Item Box/List of Item Boxes (1991-2006)
From Sonic Retro
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Contents
- 1 Sonic the Hedgehog (16-bit)
- 2 Sonic the Hedgehog (8-bit)
- 3 Sonic the Hedgehog 2 (8-bit)
- 4 Sonic the Hedgehog 2 (16-bit)
- 5 Sonic the Hedgehog CD
- 6 Sonic Chaos
- 7 Sonic Spinball (8-bit)
- 8 Sonic the Hedgehog 3 / Sonic & Knuckles
- 9 Sonic the Hedgehog Triple Trouble
- 10 Sonic Drift
- 11 Sonic Drift 2
- 12 Chaotix
- 13 Sonic 3D: Flickies' Island
- 14 Sonic Blast
- 15 Sonic Adventure
- 16 Sonic the Hedgehog Pocket Adventure
- 17 Sonic Adventure 2
- 18 Sonic Advance
- 19 Sonic Advance 2
- 20 Sonic Advance 3
- 21 Sonic Heroes
- 22 Shadow the Hedgehog
- 23 Sonic Rush
- 24 Sonic Riders
- 25 Sonic the Hedgehog (2006)
- 26 References
Sonic the Hedgehog (16-bit)
Known in this game as video monitors[1].
Sprite | |||||||||
---|---|---|---|---|---|---|---|---|---|
English name | Super Ring[1] | Shield[1] | Power Sneakers[1] | Invincible[1] | One-Up[1] | "Static"[a 1] | "Robotnik"[a 2] | "S"[a 2] | "Goggles"[a 2] |
Japanese name | Big 10 Ring (ビッグ10リング)[2] | Barrier (バリア)[2] | High Speed (ハイスピード)[2] | Muteki (無敵)[2] | 1 up[2] | N/A | N/A | N/A | N/A |
Notes
Sonic the Hedgehog (8-bit)
Sprite | |||||||
---|---|---|---|---|---|---|---|
English name | Super Ring[3] | Shield[3] | Power Sneakers[3] | Invincible[3] | One-up[3] | Arrow[4] | Continue[5] |
Japanese name | Big 10 Ring (ビッグ10リング)[6] | Barrier (バリア)[7] | High Speed (ハイスピード)[6] | Muteki (無敵)[7] | 1 up[6] | Point Marker (ポイントマーカー)[7] | Continue (コンティニュー)[8] |
Sonic the Hedgehog 2 (8-bit)
Sprite | ||||||||
---|---|---|---|---|---|---|---|---|
English name | Super Ring[9] | Power Sneakers[9] | Invincibility[9] | 1-UP[10] | "Continue"[c 1] | "?"[c 2] | "Grey Sneakers"[c 2] | "Arrow"[c 2] |
Japanese name | Big 10 Ring (ビッグ10リング)[11] | Muteki (無敵)[12] | 1up[12] | N/A | N/A | N/A |
Notes
- ↑ [Exists in Crystal Egg Zone, but is masked by foreground scenery so the image is never seen. Exists in Crystal Egg Zone, but is masked by foreground scenery so the image is never seen.]
- ↑ 2.0 2.1 2.2 Unused
Sonic the Hedgehog 2 (16-bit)
On the Mega Drive, Sonic 2 features monitors which contain "super items"[13]. During normal gameplay, monitors are largely the same as those found in Sonic 1.
Sprite | |||||||||
---|---|---|---|---|---|---|---|---|---|
English name | Super Ring[13] | Shield[13] | Power Sneakers[13] | Invincible[13] | One-Up[13] | Teleporter[14][d 1] | "Robotnik"[d 1] | "?"[d 1] | "Static"[d 2] |
Japanese name | Big 10 Ring (ビッグ10リング)[15] | Barrier (バリア)[15] | High Speed (ハイスピード)[15] | Muteki (無敵)[15] | 1 up[15] | Teleportation (テレポテーション)[16] | Eggman Mark (エッグマンマーク)[16] | N/A |
Notes
Sonic the Hedgehog CD
Sprite | ||||||||
---|---|---|---|---|---|---|---|---|
English name | Super Ring[17] | Shield[17] | Power Sneakers[17] | Invincible[17] | 1-UP[17] | "S"[e 1] | "Blue ring"[e 1] | "Time"[e 1] |
Japanese name | Ring 10 (リング10)[18] | Barrier (バリア)[18] | High Speed (ハイスピード)[18] | Muteki (無敵)[18] | 1up[18] | N/A | N/A | N/A |
Notes
Sonic Chaos
Sprite | ||||||
---|---|---|---|---|---|---|
English name | Super Ring[19] | "Power Sneakers" | Invincible[19] | Extra Life[19] | Rocket Shoes[19] | "Time" |
Japanese name | 10 Ring (10リング)[20] | Speed Shoes (スピードシューズ)[20] | Muteki (無敵)[20] | 1UP[20] | Rocket Shoes (ロケットシューズ)[20] | Time Stop (タイムストップ)[20] |
Sonic Spinball (8-bit)
Sonic the Hedgehog 3 / Sonic & Knuckles
The English manuals for Sonic 3 refer to the concept of "Sonic power-ups"[21], but do not explicity name the objects said power-ups come from. Strictly speaking they are not just "monitors" in Sonic 3, but entire computers, as they are (loosely) modelled after the Macintosh Color Classic, a computer released by Apple in early 1993. They even come complete with disk drive and Apple logo.
Sprite | |||||||||
---|---|---|---|---|---|---|---|---|---|
English name | Super Ring[21] | Lightning Shield[22] | Flame Shield[21] | Water Shield[21] | "Power Sneakers" | Invincibility[21] | 1-Up[22] | Robotnik[22] | "S" |
Japanese name | Big 10 Ring (ビッグ10リング)[23] | Thunder Barrier (サンダーバリア)[23] | Flame Barrier (フレイムバリア)[23] | Aqua Barrier (アクアバリア)[23] | High Speed (ハイスピード)[23] | Muteki (無敵)[23] | 1UP[23] | N/A |
Notes
Sonic the Hedgehog Triple Trouble
Sprite | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
English name | Super Ring[24] | Power Sneakers[24] | Invincibility[24] | 1-UP[24] | Pogo Spring[25] | Rocket Shoes[25] | Propeller Shoes[25] | Jet Board[25] | Marker[26] | Chaos Emerald[24] | Time Bonus[26] | Hyper Heli-Tails[26] |
Japanese name | 10 Ring (10リング)[27] | High Speed Shoes (ハイスピードシューズ)[28] | Muteki (無敵)[27] | 1UP[27] | Hopping (ホッピング)[29] | Rocket Shoes (ロケットシューズ)[28] | Screw Shoes (スクリューシューズ)[28] | Snowboard (スノーボード)[29] | Marker (マーカー)[27] | Warp Gate (ワープゲート)[27] | Time (タイム)[27] | High Speed Heli-Tail (ハイスピードヘリテイル) [28] |
Sonic Drift
Sonic Drift 2
Chaotix
Sprite | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
English name | Super Ring[30] | Shield[30] | Power Sneakers[30] | Invincible[30] | Combine Ring[30] | Swap[30] | Change[30] | Grow[30] | Shrink[30] | Stage Select[31][l 1] | Combi Catcher[32][l 1] | [l 2] | [l 2] |
Japanese name | Ring 10 (リング10)[33] | Barrier (バリア)[34] | High Speed (ハイスピード)[34] | Muteki (無敵)[34] | Combine Ring (コンバインリング)[33] | Swap (スワップ)[35] | Change (チェンジ)[35] | Big (ビッグ)[34] | Small (スモール)[34] | Slot (スロット)[36] | Combi (コソビ)[36] | N/A | N/A |
Notes
Sonic 3D: Flickies' Island
Sonic 3D has items which can be found in TVs (as well as other places)[37].
Sprite | |||||||
---|---|---|---|---|---|---|---|
English name | Rings[37] | Blue Shield[37] | Gold Shield[37] | Red Shield[37] | "Power Sneakers" | "Invincible" | Extra Life[37] |
Japanese name | Ring 10 Ko (リング10コ)[38] | Blue Barrier (ブルーバリア)[38] | Gold Barrier (ゴールドバリア)[38] | Red Barrier (レッドバリア)[38] | High Speed (ハイスピード)[38] | Muteki (無敵)[38] | Sonic 1UP (ソニック1UP)[38] |
Sonic Blast
Sonic Blast features items in TVs[39] just like other games in the series. Note that in this game, the Sonic and Knuckles 1UP items are considered separate items and will only grant an extra life to the corresponding character when broken.
Sprite | |||||||||
---|---|---|---|---|---|---|---|---|---|
English name | "Super Ring" | Shield[39] | Shoe[39] | "Invincibility" | Sonic icon[40] | Knuckles icon[40] | "Robotnik" | "Marker" | "?" |
Japanese name | 10 Ring (10リング)[41] | Barrier (バリア)[41] | Speed Boots (スピードブーツ)[41] | Muteki (ムテキ)[41] | Sonic 1up (ソニック1up)[41] | Knuckles 1up (ナックルズ1up)[41] | Eggman (エッグマン)[41] | Marker (マーカー)[41] | ???[41] |
Sonic Adventure
Sonic Adventure radically changed the design of its Item Boxes[42] in order to better suit its 3D world. Rather than resembling computer screens, they are clear tubes with a rotating symbol inside. This makes them visible from more angles, and would be a design shared with future 3D titles.
Render | |||||||||
---|---|---|---|---|---|---|---|---|---|
English name | 5 Rings[42] | 10 Rings[42] | Random Rings[42] | Shield[42] | Magnetic Shield[42] | High-Speed Shoes[42] | Invincibility[42] | Extra Life[42] | "Explosion" |
Japanese name | 5 Ring (5リング)[43] | 10 Ring (10リング)[43] | Random Ring (ランダムリング)[43] | Barrier (バリア)[43] | Jiryoku Barrier (磁力バリア)[43] | High Speed (ハイスピード)[43] | Muteki (無敵)[43] | 1UP[43] | Explosion (エクスプロージョン)[44] |
Sonic the Hedgehog Pocket Adventure
Sprite | |||||
---|---|---|---|---|---|
English name | Super Rings[45] | Shield[45] | Power-Sneaker[45] | Invincible Protect[45] | 1UP[45] |
Japanese name | Big 10 Ring (ビッグ10リング)[46] | Barrier (バリア)[46] | High Speed (ハイスピード)[46] | Muteki (無敵)[46] | 1UP[46] |
Sonic Adventure 2
Render | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
English name | 5 Rings[47] | 10 Rings[47] | 20 Rings[47] | Shield[47] | Magnetic Shield[47] | High-Speed Shoes[47] | Invincibility[47] | Extra Life[47] | Health[47] | Bomb[47] | "Blank" |
Japanese name | 5 Ring (5リング)[48] | 10 Ring (10リング)[48] | 20 Ring (20リング)[48] | Barrier (バリア)[48] | Jiryoku Barrier (磁力バリア)[48] | High Speed (ハイスピード)[48] | Muteki (無敵)[48] | 1UP[48] | Life (ライフ)[48] | Explosion (エクスプロージョン)[48] | N/A |
Sonic Advance
Sonic Advance has boxes with items in them[49]. Rather than be contained inside monitors like in the classic games, they are contained in capsules similar to Sonic Adventure's, though they are hexagonal in shape. In a VS Race, the Boxes rotate between items at a steady pace, while in Chao Hunt, monitors containing set items appear throughout the level, disappearing if nobody breaks them after enough time has passed.
Sprite | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
English name | 5 Rings[49] | 10 Rings[49] | ? Rings[49] | Barrier[49] | Magnetic Barrier[49] | Speed Boots[49] | Invincible[49] | Extra Try[49] | "Slow"[r 1] | "Confusion"[r 2] | "Attract"[r 1] | "Blind"[r 3] | "Transparent"[r 3] |
Japanese name | 5 Ring (5リング)[50] | 10 Ring (10リング)[50] | Random Ring (ランダムリング)[[50] | Barrier (バリア)[51] | Jiryoku Barrier (磁力バリア)[51] | High Speed (ハイスピード)[50] | Muteki (無敵)[50] | 1up[51] | Brake (ブレーキ)[52] | Konran (混乱)[52] | Warp (ワープ)[52] | Blind (ブラインド)[52] | Toumei (透明)[52] |
Notes
Sonic Advance 2
Sonic Advance 2 redesigns the boxes to be rounder in shape to reflect the style in Sonic Adventure more closely. In this game, they can be broken by simply running into them.
Sprite | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
English name | 5 Ring Bonus[53] | 10 Ring Bonus[53] | Random Ring Bonus[53] | Shield[53] | Ring Magnet[53] | Maximum Speed[53] | Invincibility[53] | 1-Up[53] | "Slow"[s 1] | "Confusion"[s 1] | "Attract"[s 1] | "Attack"[s 1] | "Mosaic"[s 2] |
Japanese name | 5 Ring Bonus (5リングボーナス)[54] | 10 Ring Bonus (10リングボーナス)[54] | Random Ring Bonus (ランダムリングボーナス)[54] | Barrier (バリア)[55] | Jiryoku Barrier (磁力バリア)[55] | Max Speed (MAXスピード)[54] | Muteki (無敵)[55] | 1UP[55] |
Notes
Sonic Advance 3
Sonic Advance 3 retains the same Box[56] design and item contents as the previous game. It should be noted that in Multi-Pak VS play, Box contents rotate between select items at a steady pace, sometimes becoming red and black Boxes with greyed-out upside down contents. Breaking a red and black Box causes a negative effect to happen, such as the opponent(s) getting a boost or the player(s) being on the receiving end of a "power-down" meant to hinder opponents.
Sprite | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
English name | 5 Ring Bonus[56] | 10 Ring Bonus[56] | Random Ring Bonus[56] | Shield[56] | Ring Magnet[56] | Maximum Speed[56] | Invincibility[56] | 1-Up[56] | "Slow"[t 1] | "Confusion"[t 1] | "Swap"[t 1] | "Minus Ring"[t 1] | "Transparent"[t 2] | "Mosaic"[t 2] |
Japanese name | 5 Ring Bonus (5リングボーナス)[57] | 10 Ring Bonus (10リングボーナス)[57] | Random Ring Bonus (ランダムリングボーナス)[57] | Barrier (バリア)[57] | Jiryoku Barrier (磁力バリア)[57] | Max Speed (MAXスピード)[57] | Muteki (無敵)[57] | 1UP[57] | Slow (スロー)[58] | Konran (混乱)[58] | Irekae (入れ替え)[58] | Minus Ring (マイナスリング)[58] | Toumei (透明)[58] | Mosaic (モザイク)[58] |
Notes
Sonic Heroes
Render | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
English name | 5 Rings[59] | 10 Rings[59] | 20 Rings[59] | Barrier[59] | High Speed[59] | Invincible[59] | 1 UP[59] | Power Core[59] | Team Blast Ring[59] | Fly Change[59] |
Japanese name |
Shadow the Hedgehog
Render | |||||||||
---|---|---|---|---|---|---|---|---|---|
English name | 5 Rings[60] | 10 Rings[60] | 20 Rings[60] | Barrier[60] | Magnetic Barrier[60] | Heat Barrier[60] | Invincible[60] | 1-Up[60] | Damage Recover[60] |
Japanese name | Barrier (バリア)[61] | Magnet Barrier (マグネツバリア)[61] | Heat Barrier (ヒートバリア)[61] | Muteki (無敵)[62] | 1UP[61] | Damage Kaifuku (ダメージ回復)[62] |
Sonic Rush
Sprite | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
English name | 5 Ring Bonus[63] | Random Ring Bonus[63] | Barrier[63] | Magnetic Barrier[63] | Invincible[63] | 1 UP[63] | Tension Bonus[63] | Max Tension Bonus[63] | Max Tension Bonus[64][w 1] | Slow[64][w 1] | Confusion[64][w 1] | Attract[64][w 1] |
Japanese name | 5 Ring Bonus (5リングボーナス)[65] | Random Ring Bonus (ランダムリングボーナス)[65] | Barrier (バリア)[65] | Jiryoku Barrier (磁力バリア)[65] | Muteki (無敵)[65] | 1UP[65] | Tension Bonus (テンションボーナス)[65] | Max Tension Bonus (MAXテンションボーナス)[65] | [66] | Slow (スロー)[66] | [66] | [66] |
Notes
Sonic Riders
Render | ||||||||
---|---|---|---|---|---|---|---|---|
English name | Rings[67] | Air[67] | Magnetic Barrier[67] | High Speed[67] | Speed Down[67] | Invincible Barrier[67] | Explosion[67] | Question Item[67] |
Japanese name | Ring (リング)[68] | Air (エア)[68] | Jiryoku Barrier (磁力バリア)[69] | High Speed (ハイスピード)[68] | Speed Down (スピードダウン)[69] | Muteki (無敵)[68] | Explosion (エクスプロージョン)[68] | Question (クエスチョン)[69] |
Sonic the Hedgehog (2006)
Render | ||||||||
---|---|---|---|---|---|---|---|---|
English name | 5 Rings[70] | 10 Rings[70] | 20 Rings[70] | Shield[70][y 1] | High Speed[70] | Invincible[70] | 1-Up[70] | Gauge Up[70] |
Japanese name | 5 Ring (5リング)[71] | 10 Ring (10リング)[71] | 20 Ring (20リング)[71] | N/A | High Speed (ハイスピード)[71] | Muteki (無敵)[71] | 1UP[71] | Gauge Up (ゲージUP)[71] |
Notes
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 File:Sonic1 MD US manual.pdf, page 8
- ↑ 2.0 2.1 2.2 2.3 2.4 File:Sonic1 MD JP manual.pdf, page 21
- ↑ 3.0 3.1 3.2 3.3 3.4 File:Sonic1 GG US manual.pdf, page 9
- ↑ File:Sonic1 GG US manual.pdf, page 8
- ↑ File:Sonic1 GG US manual.pdf, page 11
- ↑ 6.0 6.1 6.2 File:Sonic 1 GG JP Manual.pdf, page 12
- ↑ 7.0 7.1 7.2 File:Sonic 1 GG JP Manual.pdf, page 13
- ↑ File:Sonic 1 GG JP Manual.pdf, page 16
- ↑ 9.0 9.1 9.2 File:Sonic2 GG US manual.pdf, page 8
- ↑ File:Sonic2 GG US manual.pdf, page 9
- ↑ File:Sonic 2 GG JP Manual.pdf, page 14
- ↑ 12.0 12.1 File:Sonic 2 GG JP Manual.pdf, page 15
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 File:Sonic2 MD US manual.pdf, page 12
- ↑ File:Sonic2 MD US manual.pdf, page 22
- ↑ 15.0 15.1 15.2 15.3 15.4 File:Sonic2 MD JP manual.pdf, page 22
- ↑ 16.0 16.1 File:Sonic2 MD JP manual.pdf, page 28
- ↑ 17.0 17.1 17.2 17.3 17.4 File:SonicCD MCD US manual.pdf, page 12
- ↑ 18.0 18.1 18.2 18.3 18.4 File:SonicCD MCD JP manual.pdf, page 19
- ↑ 19.0 19.1 19.2 19.3 File:SonicChaos GG US manual.pdf, page 10
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5 File:Sonic Chaos Game Gear JP Manual.pdf, page 17
- ↑ 21.0 21.1 21.2 21.3 21.4 File:Sonic3 MD US manual.pdf, page 14
- ↑ 22.0 22.1 22.2 File:Sonic3 MD US manual.pdf, page 15
- ↑ 23.0 23.1 23.2 23.3 23.4 23.5 23.6 File:Sonic3 MD JP manual.pdf, page 18
- ↑ 24.0 24.1 24.2 24.3 24.4 File:SonicTripleTrouble GG US manual.pdf, page 10
- ↑ 25.0 25.1 25.2 25.3 File:SonicTripleTrouble GG US manual.pdf, page 12
- ↑ 26.0 26.1 26.2 File:SonicTripleTrouble GG US manual.pdf, page 11
- ↑ 27.0 27.1 27.2 27.3 27.4 27.5 File:SonicTripleTrouble GG JP manual.pdf, page 19
- ↑ 28.0 28.1 28.2 28.3 File:SonicTripleTrouble GG JP manual.pdf, page 13
- ↑ 29.0 29.1 File:SonicTripleTrouble GG JP manual.pdf, page 12
- ↑ 30.0 30.1 30.2 30.3 30.4 30.5 30.6 30.7 30.8 File:Chaotix 32X US manual.pdf, page 20
- ↑ File:Chaotix 32X US manual.pdf, page 21
- ↑ File:Chaotix 32X US manual.pdf, page 22
- ↑ 33.0 33.1 File:Chaotix 32X JP manual.pdf, page 29
- ↑ 34.0 34.1 34.2 34.3 34.4 File:Chaotix 32X JP manual.pdf, page 30
- ↑ 35.0 35.1 File:Chaotix 32X JP manual.pdf, page 31
- ↑ 36.0 36.1 File:Chaotix 32X JP manual.pdf, page 34
- ↑ 37.0 37.1 37.2 37.3 37.4 37.5 File:Sonic3D MD US manual.pdf, page 7
- ↑ 38.0 38.1 38.2 38.3 38.4 38.5 38.6 File:Sonic3D Sat JP manual.pdf, page 16
- ↑ 39.0 39.1 39.2 File:Sonic Blast GG US Manual.pdf, page 8
- ↑ 40.0 40.1 File:Sonic Blast GG US Manual.pdf, page 9
- ↑ 41.0 41.1 41.2 41.3 41.4 41.5 41.6 41.7 41.8 File:SonicBlast GG JP manual.pdf, page 16
- ↑ 42.0 42.1 42.2 42.3 42.4 42.5 42.6 42.7 42.8 File:SonicAdventure DC US manual.pdf, page 13
- ↑ 43.0 43.1 43.2 43.3 43.4 43.5 43.6 43.7 File:SonicAdventure DC JP manual.pdf, page 12
- ↑ 45.0 45.1 45.2 45.3 45.4 File:SPA NGPC US manual.pdf, page 12
- ↑ 46.0 46.1 46.2 46.3 46.4 File:SPA_NGPC_JP_manual.pdf, page 10
- ↑ 47.0 47.1 47.2 47.3 47.4 47.5 47.6 47.7 47.8 47.9 File:SonicAdventure2 DC US manual.pdf, page 21
- ↑ 48.0 48.1 48.2 48.3 48.4 48.5 48.6 48.7 48.8 48.9 File:SonicAdventure2 DC JP manual.pdf, page 26
- ↑ 49.0 49.1 49.2 49.3 49.4 49.5 49.6 49.7 49.8 File:SonicAdvance GBA US manual.pdf, page 22
- ↑ 50.0 50.1 50.2 50.3 50.4 File:SonicAdvance GBA JP manual.pdf, page 30
- ↑ 51.0 51.1 51.2 File:SonicAdvance GBA JP manual.pdf, page 31
- ↑ 52.0 52.1 52.2 52.3 52.4 File:SonicAdvanceVictoryPerfect JP guide.pdf, page 94
- ↑ 53.0 53.1 53.2 53.3 53.4 53.5 53.6 53.7 File:SonicAdvance2 GBA US manual.pdf, page 24
- ↑ 54.0 54.1 54.2 54.3 File:SonicAdvance2 GBA JP manual.pdf, page 33
- ↑ 55.0 55.1 55.2 55.3 File:SonicAdvance2 GBA JP manual.pdf, page 32
- ↑ 56.0 56.1 56.2 56.3 56.4 56.5 56.6 56.7 56.8 File:SonicAdvance3 GBA US manual.pdf, page 24
- ↑ 57.0 57.1 57.2 57.3 57.4 57.5 57.6 57.7 File:SonicAdvance3 WiiUVC manual.pdf, page 22
- ↑ 58.0 58.1 58.2 58.3 58.4 58.5 File:SonicAdvance3 WiiUVC manual.pdf, page 29
- ↑ 59.0 59.1 59.2 59.3 59.4 59.5 59.6 59.7 59.8 59.9 File:SonicHeroes GC US manual.pdf, page 28
- ↑ 60.0 60.1 60.2 60.3 60.4 60.5 60.6 60.7 60.8 File:Shadow GC US manual.pdf, page 23
- ↑ 61.0 61.1 61.2 61.3 File:Shadow The Hedgehog GC JP Manual.pdf, page 34
- ↑ 62.0 62.1 File:Shadow The Hedgehog GC JP Manual.pdf, page 35
- ↑ 63.0 63.1 63.2 63.3 63.4 63.5 63.6 63.7 File:SonicRush DS US manual.pdf, page 20
- ↑ 64.0 64.1 64.2 64.3 File:SonicRush DS US manual.pdf, page 32
- ↑ 65.0 65.1 65.2 65.3 65.4 65.5 65.6 65.7 File:SonicRush DS JP manual.pdf, page 29
- ↑ 66.0 66.1 66.2 66.3 File:SonicRush DS JP manual.pdf, page 40
- ↑ 67.0 67.1 67.2 67.3 67.4 67.5 67.6 67.7 File:SonicRiders GC US manual.pdf, page 24
- ↑ 68.0 68.1 68.2 68.3 68.4 File:Sonic Riders GC JP Manual.pdf, page 24
- ↑ 69.0 69.1 69.2 File:Sonic Riders GC JP Manual.pdf, page 25
- ↑ 70.0 70.1 70.2 70.3 70.4 70.5 70.6 70.7 File:Sonic06 360 US manual.pdf, page 13
- ↑ 71.0 71.1 71.2 71.3 71.4 71.5 71.6 File:Sonic06 ps3 jp manual.pdf, page 16