Sonic Adventure/Comparisons/Character models
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One of the more noticeable changes in Sonic Adventure DX was the shift to higher polygon models for most of the main characters.
Dreamcast |
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DX, GameCube |
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Sonic was made to more closely resembles his Sonic Adventure 2 counterpart, albeit with classic (and now rounded) shoes.
Dreamcast |
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DX, GameCube |
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Tails has become more rounded, with more white fur on his chest area.
Dreamcast |
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DX, GameCube |
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Knuckles' forehead has been dramatically shrunk. Unfortunately he is the only echidna to receive this treatment, so the difference can look quite jarring when travelling to Mystic Ruins' past.
Dreamcast |
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DX, GameCube |
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Amy's changes are less noticeable, save for the addition of more polygons.
Dreamcast |
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DX, GameCube |
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Big is almost identical between the two games. DX rounds out his feet and models each finger individually similarly to the above characters.
Dreamcast |
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DX, GameCube |
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The E-102 model is identical between Dreamcast and DX, though the DX versions render his front white light incorrectly.
Dreamcast |
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DX, GameCube |
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Super Sonic is very different, losing the metallic texture.
Dreamcast |
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DX, GameCube |
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Jumping/rolling models for Sonic, Tails and Knuckles were not replaced, but use the DX textures.
References
Sonic Adventure / Sonic Adventure DX: Director's Cut | |
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Main page (SADX|2010) Manuals (SADX) Development (SADX) |
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