Actions

Sonic & Knuckles (prototype; 1994-05-25)/Comparisons/IceCap Zone

From Sonic Retro

Back to: Sonic & Knuckles (prototype; 1994-05-25)/Comparisons.

General Comparisons

Notavailable.svg
0525 prototype
Notavailable.svg
Final game

In this build, the Act 1 and Act 2 tracks are switched. They are switched in the sound test, too.

Sonic3C0408 MD Comparison ICZ SnowboardGlitch.png
0525 prototype
Notavailable.svg
Final game

Tails still has the snowboard graphics problem from the Sonic 3C prototypes. The snowboard intro overwrites Tails' tiles with the snowboard's, and when the snowboard disappears, Tails' tiles should load. However, Tails' AI doesn't allow this to happen fast enough, and thus proceeds to draw Tails with some of the snowboard's tiles still remaining. Only when Tails lands does the tile swap complete, and Tails return to normal.

Notavailable.svg
0525 prototype
Notavailable.svg
Final game

The floating icicle spheres in one of Knuckles' routes can still hurt you when in Super/Hyper form.

Act 1

100%
0525 prototype
100%
Final game


Act 2

100%
0525 prototype
100%
Final game


References


Sonic & Knuckles (prototype; 1994-05-25), prototype version of Sonic & Knuckles
Sonic3 title.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic & Knuckles development