Difference between revisions of "ZERO"
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'''ZERO''', known very occasionally as '''E-100 Alpha'''{{ref|1=http://web.archive.org/web/20030226143545/sonic.dricas.ne.jp/sonicadv/kouryaku/boss/amy_zero_1.html}}, is a villainous [[Eggman robot]] which debuted in ''[[Sonic Adventure]]''. Possibly some sort of prototype for the [[E-100 Series]], ZERO is a large green and black robot with red eyes that vaguely resembles a trash can with arms. | '''ZERO''', known very occasionally as '''E-100 Alpha'''{{ref|1=http://web.archive.org/web/20030226143545/sonic.dricas.ne.jp/sonicadv/kouryaku/boss/amy_zero_1.html}}, is a villainous [[Eggman robot]] which debuted in ''[[Sonic Adventure]]''. Possibly some sort of prototype for the [[E-100 Series]], ZERO is a large green and black robot with red eyes that vaguely resembles a trash can with arms. | ||
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+ | [[File:Misc Boss Zero.png|thumb|right|200px|ZERO as it appears in ''Sonic Adventure''.]] | ||
In ''Sonic Adventure'', ZERO functions as the principal foil in [[Amy Rose]]'s story. The robot spends the game chasing a blue bird named [[Birdie]] (known as Lily in ''[[Sonic X]]'') who had taken refuge with the pink hedgehog. ZERO chases Amy around [[Station Square]], finally catching up in [[Twinkle Park]]. After being imprisoned in the [[Egg Carrier (Sonic Adventure)|Egg Carrier]], Amy escapes with help from [[E-102 Gamma]] and wanders into the [[Hot Shelter]], where ZERO found her and started chasing her again. The robot functions not just as a plot device, but also as a persistent threat within [[Action Stage]]s themselves, following Amy around each of her levels, and more often than not is Amy required to avoid it by using stealth or simply running away. She can attack ZERO to push it back, but hitting it too many times will make it enter an "overdrive" mode which makes Amy's attacks ineffective. | In ''Sonic Adventure'', ZERO functions as the principal foil in [[Amy Rose]]'s story. The robot spends the game chasing a blue bird named [[Birdie]] (known as Lily in ''[[Sonic X]]'') who had taken refuge with the pink hedgehog. ZERO chases Amy around [[Station Square]], finally catching up in [[Twinkle Park]]. After being imprisoned in the [[Egg Carrier (Sonic Adventure)|Egg Carrier]], Amy escapes with help from [[E-102 Gamma]] and wanders into the [[Hot Shelter]], where ZERO found her and started chasing her again. The robot functions not just as a plot device, but also as a persistent threat within [[Action Stage]]s themselves, following Amy around each of her levels, and more often than not is Amy required to avoid it by using stealth or simply running away. She can attack ZERO to push it back, but hitting it too many times will make it enter an "overdrive" mode which makes Amy's attacks ineffective. | ||
ZERO is unequivocally destroyed by Amy in the boss battle at the end of her story. Despite this, and perhaps as testament to the crazed, psychedelic rules that hold sway in the [[Special Zone]], the robot reappears in ''[[Sonic Advance 2]]'' as the guardian of [[Special Stage (Sonic Advance 2)|that game's Special Stages]]. Here, ZERO is known simply as '''"Dr. Eggman's Guard Robot"'''.{{fileref|SonicAdvance2 GBA US manual.pdf|page=23}} | ZERO is unequivocally destroyed by Amy in the boss battle at the end of her story. Despite this, and perhaps as testament to the crazed, psychedelic rules that hold sway in the [[Special Zone]], the robot reappears in ''[[Sonic Advance 2]]'' as the guardian of [[Special Stage (Sonic Advance 2)|that game's Special Stages]]. Here, ZERO is known simply as '''"Dr. Eggman's Guard Robot"'''.{{fileref|SonicAdvance2 GBA US manual.pdf|page=23}} | ||
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==Boss Fight - "ZERO"== | ==Boss Fight - "ZERO"== | ||
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==Connection to the E-100 Series== | ==Connection to the E-100 Series== | ||
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During the opening cutscene of Gamma's story, Eggman calls him "the second of my E-100 robots". Since [[Beta]] is the other one, this implies that Eggman does not consider ZERO to be a true E-100 model. Additionally, unlike the other E-100 Series robots, there is no [[animal]] [[organic battery]] inside ZERO when he explodes after the boss. | During the opening cutscene of Gamma's story, Eggman calls him "the second of my E-100 robots". Since [[Beta]] is the other one, this implies that Eggman does not consider ZERO to be a true E-100 model. Additionally, unlike the other E-100 Series robots, there is no [[animal]] [[organic battery]] inside ZERO when he explodes after the boss. | ||
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==References== | ==References== | ||
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{{E100Series}} | {{E100Series}} | ||
{{Characters}} | {{Characters}} | ||
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Revision as of 04:30, 16 October 2019
ZERO |
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First seen: [[Sonic Adventure]] (1999) |
Species: Eggman robot (E-100 Series) |
Gender: N/A |
ZERO, known very occasionally as E-100 Alpha[1], is a villainous Eggman robot which debuted in Sonic Adventure. Possibly some sort of prototype for the E-100 Series, ZERO is a large green and black robot with red eyes that vaguely resembles a trash can with arms.
History
In Sonic Adventure, ZERO functions as the principal foil in Amy Rose's story. The robot spends the game chasing a blue bird named Birdie (known as Lily in Sonic X) who had taken refuge with the pink hedgehog. ZERO chases Amy around Station Square, finally catching up in Twinkle Park. After being imprisoned in the Egg Carrier, Amy escapes with help from E-102 Gamma and wanders into the Hot Shelter, where ZERO found her and started chasing her again. The robot functions not just as a plot device, but also as a persistent threat within Action Stages themselves, following Amy around each of her levels, and more often than not is Amy required to avoid it by using stealth or simply running away. She can attack ZERO to push it back, but hitting it too many times will make it enter an "overdrive" mode which makes Amy's attacks ineffective.
ZERO is unequivocally destroyed by Amy in the boss battle at the end of her story. Despite this, and perhaps as testament to the crazed, psychedelic rules that hold sway in the Special Zone, the robot reappears in Sonic Advance 2 as the guardian of that game's Special Stages. Here, ZERO is known simply as "Dr. Eggman's Guard Robot".[2]
Boss Fight - "ZERO"
Main article: ZERO (boss) |
Connection to the E-100 Series
ZERO is never referred to as an E-100 Series robot, or as "Alpha", in Sonic Adventure or its associated strategy guides. However, the name "E-100 Alpha" is canonical, appearing in Amy's section on the Japanese-language Sonic Adventure Dreamcast homepage. The name Alpha also appears on the less-defunct Japanese Sonic Channel page for Gamma.[3]
During the opening cutscene of Gamma's story, Eggman calls him "the second of my E-100 robots". Since Beta is the other one, this implies that Eggman does not consider ZERO to be a true E-100 model. Additionally, unlike the other E-100 Series robots, there is no animal organic battery inside ZERO when he explodes after the boss.
References
- ↑ htt (Wayback Machine: 2003-02-26 14:35)
- ↑ File:SonicAdvance2 GBA US manual.pdf, page 23
- ↑ http://sonic.sega.jp/SonicChannel/character/gamma.html
Dr. Eggman's E-100 Series of Robots |
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E-100 Alpha | E-101 Beta (Mk II) | E-102 Gamma | E-103 Delta | E-104 Epsilon | E-105 Zeta | E-121 Phi | E-123 Omega | Egg Keeper |