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SCHG

Sonic Riders/Memory Editing/Formulae

From Sonic Retro

SCHG: Sonic Riders
Main Article
Memory Editing & Functions

Variables
Structures
Functions
Enumerables
Mathematical Formulae

Files
File Structure
Sound Editing
Voices

Disclaimer

The following structures are illustrated through the use of C# code in order to simplify maintenance of this SCHG.

Exported from the following Github project: https://github.com/sewer56lol/Sewer56.SonicRiders and mirrored by hand.

Hoverboarding Speed Formulae


/// <summary>
/// Calculates the speed of an individual extreme gear for a specific formation.
/// </summary>
/// <param name="extremeGear">The extreme gear for which to calculate the gear speed for (Enumerable).</param>
/// <param name="formationType">The type of the character to calculate the gear speed for (Speed, Fly, or Power).</param>
public static float GetGearSpeed(ExtremeGear* extremeGear, FormationTypes formationType)
{
    float characterTypeSpeedMultiplier = Players.CharacterTypeStats[(int)formationType].MaxSpeedMultiplier;
    float speed = 216 * (characterTypeSpeedMultiplier + extremeGear->SpeedHandlingMultiplier);

    // Apply Speed Multiplier
    return speed * (extremeGear->SpeedMultiplier + 1);
}