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[[File:Colorspromo.png|right|thumb|200px|Sonic with Wisps in promotional artwork for ''[[Sonic Colours]]''.]]
 
[[File:Colorspromo.png|right|thumb|200px|Sonic with Wisps in promotional artwork for ''[[Sonic Colours]]''.]]
 
+
:''Not to be confused with the [[Badnik]] known as [[Whisp]].''
'''Wisps''' are extraterrestrial creatures introduced in ''[[Sonic Colours]]''. [[Dr. Eggman]] captures the Wisps to power his [[Amazing Interstellar Amusement Park|interstellar theme park]], and Sonic is tasked with rescuing the diminutive aliens from the mad scientist's clutches. There are eight Wisp types available in the Wii version and six Wisps types available in the [[Sonic Colours (DS)|DS Version]] of the game. As the player progresses, more Wisps are unlocked, which will then appear in both later and earlier stages.
+
'''Wisps''' are extraterrestrial creatures introduced in ''[[Sonic Colours]]''. [[Dr. Eggman]] captures the Wisps to power his [[Amazing Interstellar Amusement Park|interstellar theme park]], and Sonic is tasked with rescuing the diminutive aliens from the mad scientist's clutches. There are eight Wisp types available in the Wii version and six Wisps types available in the [[Sonic Colours (Nintendo DS)|DS Version]] of the game. As the player progresses, more Wisps are unlocked, which will then appear in both later and earlier stages.
  
 
They return once again in both versions of ''[[Sonic Lost World]]'' with 6 new Wisps: Crimson (Eagle), Magenta (Rhythm), Indigo (Asteroid), Black (Bomb), Ivory (Lightning), and Gray (Quake).
 
They return once again in both versions of ''[[Sonic Lost World]]'' with 6 new Wisps: Crimson (Eagle), Magenta (Rhythm), Indigo (Asteroid), Black (Bomb), Ivory (Lightning), and Gray (Quake).
  
In ''[[Sonic Forces]]'', Wisps are utilized by special weapons known as [[Wispons]] which are wielded by [[Avatar|Avatars]], featuring a basic attack and a special ability that can be used when the appropriate Wisp is collected.
+
In ''[[Sonic Forces]]'', Wisps are utilized by special weapons known as [[Wispon]]s which are wielded by [[Avatar|Avatars]], featuring a basic attack and a special ability that can be used when the appropriate Wisp is collected.
  
 
==Color Power==
 
==Color Power==
The small, colour-coded, floating alien creatures each contain a different '''Color Power''' that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. Upon activating a Wisp's color power, the gauge will begin to deplete until the current power is entirely used up.
+
The small, colour-coded, floating alien creatures each contain a different '''Color Power''' that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. Upon activating a Wisp's Color Power, the gauge will begin to deplete until the current power is entirely used up.
  
 
{{clear}}
 
{{clear}}
 
+
{| class="prettytable"  
{| class="wikitable" style="text-align:center;"  
 
 
|-
 
|-
! style="text-align:center;" colspan="1"|'''Colour'''
+
!'''Colour'''
! style="text-align:center;" colspan="1"|'''Image'''
+
!'''Image'''
! style="text-align:center;" colspan="1"|'''Colour Power'''
+
!'''Colour Power'''
! style="text-align:center;" colspan="1"|'''Info'''
+
!'''Info'''
! style="text-align:center;" colspan="1"|'''Game'''
+
!'''Game'''
 
|-
 
|-
 
|White
 
|White
 
|[[File:Colours BsicPose Wisps.png|40px]]
 
|[[File:Colours BsicPose Wisps.png|40px]]
|[[Sonic Boost]]
+
|[[Sonic Boost|Boost]]
|Power first introduced in ''[[Sonic Unleashed]]'' (3D) or ''[[Sonic Rush]]'' (2D). Can be used along side other Colour Powers. Gives Sonic an instant (but limited) burst of speed and will automatically attract any nearby [[rings]].
+
|Power first introduced in ''[[Sonic Unleashed]]'' (3D) or ''[[Sonic Rush]]'' (2D). Can be used along side other Colour Powers. Gives Sonic an instant (but limited) burst of speed and will automatically attract any nearby [[Ring]]s.
 
|
 
|
*''[[Sonic Colors]]'' (Both)
+
*''[[Sonic Colours]]'' (Both)
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Cyan
 
|Cyan
 
|[[File:Colours BsicPose WispLaser.png|40px]]
 
|[[File:Colours BsicPose WispLaser.png|40px]]
 
|Laser
 
|Laser
|Allows Sonic to ricochet off of walls and mirrors and teleport using the corresponding antennas that appear in the stage.
+
|Allows Sonic to ricochet off of walls and mirrors and teleport using the corresponding [[Prism]]s and antennas that appear in the stage. In ''Team Sonic Racing'', this Wisp fires a concentrated laser in front of the user's car that can spin out opponents who are zapped for long enough.
 
|
 
|
*''[[Sonic Colors]]'' (Both)
+
*''[[Sonic Colours]]'' (Both)
*''[[Sonic Generations (3DS)|Sonic Generations]]'' (3DS)
+
*''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'' (3DS)
 
*''[[Sonic Lost World]]'' (Both)
 
*''[[Sonic Lost World]]'' (Both)
 
*''[[Sonic Runners]]''
 
*''[[Sonic Runners]]''
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Yellow
 
|Yellow
 
|[[File:YellowWisp.jpg|40px]]
 
|[[File:YellowWisp.jpg|40px]]
 
|Drill
 
|Drill
|Enables the player to dig through certain surfaces that contain hidden underground rooms, paths, and pipes. It can also be used underwater to zoom around like a torpedo.
+
|Enables the player to dig through certain surfaces that contain hidden underground rooms, paths, and pipes. It can also be used underwater to zoom around like a torpedo. In ''Team Sonic Racing'', this Wisp gives the user's car an automated boost and invincibility, spinning out any opponents who get in the way.
 
|
 
|
*''[[Sonic Colors]]'' (Both)
+
*''[[Sonic Colours]]'' (Both)
 
*''[[Sonic Lost World]]'' (Both)
 
*''[[Sonic Lost World]]'' (Both)
 
*''[[Sonic Runners]]''
 
*''[[Sonic Runners]]''
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Orange
 
|Orange
 
|[[File:Wisp Orange.png|40px]]
 
|[[File:Wisp Orange.png|40px]]
 
|Rocket
 
|Rocket
|Sends Sonic blasting off directly upward, allowing him to reach higher areas of the stage. In ''[[Sonic Generations]]'', the ability can be charged by holding {{Y}}/{{PS Triangle}}. In ''[[Sonic Lost World]]'', Sonic has to aim where to go.
+
|Sends Sonic blasting off directly upward, allowing him to reach higher areas of the stage. In ''[[Sonic Generations]]'', the ability can be charged by holding {{Y}}/{{PS Triangle}}. In ''[[Sonic Lost World]]'', Sonic has to aim where to go. In ''Team Sonic Racing'', this Wisp acts as a missile that ricochets off walls, and is fired in a straight line in front of or behind the user.
 
|
 
|
*''[[Sonic Colors]]'' (Both)
+
*''[[Sonic Colours]]'' (Both)
 
*''[[Sonic Generations]]'' (Console/PC)
 
*''[[Sonic Generations]]'' (Console/PC)
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Pink
 
|Pink
 
|[[File:Pink Wisp.png|40px]]
 
|[[File:Pink Wisp.png|40px]]
 
|Spikes
 
|Spikes
|Gives Sonic longer, pointier spikes that allow him to stick to walls and ceilings as well as use the [[Spin Dash]]. He also can break wisp blocks.
+
|Gives Sonic longer, pointier spikes that allow him to stick to walls and ceilings as well as use the [[Spin Dash]]. He also can break wisp blocks. In ''Team Sonic Racing'', this Wisp creates three spike balls around the user that attack opponents who come too close, and is exclusive to Power-type characters.
 
|
 
|
*''[[Sonic Colors]]'' (Wii)
+
*''[[Sonic Colours]]'' (Wii)
 
*''[[Sonic Generations]]'' (Console/PC)
 
*''[[Sonic Generations]]'' (Console/PC)
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Green
 
|Green
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|Turns Sonic into a slow-moving hovercraft, allowing him to fly through the air and find hidden areas. Allows him to use the [[Light Dash|Ring Dash]].
 
|Turns Sonic into a slow-moving hovercraft, allowing him to fly through the air and find hidden areas. Allows him to use the [[Light Dash|Ring Dash]].
 
|
 
|
*''[[Sonic Colors]]'' (Wii)
+
*''[[Sonic Colours]]'' (Wii)
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
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|[[File:SonicColorsbluewisp.jpg|40px]]
 
|[[File:SonicColorsbluewisp.jpg|40px]]
 
|Cube
 
|Cube
|Turns Sonic into a heavy block that slams the ground. It also creates platforms by transforming blue rings into solid blocks, and vice versa. It can also destroy wisp blocks and enemies.
+
|Turns Sonic into a heavy block that slams the ground. It also creates platforms by transforming blue rings into solid blocks, and vice versa. It can also destroy wisp blocks and enemies. In ''Team Sonic Racing'', this Wisp creates cubes that are dropped behind the user or thrown in front to serve as obstacles for opponents.
 
|
 
|
*''[[Sonic Colors]]'' (Wii)
+
*''[[Sonic Colours]]'' (Wii)
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Purple
 
|Purple
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|Turns Sonic into a berserker, chomping anything in his path. He gets bigger the more he eats!
 
|Turns Sonic into a berserker, chomping anything in his path. He gets bigger the more he eats!
 
|
 
|
*''[[Sonic Colors]]'' (Wii)
+
*''[[Sonic Colours]]'' (Wii)
 
|-
 
|-
 
|Red
 
|Red
|[[File:RedWisp.jpg|40px]]
+
|[[File:NintendoE32010OnlinePressKit SonicColours BsicPose WispBurning.png|40px]]
 
|Burst
 
|Burst
|Turns Sonic into a fireball, similar to the [[Fire Shield]] from ''[[Sonic the Hedgehog 3]]''. Unlike the Fire Shield, it can propel Sonic upwards by holding and releasing the Jump button.
+
|Turns Sonic into a fireball, similar to the [[Fire Shield]] from ''[[Sonic the Hedgehog 3]]''. Unlike the Fire Shield, it can propel Sonic upwards by holding and releasing the Jump button. In ''Team Sonic Racing'', this Wisp creates hazardous flame trails behind the user that will spin out opponents who drive into it, and is exclusive to Speed-type characters.
 
|
 
|
*''[[Sonic Colours (DS)|Sonic Colors]]'' (DS)
+
*''[[Sonic Colours (Nintendo DS)|Sonic Colours]]'' (DS)
 
*''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'' (3DS)
 
*''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'' (3DS)
 
*''[[Sonic Lost World]]'' (3DS)
 
*''[[Sonic Lost World]]'' (3DS)
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Violet
 
|Violet
 
|[[File:Wisp Violet.png|40px]]
 
|[[File:Wisp Violet.png|40px]]
 
|Void
 
|Void
|Turns Sonic into a ghost form that can float through walls and suck up [[rings]] and enemies, similar to what a black hole does.
+
|Turns Sonic into a ghost form that can float through walls and suck up [[rings]] and enemies, similar to what a black hole does. In ''Team Sonic Racing'', this Wisp creates a vortex around the user that absorbs [[Ring]]s, [[Item Box]]es and even slows down opponents, and is exclusive to Power-type characters.
 
|
 
|
*''[[Sonic Colours (DS)|Sonic Colors]]'' (DS)
+
*''[[Sonic Colours (Nintendo DS)|Sonic Colours]]'' (DS)
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Indigo
 
|Indigo
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|[[File:Crimson Wisp.png|40px]]
 
|[[File:Crimson Wisp.png|40px]]
 
|Eagle
 
|Eagle
|Turns Sonic into an eagle that can soar through the air for a limited time. Pressing the Jump button makes Sonic dash, but depletes the Color Power faster.
+
|Turns Sonic into an eagle that can soar through the air for a limited time. Pressing the Jump button makes Sonic dash, but depletes the Color Power faster. In ''Team Sonic Racing'', this Wisp homes in on opponents ahead of the user.
 
|
 
|
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Magenta
 
|Magenta
 
|[[File:Magenta Wisp Art.png|40px]]
 
|[[File:Magenta Wisp Art.png|40px]]
 
|Rhythm
 
|Rhythm
|Turns Sonic into a musical note that can jump to floating musical notes in the air to cross large gaps.
+
|Turns Sonic into a musical note that can jump to floating musical notes in the air to cross large gaps. In ''Team Sonic Racing'', this Wisp obscures the view of opponents with loud noise, and can only be acquired by Technique-type characters.
 
|
 
|
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Ivory
 
|Ivory
 
|[[File:Ivory Wisp.png|40px]]
 
|[[File:Ivory Wisp.png|40px]]
 
|Lightning
 
|Lightning
|Turns Sonic into a lightning bolt that can ram into enemies and obstacles very quickly and generate threads of electricity to shock opponents or cling to coils. In Sonic Forces also has the ability of [[Light Dash]], replacing the original function of Hover in the game.
+
|Turns Sonic into a lightning bolt that can ram into enemies and obstacles very quickly and generate threads of electricity to shock opponents or cling to coils. In ''Sonic Forces'', this Wisp allows the use of the [[Light Dash]], replacing the original function of Hover in the game. In ''Team Sonic Racing'', this Wisp will zap all opponents with lightning, stopping them in their tracks.
 
|
 
|
 
*''[[Sonic Lost World]]'' (3DS)
 
*''[[Sonic Lost World]]'' (3DS)
 
*''[[Sonic Forces]]''
 
*''[[Sonic Forces]]''
 +
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Gray
 
|Gray
 
|[[File:Gray Wisp.png|40px]]
 
|[[File:Gray Wisp.png|40px]]
 
|Quake
 
|Quake
|Turns Sonic into an iron ball that can scale walls and generate shockwaves that destroy enemies and obstacles by falling. Also appears in ''Sonic Lost World'' Wii U's VS. Mode, where it can be used to stun the other player for a few seconds.
+
|Turns Sonic into an iron ball that can scale walls and generate shockwaves that destroy enemies and obstacles by falling. Also appears in ''Sonic Lost World'' Wii U's VS. Mode, where it can be used to stun the other player for a few seconds. In ''Team Sonic Racing'', this Wisp creates stone pillars in front of the race leader in a similar fashion to the [[Swarm]] from ''[[Sonic & All-Stars Racing Transformed]]''.
 
|
 
|
*''[[Sonic Lost World]]'' (3DS)
+
*''[[Sonic Lost World]]'' (3DS; Wii U VS. Mode)
*''[[Sonic Lost World]]'' (Wii U VS. Mode only)
+
*''[[Team Sonic Racing]]''
 
|-
 
|-
 
|Black
 
|Black
 
|[[File:Black Wisp.png|40px]]
 
|[[File:Black Wisp.png|40px]]
 
|Bomb
 
|Bomb
|Turns Sonic into a giant bomb that can roll over enemies and explode on them. The bomb's size increases by rolling over enemies.
+
|Turns Sonic into a giant bomb that can roll over enemies and explode on them. The bomb's size increases by rolling over enemies. In ''Team Sonic Racing'', this Wisp allows the user to throw a bomb that bounces around, then explodes with a huge radius.
 
|
 
|
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 
*''[[Sonic Lost World]]'' (Wii U/PC)
 +
*''[[Team Sonic Racing]]''
 +
|-
 +
|Jade
 +
|[[File:Jade Wisp.jpg|40px]]
 +
|Ghost
 +
|Introduced in ''Team Sonic Racing'', this Wisp turns the user translucent and makes them unaffected by damage, obstacles and slower road surfaces. When it runs out, a Wisp is taken away from the nearest opponent. In ''[[Sonic Colours: Ultimate]]'', this Wisp allows Sonic to phase through the terrain and home in on enemies and Ghost Anchors.
 +
|
 +
*''[[Team Sonic Racing]]''
 +
*''[[Sonic Colours: Ultimate]]''
 
|}
 
|}
  
 
==Nature and origins==
 
==Nature and origins==
 
+
[[Image:MotherWisp.PNG|thumb|right|200px|Mother Wisp and her children at the end of ''Sonic Colours'' for the Nintendo DS.]]
[[Image:MotherWisp.PNG|thumb|right|The Mother Wisp at the end of ''Colours DS'']]
 
 
 
 
Wisps originate from [[Planet Wisp]], one of the worlds captured by the [[Tropical Resort]] tractor beams for [[Dr. Eggman]]'s [[Dr. Eggman's Amazing Interstellar Amusement Park|amusement park]]. They seem to be peaceful, playful aliens with no technology to speak of. They move around by floating placidly through the air, and communicate in an incomprehensible, warbling language which proves utterly impenetrable to [[Sonic]] and [[Tails]]; indeed, the fox spends the whole Wii game tinkering with his [[Miles Electric]] to get a translator working.
 
Wisps originate from [[Planet Wisp]], one of the worlds captured by the [[Tropical Resort]] tractor beams for [[Dr. Eggman]]'s [[Dr. Eggman's Amazing Interstellar Amusement Park|amusement park]]. They seem to be peaceful, playful aliens with no technology to speak of. They move around by floating placidly through the air, and communicate in an incomprehensible, warbling language which proves utterly impenetrable to [[Sonic]] and [[Tails]]; indeed, the fox spends the whole Wii game tinkering with his [[Miles Electric]] to get a translator working.
  
 
Just like the small [[animal]]s of [[Sonic's world]], the Wisps' halcyon nature makes them easy pickings for Dr. Eggman - who has had no shortage of practice oppressing cute defenceless creatures. The Doctor does use wisps (specificly white wisps) as [[organic battery|organic batteries]] for his [[badniks]] and [[Egg Pawn]]s around the park, but his main use for the extraterrestrials is their ''Hyper-Go-On Energy''. This is the wisps' life force, without which they become frenzied, angry creatures: unnatural purple or "nega" wisps, which are churned out in abundance from the [[Asteroid Coaster]] harvesting machine. Eggman wants all this Hyper-Go-On energy as it just happens to be the perfect power source for his new mind-control weapon.
 
Just like the small [[animal]]s of [[Sonic's world]], the Wisps' halcyon nature makes them easy pickings for Dr. Eggman - who has had no shortage of practice oppressing cute defenceless creatures. The Doctor does use wisps (specificly white wisps) as [[organic battery|organic batteries]] for his [[badniks]] and [[Egg Pawn]]s around the park, but his main use for the extraterrestrials is their ''Hyper-Go-On Energy''. This is the wisps' life force, without which they become frenzied, angry creatures: unnatural purple or "nega" wisps, which are churned out in abundance from the [[Asteroid Coaster]] harvesting machine. Eggman wants all this Hyper-Go-On energy as it just happens to be the perfect power source for his new mind-control weapon.
  
[[Sonic Colours (DS)|''Colours DS'']] goes into more detail than the Wii version about the Wisps' origins; here [[Yacker]] claims that they all originate from a progenitor Mother Wisp, who is responsible for creating [[Planet Wisp]] itself. Indeed, mama appears as the secret final boss of the game, gravitating into the region and being none too impressed at the ordeal her children have suffered. [[Super Sonic]] fights her as the giant [[Nega-Mother Wisp]], after which she calms down and returns the planets to their original locations.
+
''[[Sonic Colours (Nintendo DS)|Sonic Colours]]'' for the [[Nintendo DS]] goes into more detail than the Wii version about the Wisps' origins; here [[Yacker]] claims that they all originate from a progenitor Mother Wisp, who is responsible for creating [[Planet Wisp]] itself. Indeed, mama appears as the secret final boss of the game, gravitating into the region and being none too impressed at the ordeal her children have suffered. [[Super Sonic]] fights her as the giant [[Nega-Mother Wisp]], after which she calms down and returns the planets to their original locations.
  
 
Although the Wisps returned home at the end of ''Sonic Colours'', they continue to be seen throughout the series, now found throughout Sonic's world. ''[[Sonic Runners]]'' explained that some of the Wisps liked Sonic's world so much that they decided to live there in harmony with the planet's residents, though their presence did scare the [[Animals]] at first. Mother Wisp comes to Sonic's world on a regular basis to visit the Wisps living on the planet.
 
Although the Wisps returned home at the end of ''Sonic Colours'', they continue to be seen throughout the series, now found throughout Sonic's world. ''[[Sonic Runners]]'' explained that some of the Wisps liked Sonic's world so much that they decided to live there in harmony with the planet's residents, though their presence did scare the [[Animals]] at first. Mother Wisp comes to Sonic's world on a regular basis to visit the Wisps living on the planet.
 
{{clear}}
 
{{clear}}
 
+
==In other media==
 +
===[[Sonic the Hedgehog (Archie comics)|''Sonic the Hedgehog'' (Archie comics)]]===
 +
{{sectstub}}
 +
===[[Sonic the Hedgehog (IDW comics)|''Sonic the Hedgehog'' (IDW comics)]]===
 +
{{sectstub}}
 
==Gallery==
 
==Gallery==
 
 
<gallery>
 
<gallery>
File:Colours BsicPose Wisps.png|White Wisps
+
Colours BsicPose Wisps.png|White Wisps
File:Colours BsicPose WispLaser.png|Cyan Wisp
+
Colours BsicPose WispLaser.png|Cyan Wisp
File:YellowWisp.jpg|Yellow Wisp
+
Baby Cyan Wisp Sonic Runners.png|Baby Cyan Wisp
File:Wisp Orange.png|Orange Wisp
+
YellowWisp.jpg|Yellow Wisp
File:Pink Wisp.png|Pink Wisp
+
Baby Yellow Wisp Sonic Runners.png|Baby Yellow Wisp
File:Green Wisp.png|Green Wisp
+
Wisp Orange.png|Orange Wisp
File:SonicColorsbluewisp.jpg|Blue Wisp
+
Pink Wisp.png|Pink Wisp
File:Wisp_Purple.png|Purple Wisp
+
Green Wisp.png|Green Wisp
File:RedWisp.jpg|Red Wisp
+
SonicColorsbluewisp.jpg|Blue Wisp
File:Wisp Violet.png|Violet Wisp
+
Wisp_Purple.png|Purple Wisp
File:Yacker.png|Yacker
+
NintendoE32010OnlinePressKit SonicColours BsicPose WispBurning.png|Red Wisp
File:Nega-Mother Wisp Concept Art.png|Nega-Mother Wisp
+
Wisp Violet.png|Violet Wisp
File:IndigoWispRunners.png|Indigo Wisp
+
Yacker.png|Yacker
File:Crimson Wisp.png|Crimson Wisp
+
Sonic Runners - Yacker website art.png|Yacker
File:Magenta Wisp Art.png|Magenta Wisp
+
SR MotherWisp.png|Mother Wisp
File:Ivory Wisp.png|Ivory Wisp
+
Nega-Mother Wisp Concept Art.png|Nega-Mother Wisp
File:Gray Wisp.png|Gray Wisp
+
IndigoWispRunners.png|Indigo Wisp
File:Black Wisp.png|Black Wisp
+
Baby Indigo Wisp Sonic Runners.png|Baby Indigo Wisp
 +
Crimson Wisp.png|Crimson Wisp
 +
Magenta Wisp Art.png|Magenta Wisp
 +
Ivory Wisp.png|Ivory Wisp
 +
Gray Wisp.png|Gray Wisp
 +
Black Wisp.png|Black Wisp
 +
Jade Wisp.jpg|Jade Wisp
 
</gallery>
 
</gallery>
  
{{ColoursOmni}}
+
==References==
{{SLWOmni}}
+
<references/>
 +
 
 +
{{ColoursOmni|collapse}}
 +
{{SLWOmni|collapse}}
 +
{{TSROmni|collapse}}
 
{{Characters}}
 
{{Characters}}
 
[[Category:Animals]]
 
[[Category:Animals]]

Latest revision as of 21:48, 25 July 2022

Sonic with Wisps in promotional artwork for Sonic Colours.
Not to be confused with the Badnik known as Whisp.

Wisps are extraterrestrial creatures introduced in Sonic Colours. Dr. Eggman captures the Wisps to power his interstellar theme park, and Sonic is tasked with rescuing the diminutive aliens from the mad scientist's clutches. There are eight Wisp types available in the Wii version and six Wisps types available in the DS Version of the game. As the player progresses, more Wisps are unlocked, which will then appear in both later and earlier stages.

They return once again in both versions of Sonic Lost World with 6 new Wisps: Crimson (Eagle), Magenta (Rhythm), Indigo (Asteroid), Black (Bomb), Ivory (Lightning), and Gray (Quake).

In Sonic Forces, Wisps are utilized by special weapons known as Wispons which are wielded by Avatars, featuring a basic attack and a special ability that can be used when the appropriate Wisp is collected.

Color Power

The small, colour-coded, floating alien creatures each contain a different Color Power that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. Upon activating a Wisp's Color Power, the gauge will begin to deplete until the current power is entirely used up.

Colour Image Colour Power Info Game
White Colours BsicPose Wisps.png Boost Power first introduced in Sonic Unleashed (3D) or Sonic Rush (2D). Can be used along side other Colour Powers. Gives Sonic an instant (but limited) burst of speed and will automatically attract any nearby Rings.
Cyan Colours BsicPose WispLaser.png Laser Allows Sonic to ricochet off of walls and mirrors and teleport using the corresponding Prisms and antennas that appear in the stage. In Team Sonic Racing, this Wisp fires a concentrated laser in front of the user's car that can spin out opponents who are zapped for long enough.
Yellow YellowWisp.jpg Drill Enables the player to dig through certain surfaces that contain hidden underground rooms, paths, and pipes. It can also be used underwater to zoom around like a torpedo. In Team Sonic Racing, this Wisp gives the user's car an automated boost and invincibility, spinning out any opponents who get in the way.
Orange Wisp Orange.png Rocket Sends Sonic blasting off directly upward, allowing him to reach higher areas of the stage. In Sonic Generations, the ability can be charged by holding Y/Triangle. In Sonic Lost World, Sonic has to aim where to go. In Team Sonic Racing, this Wisp acts as a missile that ricochets off walls, and is fired in a straight line in front of or behind the user.
Pink Pink Wisp.png Spikes Gives Sonic longer, pointier spikes that allow him to stick to walls and ceilings as well as use the Spin Dash. He also can break wisp blocks. In Team Sonic Racing, this Wisp creates three spike balls around the user that attack opponents who come too close, and is exclusive to Power-type characters.
Green Green Wisp.png Hover Turns Sonic into a slow-moving hovercraft, allowing him to fly through the air and find hidden areas. Allows him to use the Ring Dash.
Blue SonicColorsbluewisp.jpg Cube Turns Sonic into a heavy block that slams the ground. It also creates platforms by transforming blue rings into solid blocks, and vice versa. It can also destroy wisp blocks and enemies. In Team Sonic Racing, this Wisp creates cubes that are dropped behind the user or thrown in front to serve as obstacles for opponents.
Purple Wisp Purple.png Frenzy Turns Sonic into a berserker, chomping anything in his path. He gets bigger the more he eats!
Red NintendoE32010OnlinePressKit SonicColours BsicPose WispBurning.png Burst Turns Sonic into a fireball, similar to the Fire Shield from Sonic the Hedgehog 3. Unlike the Fire Shield, it can propel Sonic upwards by holding and releasing the Jump button. In Team Sonic Racing, this Wisp creates hazardous flame trails behind the user that will spin out opponents who drive into it, and is exclusive to Speed-type characters.
Violet Wisp Violet.png Void Turns Sonic into a ghost form that can float through walls and suck up rings and enemies, similar to what a black hole does. In Team Sonic Racing, this Wisp creates a vortex around the user that absorbs Rings, Item Boxes and even slows down opponents, and is exclusive to Power-type characters.
Indigo IndigoWispRunners.png Asteroid Turns Sonic into a floating orb surrounded by a ring of little cubes, allowing Sonic to destroy everything in his path, with the destroyed objects becoming little cubes that add to the orbit. The more debris Sonic gathers, the bigger his radius gets and the higher he can jump.
Crimson Crimson Wisp.png Eagle Turns Sonic into an eagle that can soar through the air for a limited time. Pressing the Jump button makes Sonic dash, but depletes the Color Power faster. In Team Sonic Racing, this Wisp homes in on opponents ahead of the user.
Magenta Magenta Wisp Art.png Rhythm Turns Sonic into a musical note that can jump to floating musical notes in the air to cross large gaps. In Team Sonic Racing, this Wisp obscures the view of opponents with loud noise, and can only be acquired by Technique-type characters.
Ivory Ivory Wisp.png Lightning Turns Sonic into a lightning bolt that can ram into enemies and obstacles very quickly and generate threads of electricity to shock opponents or cling to coils. In Sonic Forces, this Wisp allows the use of the Light Dash, replacing the original function of Hover in the game. In Team Sonic Racing, this Wisp will zap all opponents with lightning, stopping them in their tracks.
Gray Gray Wisp.png Quake Turns Sonic into an iron ball that can scale walls and generate shockwaves that destroy enemies and obstacles by falling. Also appears in Sonic Lost World Wii U's VS. Mode, where it can be used to stun the other player for a few seconds. In Team Sonic Racing, this Wisp creates stone pillars in front of the race leader in a similar fashion to the Swarm from Sonic & All-Stars Racing Transformed.
Black Black Wisp.png Bomb Turns Sonic into a giant bomb that can roll over enemies and explode on them. The bomb's size increases by rolling over enemies. In Team Sonic Racing, this Wisp allows the user to throw a bomb that bounces around, then explodes with a huge radius.
Jade Jade Wisp.jpg Ghost Introduced in Team Sonic Racing, this Wisp turns the user translucent and makes them unaffected by damage, obstacles and slower road surfaces. When it runs out, a Wisp is taken away from the nearest opponent. In Sonic Colours: Ultimate, this Wisp allows Sonic to phase through the terrain and home in on enemies and Ghost Anchors.

Nature and origins

Mother Wisp and her children at the end of Sonic Colours for the Nintendo DS.

Wisps originate from Planet Wisp, one of the worlds captured by the Tropical Resort tractor beams for Dr. Eggman's amusement park. They seem to be peaceful, playful aliens with no technology to speak of. They move around by floating placidly through the air, and communicate in an incomprehensible, warbling language which proves utterly impenetrable to Sonic and Tails; indeed, the fox spends the whole Wii game tinkering with his Miles Electric to get a translator working.

Just like the small animals of Sonic's world, the Wisps' halcyon nature makes them easy pickings for Dr. Eggman - who has had no shortage of practice oppressing cute defenceless creatures. The Doctor does use wisps (specificly white wisps) as organic batteries for his badniks and Egg Pawns around the park, but his main use for the extraterrestrials is their Hyper-Go-On Energy. This is the wisps' life force, without which they become frenzied, angry creatures: unnatural purple or "nega" wisps, which are churned out in abundance from the Asteroid Coaster harvesting machine. Eggman wants all this Hyper-Go-On energy as it just happens to be the perfect power source for his new mind-control weapon.

Sonic Colours for the Nintendo DS goes into more detail than the Wii version about the Wisps' origins; here Yacker claims that they all originate from a progenitor Mother Wisp, who is responsible for creating Planet Wisp itself. Indeed, mama appears as the secret final boss of the game, gravitating into the region and being none too impressed at the ordeal her children have suffered. Super Sonic fights her as the giant Nega-Mother Wisp, after which she calms down and returns the planets to their original locations.

Although the Wisps returned home at the end of Sonic Colours, they continue to be seen throughout the series, now found throughout Sonic's world. Sonic Runners explained that some of the Wisps liked Sonic's world so much that they decided to live there in harmony with the planet's residents, though their presence did scare the Animals at first. Mother Wisp comes to Sonic's world on a regular basis to visit the Wisps living on the planet.

In other media

Sonic the Hedgehog (Archie comics)

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Sonic the Hedgehog (IDW comics)

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Gallery

References


Sonic Colours (Wii) / Sonic Colours: Ultimate
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Main page (Ultimate)
Comparisons (Ultimate)
Maps
Credits


Manuals
Promotional material (Ultimate)
Magazine articles
Reception
Merchandise


Development (Ultimate)
Hidden content (Ultimate)
Bugs (Ultimate)
Hacking guide
Wisps

Sonic Lost World
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Main page
Comparisons
Achievements
Downloadable content
Credits


Manuals
Promotional material
Magazine articles


Development
Bugs
Technical information
Wisps

Team Sonic Racing
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Main page
Comparisons
Achievements
Changelog


Manuals
Magazine articles
Reception
Merchandise


Development
Hidden content
Wisps

Characters in the Sonic the Hedgehog game series
Recurring characters
Heroes Sonic (Super, Starfall, Hyper, Darkspine, the Werehog, Excalibur) | Tails (Super) | Knuckles (Super, Hyper) | Amy (Super, Hyper) | Mighty (Super) | Ray (Super) | Espio | Charmy | Vector | Cream | Big | Blaze (Burning) | Silver (Super) | Sticks
Anti-heroes/Neutrals Shadow (Super) | Rouge | E-102 Gamma | E-123 Omega | Jet | Wave | Storm
Villains Dr. Eggman | Metal Sonic (Rocket, Neo, 3.0) | Mecha Sonic (8-bit, Mk. II, Mk. III, Super) | Fang | Tails Doll | Metal Knuckles | Chaos (Perfect) | E-Series | ZERO | Biolizard (Finalhazard) | Black Doom (Devil Doom) | Eggman Nega | Orbot | Cubot | Deadly Six (Zavok, Zazz, Zomom, Master Zik, Zeena, Zor)
Teams Sonic/Heroes | Rose | Dark | Chaotix | Babylon
Other Animals (Flicky) | Froggy | Chao (Hero, Dark) | Tikal | Pachacamac | Omochao | Chaclon | Gerald & Maria Robotnik | President | King Boom Boo | Cheese | Chocola | Vanilla | G.U.N. Commander | Wisps | Mother Wisp
One-off characters
Heroes Emerl | Marine | Lumina Flowlight | Chip | Shahra | Knights of the Round Table | Caliburn | Yacker | Avatar | Barry | Trip (Super)
Anti-heroes/Neutrals Bean | Bark | Shade | Merlina | Sage
Villains Witchcart | Hocke-Wulf | Bearenger | Carrotia | Battle Kukku Army (15th, 16th, Dr. Fukurokov) | E-101 Beta | Void | Chaos Gamma | Gemerl | Shugo-hei | Iblis | Mephiles | Solaris | Erazor Djinn | Captain Whisker | Johnny | Master Core: ABIS | Ix (Super) | Dark Gaia | King Arthur | Hard Boiled Heavies | Infinite | The End | Mirage Express
Teams Vector | Eggman
Other Birdie | Illumina | Secretary | Elise | Duke of Soleanna | Sonic Man | Coconut Crew | Vikings | Professor Pickle | Wentos | Don Fachio | Dodon Pa | Koco | Ancients | Conductor | Conductor's wife | Ariem | Heavy | Bomb | Tiara Boobowski | Honey