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Difference between revisions of "Spiketower"

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m (Text replacement - " {{ChaotixOmni|2}}" to " ==References== <references /> {{ChaotixOmni|2}}")
m (Text replacement - "{{Enemy1 \| image = (.*)\.png \| imagewidth = .* \| name = .* \| game = .* \| level = .* \| class = .* \| powered = .* }}" to "{{EnemyBob | image=$1.png | spritescale=3 | game=Chaotix | hits=1 }}")
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{{Enemy1
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{{EnemyBob
| image = Zakku-spr.png
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| image=Zakku-spr.png
| imagewidth = 60
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| spritescale=3
| name = Zakku
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| game=Chaotix
| game = ''[[Chaotix]]''
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| hits=1
| level = [[Botanic Base]]<br>(Act 5 only)
 
| class = [[Dr. Eggman|Eggman]] [[Eggman's robots|robot]]: [[Badnik]]
 
| powered = Depleted [[ring]]s
 
 
}}
 
}}
 
'''Zakku''' is a [[badnik]] deployed in [[Newtrogic High Zone]]'s [[Botanic Base]]. The nasty-looking spike on its head isn't only used for defence; Zakku can fire it straight upwards like a grappling hook, wedging the projectile in the ceiling and winching itself upwards on a wire, swinging back and forth like a pendulum to hit the [[Chaotix (characters)|Chaotix]]. Despite this rather novel adaptation, the [[badnik]] isn't all that dangerous as its swing radius is rather limited. Simply destroy it on the ground or when winched up by a [[spin jump]].
 
'''Zakku''' is a [[badnik]] deployed in [[Newtrogic High Zone]]'s [[Botanic Base]]. The nasty-looking spike on its head isn't only used for defence; Zakku can fire it straight upwards like a grappling hook, wedging the projectile in the ceiling and winching itself upwards on a wire, swinging back and forth like a pendulum to hit the [[Chaotix (characters)|Chaotix]]. Despite this rather novel adaptation, the [[badnik]] isn't all that dangerous as its swing radius is rather limited. Simply destroy it on the ground or when winched up by a [[spin jump]].

Revision as of 14:18, 22 May 2019

Zakku-spr.png
Spiketower
Game: Chaotix
Hits to defeat: 1

Zakku is a badnik deployed in Newtrogic High Zone's Botanic Base. The nasty-looking spike on its head isn't only used for defence; Zakku can fire it straight upwards like a grappling hook, wedging the projectile in the ceiling and winching itself upwards on a wire, swinging back and forth like a pendulum to hit the Chaotix. Despite this rather novel adaptation, the badnik isn't all that dangerous as its swing radius is rather limited. Simply destroy it on the ground or when winched up by a spin jump.

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