at this point, and how voice acting will be included.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=SegaForce UK 16.pdf<br />
| page=12<br />
| cover=<br />
| date=1993-04<br />
| source=''[[sega:Sega Force (UK)|Sega Force]]'' #16<br />
| type=News<br />
| title=Gutter Talk!: ''Sonic CD'' Slips Up<br />
| comment=UK magazine ''Sega Force'' reports that sales of ''[[Sonic the Hedgehog 2]]'' in Japan have fallen below expectations, leading to a rethink in ''Sonic CD''<nowiki>'</nowiki>s development. No longer will it be an enhanced version of the Mega Drive game.<br />
| writer=<br />
}}<br />
{{magrow<br />
| file=CVG UK 139.pdf<br />
| page=120<br />
| cover=<br />
| date=1993-06<br />
| source=''Computer and Video Games'' #139<br />
| type=News<br />
| title=Super Sonic<br />
| comment=Brief mention of the game, still referred to here as "''Super Sonic''", said to be released in Japan "any week now".<br />
| writer=Steve Keen<br />
}}<br />
}}<br />
<br />
===Dated Issues===<br />
*[[Game Preview - Sonic the Hedgehog 2 (Supergame, February 1992)|Supergame (February 1992)]] - Name mentioned as ''Super Sonic 2: Escape From Ring Zone''.<br />
*[[:Image:(segapro-april1992)sonic2cd.jpg|SegaPro (April 1992)]] - Confirmation of ''Sonic 2'' port.<br />
*[[:Image:EGMAugust1992Page 04.jpg|EGM (August 1992)]] - ''Sonic 2 CD'' shown at Summer CES in Chicago.<br />
*[[:Image:Segavisionssep1992naka2.jpg|Sega Visions (September 1992)]] - Additional zones mentioned.<br />
*[[:Image:MegazoneSeptember92-1.jpg|MegaZone (September 1992)]] - ''Sonic 2'' will be released on MegaCD.<br />
*[[:Image:S2 vgce 01.jpg|Video Games & Computer Entertainment (October 1992)]] - Mega CD port confirmed.<br />
*[[:Image:MegatechS2-4.jpg|Mean Machines (November 1992)]] - ''Super Sonic'' will have CD soundtrack and extra levels.<br />
<br />
===Undated Issues===<br />
*[[:Image:Sgmakingof1.jpg|GamePlayers Sega Guide]] - Sega CD port confirmed.<br />
*[[:Image:SegaZoneIssue61.jpg|SegaZone]] - Mega CD port of ''Sonic 2'' with time travel mentioned.<br />
*[[:Image:Sonic2CDMEGATECHarticle4GB.jpg|MegaTech]] - This article confirms that the Sega CD Sonic game isn't a port of ''Sonic 2''.<br />
<br />
==References==<br />
<references /><br />
<br />
{{SonicGenesisGames}}<br />
{{ScrappedGames}}</div>LilShootDawghttps://info.sonicretro.org/index.php?title=Sonic_%26_Silver_Sonic&diff=286388Sonic & Silver Sonic2019-08-04T04:28:48Z<p>LilShootDawg: /* Dialogue */ formatting</p>
<hr />
<div>{{Fangame<br />
| screen=S&ss6.png<br />
| screenwidth=340px<br />
| engine=The Games Factory<br />
}}<br />
'''Sonic and Silver Sonic''' is a fangame made in 2000. It only has 1 level and a very simple boss fight. After the boss fight, there is some hilarious dialogue between Sonic and Silver Sonic.<br />
<br />
==Story==<br />
Again Dr. Robotnik tries to destroy Sonic with hi's robots and Eggmobniles but now he was created something new... Gold Sonic and... Silver Sonic! and... Silver Knuckles Metal Sonic! and... Metal Knuckles and... Mecha Sonic! And Mecha Knuckles and Black Mecha Sonic & Black Sonic no more... Oh! Wait a minute! There is something more!... And what is it?<br />
<br />
==Dialogue==<br />
Silver Sonic: Wait. <br><br />
Silver Sonic: I' team up wit you, if you fix me! Please! <br><br />
Silver Sonic: I' don't want to die! <br><br />
Silver Sonic: I' tell you where Robotnik are! <br><br />
Sonic: ?!?! You want to team up with me?!?! Don't be silly! I' can find Robotnik myself! I' don't need your help! <br><br />
Silver Sonic: But but... <br><br />
Sonic: Go away!!! <br><br />
Silver Sonic: Robotnik have a surprise for you! <br><br />
Silver Sonic: New Sonic robot! <br><br />
Sonic: What?.... New Sonic robot! Tell me! <br><br />
Silver Sonic: He is the biggest Sonic robot ever! And he are in place called "Cave of Death" <br><br />
<br />
==Download==<br />
{{Download|file=Sonic_and_Silver_Sonic.7z|filesize=1.18MB}}<br />
<br />
==Gallery==<br />
<gallery><br />
S&sssetup1.PNG|Setup.<br />
S&sssetup2.PNG|Directory confirmation.<br />
S&sssetup3.PNG|Done.<br />
S&ss1.png|Story.<br />
S&ss2.png|Ditto.<br />
S&ss3.png|Ditto.<br />
S&ss4.png|Characters.<br />
S&ss5.png|Transition.<br />
S&ss7.png|Tube Base Zone Card.<br />
S&ss8.png|Tube Base Zone.<br />
S&ss9.png|Dieing from falling through floor.<br />
S&ss10.png|Purple Spring that bounces you very high.<br />
S&ss11.png|Silver Sonic Boss.<br />
S&ss12.png|Defeated.<br />
S&ss13.png|Dialogue between Sonic and Silver Sonic.<br />
S&ss14.png|Ditto.<br />
S&ss15.png|Ditto.<br />
S&ss16.png|Ditto.<br />
S&ss17.png|Ditto.<br />
S&ss18.png|Ditto.<br />
S&ss19.png|Ditto.<br />
S&ss20.png|Ditto.<br />
S&ss21.png|Ditto.<br />
S&ss22.png|Ditto.<br />
S&ss23.png|Ditto.<br />
S&ss24.png|Ditto.<br />
S&ss25.png|Coming Soon.<br />
</gallery><br />
[[Category:Fan games]]</div>LilShootDawghttps://info.sonicretro.org/index.php?title=Sonic_%26_Silver_Sonic&diff=286387Sonic & Silver Sonic2019-08-04T04:28:06Z<p>LilShootDawg: created page</p>
<hr />
<div>{{Fangame<br />
| screen=S&ss6.png<br />
| screenwidth=340px<br />
| engine=The Games Factory<br />
}}<br />
'''Sonic and Silver Sonic''' is a fangame made in 2000. It only has 1 level and a very simple boss fight. After the boss fight, there is some hilarious dialogue between Sonic and Silver Sonic.<br />
<br />
==Story==<br />
Again Dr. Robotnik tries to destroy Sonic with hi's robots and Eggmobniles but now he was created something new... Gold Sonic and... Silver Sonic! and... Silver Knuckles Metal Sonic! and... Metal Knuckles and... Mecha Sonic! And Mecha Knuckles and Black Mecha Sonic & Black Sonic no more... Oh! Wait a minute! There is something more!... And what is it?<br />
<br />
==Dialogue==<br />
Silver Sonic: Wait.<br />
Silver Sonic: I' team up wit you, if you fix me! Please!<br />
Silver Sonic: I' don't want to die!<br />
Silver Sonic: I' tell you where Robotnik are!<br />
Sonic: ?!?! You want to team up with me?!?! Don't be silly! I' can find Robotnik myself! I' don't need your help!<br />
Silver Sonic: But but...<br />
Sonic: Go away!!!<br />
Silver Sonic: Robotnik have a surprise for you!<br />
Silver Sonic: New Sonic robot!<br />
Sonic: What?.... New Sonic robot! Tell me!<br />
Silver Sonic: He is the biggest Sonic robot ever! And he are in place called "Cave of Death"<br />
<br />
==Download==<br />
{{Download|file=Sonic_and_Silver_Sonic.7z|filesize=1.18MB}}<br />
<br />
==Gallery==<br />
<gallery><br />
S&sssetup1.PNG|Setup.<br />
S&sssetup2.PNG|Directory confirmation.<br />
S&sssetup3.PNG|Done.<br />
S&ss1.png|Story.<br />
S&ss2.png|Ditto.<br />
S&ss3.png|Ditto.<br />
S&ss4.png|Characters.<br />
S&ss5.png|Transition.<br />
S&ss7.png|Tube Base Zone Card.<br />
S&ss8.png|Tube Base Zone.<br />
S&ss9.png|Dieing from falling through floor.<br />
S&ss10.png|Purple Spring that bounces you very high.<br />
S&ss11.png|Silver Sonic Boss.<br />
S&ss12.png|Defeated.<br />
S&ss13.png|Dialogue between Sonic and Silver Sonic.<br />
S&ss14.png|Ditto.<br />
S&ss15.png|Ditto.<br />
S&ss16.png|Ditto.<br />
S&ss17.png|Ditto.<br />
S&ss18.png|Ditto.<br />
S&ss19.png|Ditto.<br />
S&ss20.png|Ditto.<br />
S&ss21.png|Ditto.<br />
S&ss22.png|Ditto.<br />
S&ss23.png|Ditto.<br />
S&ss24.png|Ditto.<br />
S&ss25.png|Coming Soon.<br />
</gallery><br />
[[Category:Fan games]]</div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_25.png&diff=286386File:Sonic&SilverSonic FanGame Screenshot 25.png2019-08-04T04:23:14Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_24.png&diff=286385File:Sonic&SilverSonic FanGame Screenshot 24.png2019-08-04T04:22:38Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_23.png&diff=286384File:Sonic&SilverSonic FanGame Screenshot 23.png2019-08-04T04:22:32Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_22.png&diff=286383File:Sonic&SilverSonic FanGame Screenshot 22.png2019-08-04T04:22:25Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_21.png&diff=286382File:Sonic&SilverSonic FanGame Screenshot 21.png2019-08-04T04:22:20Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_20.png&diff=286381File:Sonic&SilverSonic FanGame Screenshot 20.png2019-08-04T04:22:13Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_19.png&diff=286380File:Sonic&SilverSonic FanGame Screenshot 19.png2019-08-04T04:22:06Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_18.png&diff=286379File:Sonic&SilverSonic FanGame Screenshot 18.png2019-08-04T04:21:57Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_17.png&diff=286378File:Sonic&SilverSonic FanGame Screenshot 17.png2019-08-04T04:21:45Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_16.png&diff=286377File:Sonic&SilverSonic FanGame Screenshot 16.png2019-08-04T04:21:39Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_15.png&diff=286376File:Sonic&SilverSonic FanGame Screenshot 15.png2019-08-04T04:21:30Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_14.png&diff=286375File:Sonic&SilverSonic FanGame Screenshot 14.png2019-08-04T04:21:17Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_13.png&diff=286374File:Sonic&SilverSonic FanGame Screenshot 13.png2019-08-04T04:20:38Z<p>LilShootDawg: </p>
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<div></div>LilShootDawghttps://info.sonicretro.org/index.php?title=File:Sonic%26SilverSonic_FanGame_Screenshot_12.png&diff=286373File:Sonic&SilverSonic FanGame Screenshot 12.png2019-08-04T04:20:24Z<p>LilShootDawg: </p>
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