User contributions
For ValleyBell (talk | block log | uploads | logs)
- 10:34, 29 August 2016 (diff | hist) . . (-465) . . SCHG How-to:Extend Music Slots in Sonic 1 (rewrote most of the guide, added sound priority fix)
- 17:20, 24 March 2016 (diff | hist) . . (+308) . . SCHG:Music Hacking/Other Games and Data Locations (fix Gunstar Heroes ROM pointers, add Sound IDs to Revenge of Shinobi and Shinobi III, general cleanups/fixes)
- 18:39, 12 November 2015 (diff | hist) . . (-3) . . m SCHG:Music Hacking/Other Games and Data Locations (→Sonic 2 Final: fixed bit 7 description)
- 18:21, 12 November 2015 (diff | hist) . . (+544) . . SCHG:Music Hacking/Other Games and Data Locations (→Sonic 2 Final: reworked song table)
- 17:50, 12 November 2015 (diff | hist) . . (+1,204) . . SCHG:Music Hacking/Other Games and Data Locations (detailing sound driver list)
- 18:26, 10 April 2015 (diff | hist) . . (-2) . . m SCHG:Music Hacking/Voice and Note Editing (→Sonic 2 Final: fixed drum $8C (somehow missed it the last time))
- 18:56, 4 April 2015 (diff | hist) . . (+583) . . SCHG:Music Hacking/Other Games and Data Locations (→Music Locations: made ROM pointers 6 digits long, sorted table columns; MJ's Moonwalker: added Rev 01 pointers/notes)
- 17:19, 4 April 2015 (diff | hist) . . (+108) . . SCHG:Music Hacking/Voice and Note Editing (→DAC Sample Definitions: fixed drum lists for S1, S2B, S2F, SC, fixed S3D note)
- 13:23, 4 April 2015 (diff | hist) . . (-3) . . m SCHG:Music Hacking/Other Games and Data Locations (→Sonic 3D: fix boss theme order)
- 16:36, 8 November 2014 (diff | hist) . . (-420) . . m SCHG How-to:Expand the music index from $94 to $9F (fixed the error (ID 9F not playing) in a proper way)
- 17:56, 30 August 2014 (diff | hist) . . (+929) . . SCHG:Sonic the Hedgehog 2 (Master System)/Music Hacking (added ADSR sequence commands, empty commands eat 1 byte, various fixes)
- 14:29, 9 April 2014 (diff | hist) . . (+343) . . SCHG:Music Hacking/Pointer and Header Format (→Sonic 2 Final/Mega Man: Wily Wars: added notes about Sorcerian and Virtua Racing)
- 14:01, 9 April 2014 (diff | hist) . . (+153) . . SCHG:Music Hacking/Other Games and Data Locations (→Sonic 3D: added unreferenced S3K leftover song)
- 03:14, 11 February 2014 (diff | hist) . . (+60) . . SCHG:Music Hacking/Other Games and Data Locations (Arnold Palmer Tournament Golf is not preSMPS but SMPS)
- 11:14, 19 January 2014 (diff | hist) . . (+2,297) . . SCHG:Music Hacking/Other Games and Data Locations (→Mega Man: Wily Wars (E): added song list)
- 10:11, 19 January 2014 (diff | hist) . . (+386) . . SCHG:Music Hacking/Other Games and Data Locations (→Game List: applied fixes from GDRI, added (banked) to some games)
- 17:52, 6 January 2014 (diff | hist) . . (+107) . . m SCHG How-to:Port the Sonic 2 Clone Sound Driver to the HG version of Sonic 2 (Fixed a few typos, did some other cleanups.)
- 19:28, 2 December 2013 (diff | hist) . . (+184) . . m SCHG:Sonic the Hedgehog (8-bit) (→Music Hacking: misc. fixes and additions found when disassembling the sound driver)
- 14:02, 23 October 2013 (diff | hist) . . (+290) . . SCHG:Music Hacking/Other Games and Data Locations (→The Hybrid Front: fixed pointers, added banks to table)
- 03:22, 19 September 2013 (diff | hist) . . (-41) . . m SCHG How-to:Port the Sonic 2 Clone Sound Driver to the HG version of Sonic 2 (made music/sound constants look better)
- 14:28, 31 July 2013 (diff | hist) . . (+742) . . SCHG:Music Hacking/DAC Samples, Coordination Flags, Game Specifics, and Real-Time Music Editing (→DAC Samples: Sonic 2: added Z80 RAM offsets, DAC Formats: added pre-SMPS delta array)
- 05:47, 17 May 2013 (diff | hist) . . (+82) . . SCHG How-to:Port Sonic 1's Sound Driver to Sonic 2 (fixed the underwater palette pointers)
- 11:27, 15 May 2013 (diff | hist) . . (+3,096) . . SCHG:Music Hacking/Other Games and Data Locations (Added bank locations and redid tables for Sonic 3, S&K, S3D 819, S3D final, added S3D 825 locations, →Game List: added driver notes)
- 18:29, 12 March 2013 (diff | hist) . . (+543) . . Unreleased Music (→Sonic Spinball: added info about beta versions of machine and intro songs)
- 07:46, 3 January 2012 (diff | hist) . . (+105) . . Sonic Hacking Utilities (→Sound Editors: SKC-Midi)
- 07:17, 3 January 2012 (diff | hist) . . (+35) . . File:SKC-Midi.png
- 07:16, 3 January 2012 (diff | hist) . . (+1,024) . . N SKC-Midi (Created page with "thumb|right|300px|SKC-Midi'''SKC-Midi''' (or Sonic and Knuckles PC Collection MIDI Tool with its long name) is a utility for extracting and inserting [[MID...")
- 07:13, 3 January 2012 (diff | hist) . . (0) . . N File:SKC-Midi.png
- 07:08, 3 January 2012 (diff | hist) . . (0) . . N File:SKC-Midi src.zip (current)
- 07:08, 3 January 2012 (diff | hist) . . (0) . . N File:SKC-Midi.zip (current)
- 07:37, 9 December 2011 (diff | hist) . . (0) . . m SCHG:Music Hacking/Other Games and Data Locations (→Sonic 3D: byteswapped music pointers (who came up with the idea to write them in Little Endian?))
- 15:12, 5 September 2011 (diff | hist) . . (+150) . . X3I (added note about real instrument limit)
- 14:24, 5 September 2011 (diff | hist) . . (+545) . . SCHG:Sonic the Hedgehog (8-bit) (→Channel Data: added info about envelope and vibrato commands)
- 09:03, 18 August 2011 (diff | hist) . . (+14) . . SCHG:Music Hacking/Voice and Note Editing (→Sonic 1: S1 has no clap sound)
- 09:52, 21 July 2011 (diff | hist) . . (+415) . . Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08) (notes about unused songs)
- 18:34, 11 July 2011 (diff | hist) . . (+114) . . m SCHG:Sonic the Hedgehog (8-bit) (→Channel Data: various minor fixes)
- 18:05, 11 July 2011 (diff | hist) . . (+107) . . SCHG:Music Hacking/DAC Samples, Coordination Flags, Game Specifics, and Real-Time Music Editing (→Coordination flags: fixed AMS/FMS bits)
- 14:12, 16 June 2011 (diff | hist) . . (+73) . . SCHG:Music Hacking/DAC Samples, Coordination Flags, Game Specifics, and Real-Time Music Editing (→Coordination flags)
- 13:50, 16 June 2011 (diff | hist) . . (+3,560) . . SCHG:Sonic the Hedgehog (8-bit) (→Music Hacking: new section)
- 05:29, 23 May 2011 (diff | hist) . . (+10) . . SCHG:Music Hacking/Other Games and Data Locations (Continue pointer in Sonic 2 Final, note about weird pointer in Sonic 3D)
- 05:11, 23 May 2011 (diff | hist) . . (+14) . . m SCHG:Music Hacking/Pointer and Header Format
- 05:05, 23 May 2011 (diff | hist) . . (+338) . . SCHG:Music Hacking/DAC Samples, Coordination Flags, Game Specifics, and Real-Time Music Editing (corrections to Coordination Flags and Sonic 1 DAC Pointer Table)
- 09:44, 1 March 2011 (diff | hist) . . (0) . . File:Dhilldem title.PNG (uploaded a new version of "File:Dhilldem title.PNG": Improved screenshot - the game uses the Gaslight font.)
- 07:29, 23 February 2011 (diff | hist) . . (+1,469) . . SCHG:Music Hacking/Other Games and Data Locations (Added Sonic 3D Beta 819 pointers. (was doing some tracks for Project2612.org))
- 14:55, 28 September 2010 (diff | hist) . . (+692) . . Sonyc (Added passwords and cheat codes)