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Sonic the Hedgehog (16-bit) (prototype)/Comparisons/Labyrinth Zone

From Sonic Retro

Back to: Sonic the Hedgehog (16-bit) (prototype)/Comparisons.

Labyrinth Zone is in a largely unfinished state, with none of its Acts appearing in normal play.

Act 1

Sonic1Proto MD LZ Act1Start.png
Prototype
Sonic1 MD LZ Act1Start.png
Final game

All Acts have a fixed background that is completely different to what is seen in the final game. It only looks correct in Act 1, however.

Sonic1Proto MD LZ Crystals.png
Prototype
Sonic1 MD LZ Crystals.png
Final game

The level is littered with smaller blue and pink crystals, with far more visible than in the final game. There also isn't any water.

Sonic1Proto MD LZ Bricks.png
Prototype
Sonic1 MD LZ Bricks.png
Final game

"Inside" sections with unique bricks. These areas were left exposed in the final game.

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Prototype
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Final game

Garbled Crabmeats can be placed in edit mode.

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Prototype
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Final game

Any placed rings in edit mode are completely black.

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Prototype
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Final game

The screen locks, but you can't finish the Act.

Map

100%
Prototype
100%
Final game


Act 2

Sonic1Proto MD LZ Spout.png
Prototype
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Final game

The water spout (which doesn't spout water in this build) is (partially) solid and can be walked on.

Map

100%
Prototype
100%
Final game


Act 3

Map

100%
Prototype
100%
Final game


References


Sonic the Hedgehog (16-bit) (prototype), prototype version of Sonic the Hedgehog (16-bit)
Sonic1Proto MD Title.png

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Part of Sonic the Hedgehog (16-bit) development