User talk


From Sonic Retro

These Sonic and the Black Knight screenshots - did you take them?

I know Dolphin or whatever will let you run games at crazy high resolutions, but we're more intested in accuracy, so the correct resolution would be the Wii's standard 480p (the same size as those cutscene screenshots). You can see the problems in a few of those screenshots - the assets weren't designed for more than 480p, so textures start looking blurry and models start looking more angular. The 2D HUD elements in particular tend to get hit the hardest - it's not representitive of what the game is meant to look like.

Just because I noticed File:DarkQueen.PNG, which was already too big, just got bigger :) -Black Squirrel (talk) 09:03, 1 July 2018 (CDT)

Uh, sorry. I assumed 3D games were not really susceptible to resolution limits as stuff like FMVs are. I compared the pics at both original and high resolutions and there's no real discernible difference besides the glow effects. --Windii (talk) 09:58, 1 July 2018 (CDT)