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The small, color-coded, floating alien creatures each contain a different '''Color Power''' that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. Upon activating a Wisp's color power, the gauge will begin to deplete until the current power is entirely used up.
 
The small, color-coded, floating alien creatures each contain a different '''Color Power''' that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. Upon activating a Wisp's color power, the gauge will begin to deplete until the current power is entirely used up.
  
*'''White''' Wisps give Sonic the '''[[Sonic Boost]]''', which was first introduced in ''[[Sonic Unleashed]]''. Much like in the previous game, the Sonic Boost will give Sonic and instant (but limited) burst of speed and will automatically attract any nearby [[rings]]. However, the boost is fueled by the Wisps, and NOT rings. The boost can be used along side the Color Powers, thus collecting White Wisps won't alter or change the Color Power currently saved.
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{| class="wikitable" style="text-align:center"
 
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|-
*'''Cyan''' Wisps give Sonic the '''Laser''' Color Power, which allows him to ricochet off of walls and mirrors and teleport using the corresponding antennas that appear in the stage.
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! style="text-align:center;" colspan="1"|'''Color'''
 
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! style="text-align:center;" colspan="1"|'''Color Power'''
*'''Yellow''' Wisps give Sonic the '''Drill''' Color Power, which enables the player to dig through certain surfaces that contain hidden underground rooms, paths, and pipes that can only be entered with proper precision.
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! style="text-align:center;" colspan="1"|'''Info'''
 
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! style="text-align:center;" colspan="1"|'''Music'''
*'''Orange''' Wisps give Sonic the '''Rocket''' Color Power, which will send him flying directly upward. This ability also allows Sonic to reach higher areas of the stage.
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! style="text-align:center;" colspan="1"|'''Version'''
 
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|-
*'''Pink''' Wisps give Sonic the '''Spike''' Color Power, which gives him longer, pointier spikes that allow him to stick to walls as well as use the [[Spindash]]. ('''[[Wii]] only''')
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|White
 
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|[[Sonic Boost]]
*'''Green''' Wisps give Sonic the '''Hover''' Color Power, which turns him into a slow-moving hovercraft, allowing him to fly through the air and find hidden areas normally unaccessible. This ability also allows him to use the [[Light Dash|Ring Dash]]. ('''Wii only''')
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|First introduced in ''[[Sonic Unleashed]]''. Can be used along side other Color Powers. Gives Sonic and instant (but limited) burst of speed and will automatically attract any nearby [[rings]].
 
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|
*'''Blue''' Wisps give Sonic the '''Cube''' Color Power, which turns him into a heavy block till he hits the ground. It also creates platforms by transforming blue rings into walkable platforms, and vice versa. ('''Wii only''')
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|Both
 
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|-
*'''Purple''' Wisps give Sonic the '''Frenzy''' Color Power, which turns Sonic into a berserker chomping anything in his path. He gets bigger the more he eats! ('''Wii only''')
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|Cyan
 
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|Laser
*'''Red''' Wisps give Sonic the '''Burst''' Color Power, and turn Sonic into a fireball, similar to the [[Fire Shield]] of ''[[Sonic the Hedgehog 3]]''. However, unlike the Fire Shield, the Red Wisp can propel Sonic in any direction when in mid-air. ('''[[DS]] only''')
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|Allows Sonic to ricochet off of walls and mirrors and teleport using the corresponding antennas that appear in the stage.
 
+
|<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 1/07 Color Power - Cyan Laser.mp3</flashmp3>
*'''Violet''' Wisps give Sonic the '''Void''' Color Power, which turns Sonic into a ghost form that can float through walls and suck up rings and enemies. ('''DS only''')
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|Both
 +
|-
 +
|Yellow
 +
|Drill
 +
|Enables the player to dig through certain surfaces that contain hidden underground rooms, paths, and pipes.
 +
|Normal:<br><flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 1/19 Color Power - Yellow Drill.mp3</flashmp3>
 +
<br>Underwater:<br><flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 3/06 Color Power - Yellow Drill Underwater ver..mp3</flashmp3>
 +
|Both
 +
|-
 +
|Orange
 +
|Rocket
 +
|Sends Sonic flying directly upward. This ability also allows Sonic to reach higher areas of the stage.
 +
|<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/14 Color Power - Orange Rocket.mp3</flashmp3>
 +
|Both
 +
|-
 +
|Pink
 +
|Spike
 +
|Gives Sonic longer, pointier spikes that allow him to stick to walls as well as use the [[Spindash]].
 +
|<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/16 Color Power - Pink Spikes.mp3</flashmp3>
 +
|Wii
 +
|-
 +
|Green
 +
|Hover
 +
|Turns Sonic into a slow-moving hovercraft, allowing him to fly through the air and find hidden areas. Allows him to use the [[Light Dash|Ring Dash]].
 +
|<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/05 Color Power - Green Hover</flashmp3>
 +
|Wii
 +
|-
 +
|Blue
 +
|Cube
 +
|Turns Sonic into a heavy block. It also creates platforms by transforming blue rings into walkable platforms, and vice versa.
 +
|<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/07 Color Power - Blue Cube.mp3</flashmp3>
 +
|Wii
 +
|-
 +
|Purple
 +
|Frenzy
 +
|Turns Sonic into a berserker chomping anything in his path. He gets bigger the more he eats!
 +
|<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 3/12 Color Power - Purple Frenzy.mp3</flashmp3>
 +
|Wii
 +
|-
 +
|Red
 +
|Burst
 +
|Turns Sonic into a fireball, similar to the [[Fire Shield]] of ''[[Sonic the Hedgehog 3]]''. Unlike the Fire Shield, can propel Sonic in any direction.
 +
|
 +
|DS
 +
|-
 +
|Violet
 +
|Void
 +
|Turns Sonic into a ghost form that can float through walls and suck up rings and enemies.
 +
|
 +
|DS
 +
|}
  
 
<gallery>
 
<gallery>

Revision as of 15:41, 2 January 2011

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Sonic with Wisps in promotional artwork for Sonic Colours.

Wisps are extraterrestrial creatures introduced in Sonic Colours. Dr. Eggman captures the Wisps to power his interstellar theme park, and Sonic is tasked with rescuing the diminutive aliens from the mad scientist's clutches. There are eight Wisps available in the Wii version and five Wisps available in the DS Version of the game. As the player progresses, more Wisps are unlocked, which will then appear in both later and earlier stages.

Color Power

The small, color-coded, floating alien creatures each contain a different Color Power that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. Upon activating a Wisp's color power, the gauge will begin to deplete until the current power is entirely used up.

Color Color Power Info Music Version
White Sonic Boost First introduced in Sonic Unleashed. Can be used along side other Color Powers. Gives Sonic and instant (but limited) burst of speed and will automatically attract any nearby rings. Both
Cyan Laser Allows Sonic to ricochet off of walls and mirrors and teleport using the corresponding antennas that appear in the stage. <flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 1/07 Color Power - Cyan Laser.mp3</flashmp3> Both
Yellow Drill Enables the player to dig through certain surfaces that contain hidden underground rooms, paths, and pipes. Normal:
<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 1/19 Color Power - Yellow Drill.mp3</flashmp3>


Underwater:
<flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 3/06 Color Power - Yellow Drill Underwater ver..mp3</flashmp3>

Both
Orange Rocket Sends Sonic flying directly upward. This ability also allows Sonic to reach higher areas of the stage. <flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/14 Color Power - Orange Rocket.mp3</flashmp3> Both
Pink Spike Gives Sonic longer, pointier spikes that allow him to stick to walls as well as use the Spindash. <flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/16 Color Power - Pink Spikes.mp3</flashmp3> Wii
Green Hover Turns Sonic into a slow-moving hovercraft, allowing him to fly through the air and find hidden areas. Allows him to use the Ring Dash. <flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/05 Color Power - Green Hover</flashmp3> Wii
Blue Cube Turns Sonic into a heavy block. It also creates platforms by transforming blue rings into walkable platforms, and vice versa. <flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 2/07 Color Power - Blue Cube.mp3</flashmp3> Wii
Purple Frenzy Turns Sonic into a berserker chomping anything in his path. He gets bigger the more he eats! <flashmp3>Vivid Sounds x Hybrid Colors- Sonic Colors Original Soundtrack/Disc 3/12 Color Power - Purple Frenzy.mp3</flashmp3> Wii
Red Burst Turns Sonic into a fireball, similar to the Fire Shield of Sonic the Hedgehog 3. Unlike the Fire Shield, can propel Sonic in any direction. DS
Violet Void Turns Sonic into a ghost form that can float through walls and suck up rings and enemies. DS
Sonic Colours (Wii) / Sonic Colours: Ultimate
SonicColours Wii EU Title.png

Main page (Ultimate)
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Manuals
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Reception
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Development (Ultimate)
Hidden content (Ultimate)
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Hacking guide
Wisps