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Wing Fortress Zone

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Wing Fortress Zone
Tenth level, Sonic the Hedgehog 2
Number of Acts: 2
Boss: Dr. Robotnik's Laser

Wing Fortress Zone is the tenth zone found in Sonic the Hedgehog 2. It is worth noting that this level features the only 2 cutscenes in the game, with Tails' Tornado being shotdown by Dr. Robotnik's laser as Sonic hops on to the flying ship, and Sonic running to catch Robotnik as he flees to the Death Egg when Tails emerges in the Tornado, fully repaired and sporting a new rocket booster. The booster became a permanant addition to the plane. Certain sprites, such as the ones of Sonic floating and rotating, are only used here by the jets underneath the ship.

Instruction Manual Description

You've found Robotnik's secret stronghold - a flying battleship. Could this be Sonic's final fight?

Villains

Enemies

  • Clucker - Chicken enemy, sits on a podium and fires eggs at you.

Boss

  • Boss: Dr. Robotnik's Laser
  • Hits: 8

This is a really hard boss. You're trapped in a room by two lasers, and Robotnik is behind the right laser. On the ceiling is a slowly moving laser eye. You need to hit that eight times to beat this boss. The catch is, it begins closed. After a while it opens and turns red. Then you see it flash, and after a few seconds it fires a blue laser beam down at you. Then, after a few more seconds, it closes again. The only time you can hit it is after it opens but before it fires. But it's out of your jumping range, so you have to make do with three tiny platforms (about as wide as you are) with spikes on their bottoms that fly around the room. It's very difficult to position yourself on the correct platform as it flies under the laser eye WHEN it's open. The platforms' movements are very erratic. To make matters worse, one controller error when jumping onto a platform could make you hit its spikes instead. By all means, TAKE IT SLOW - you have plenty of time, and you should certainly wait for good hitting opportunities rather than make do with fair ones. Get used to the platforms' movement, keep track of where each one is and will be and avoid the spikes (which cause more hits than the laser) and avoid risky moves like hitting the eye right before it fires. And expect to lose a couple of lives before you get the hang of this boss.

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