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Dr. Robotnik's Mean Bean Machine/Comparisons

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Puyo Puyo conversion

As this game is a rebranding of Puyo Puyo, a wide number of changes were made to the game.

General comparisons

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

A different Sega logo animation is displayed at the start.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

The title screen and all of its respective animations are changed. The original Puyo Puyo shows Arle getting hit on the head by a green Puyo, while Dr. Robotnik's Mean Bean Machine flashes Dr. Robotnik's face to the sound of lightning, then has a machine appear to display the rest of the title.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

An introductory sequence has been added, which is displayed when the player waits long enough on the title screen.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

The high score screen was given different visuals. The high scores also slide in from the right instead of from the left.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

The background for the main menu was changed from a forest to mountains.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

Puyo Puyo's Scenario Mode gives the player their choice of difficulty by starting on different stages, or play a three-stage "Lesson" mode. Dr. Robotnik's Mean Bean Machine removes this choice and the Lession mode, but adds in a password system to compensate.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

The stage progression screen had its visuals changed from a brick layout to stones, and the opponent mugshots were spaced further apart from each other. The font colour was also changed to white.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

Introduction sequences in Puyo Puyo feature Arle getting into a conversation with each opponent she faces. As there is no character to serve as a protagonist for Mean Bean Machine, the characters talk to the player directly.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

Throughout Scenario Mode, Puyo Puyo labels the players after the characters (e.g. the human player is referred to as "ARLE", and the computer player is a 4-letter abbreviation of the opponent's name). Mean Bean Machine instead uses the labels "1P" for the player and "DR R" for all opponents.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

Unique background and border tilesets are used for the later stages as well as the 1P VS 2P and Exercise modes in Puyo Puyo. Mean Bean Machine, however, uses the underground tileset universally.

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Puyo Puyo
DRMBM MD 2PVSStart.png
Dr. Robotnik's Mean Bean Machine

Difficulty levels in the 1P VS 2P and Exercise modes are represented by curry dishes in Puyo Puyo. Mean Bean Machine replaces them with heads of the first five opponents of Scenario Mode. The heads also do not move.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine
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Adventures of Sonic the Hedgehog (pilot)

The Game Over screen was completely redrawn, replicating a scene from the pilot episode of Adventures of Sonic the Hedgehog.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

The font used for the options screen was changed.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

The method for accessing the sound test was changed, requiring the game to be running on a Japanese system (which requires circumventing region lockout). Arle and Satan were removed from the sound test screen, and music track names have been removed.

Audio comparisons

Music

A lot of the music in Dr. Robotnik's Mean Bean Machine was reused, albeit remixed and/or resynthed by sound engineer Masanori Hikichi, from Masanobu Tsukamoto's (and possibly, though not likely, Einosuke Nagao's) songs from the original Puyo Puyo score, with most of the songs serving different purposes. "Sunset of Puyo Puyo" remains identical in composition and purpose.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

"Theme of Puyo Puyo", the theme for stages 1-8, was rearranged and repurposed for the casting call at the end of the game. The original arrangement still exists in-game and can be heard in the sound test.[1]

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

"Memories of Puyo Puyo", which played during introduction sequences, had its entire third section removed, and was repurposed for the password entry screen.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

"Brave of Puyo Puyo" received a shorter arrangement, and went from being the intro for stages 9-12 to the intro for the final stage. The original arrangement also exists in-game.[1]

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

"Sticker of Puyo Puyo" remained the same in arrangement, albeit with a slightly modified bassline. It was repurposed from being the stage 9-12 theme to the Exercise Mode theme.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

Another arrangement of "Sticker of Puyo Puyo" was also made for the Game Over screen, replacing its respective song.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

"Final of Puyo Puyo", the final stage theme, had its intro and some of the notes removed, and became the 2P VS theme.

Sound effects

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

Arle's shout for making a chain was changed to a generic "Yippee!" voice clip. The voice clip also plays multiple times at increasingly higher pitches for each step of a chain.

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Puyo Puyo
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Dr. Robotnik's Mean Bean Machine

Likewise, her shout for when an opponent makes a chain was changed to a generic "Yeehaa!" clip.

Localisation comparisons

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NTSC-U
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PAL
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NTSC-J (Korea)

The Korean version of Dr. Robotnik's Mean Bean Machine displays the region lockout message in all capitals, corrects the "onry" typo to "only", and adds a plural to "system".

References


Dr. Robotnik's Mean Bean Machine (16-bit)
Mean Bean title.png

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