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|Sonic Generations (Nintendo 3DS)|:Category:Sonic Generations (Nintendo 3DS) levels|l2=Levels|{{PAGENAME}}|l3=Water Palace}}
 
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{{LevelBob
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| name=Water Palace
| levelscreen=WaterPalaceClassic.jpg
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| levelscreen=SonicGenerations 3DS WaterPalaceClassic.png
 
| screenwidth=320px
 
| screenwidth=320px
| levelscreen2=WaterPalaceModern.jpg
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| levelscreen2=SonicGenerations 3DS WaterPalaceModern.png
 
| screenwidth2=320px
 
| screenwidth2=320px
 
| levelscreentitle=Classic
 
| levelscreentitle=Classic
 
| levelscreen2title=Modern
 
| levelscreen2title=Modern
 
| levelno=Sixth
 
| levelno=Sixth
| game=Sonic Generations (3DS)
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| game=Sonic Generations (Nintendo 3DS)
 
| acts=2
 
| acts=2
 
| theme1=underwater
 
| theme1=underwater
 
| theme2=ancient ruins
 
| theme2=ancient ruins
| boss=
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| underwater=Yes
| osv=
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| name_jp=ウォーターパレス ''U~ōtāparesu''
| map=
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| prev=Radical Highway (Sonic Generations 3DS){{!}}Radical Highway
| rings=
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| next=Tropical Resort (Sonic Generations 3DS){{!}}Tropical Resort
| rings1=
 
| rings2=
 
| rings3=
 
| Mission1 =
 
| ARank1 =
 
| MaxRings1 =
 
| Mission2 =
 
| ARank2 =
 
| MaxRings2 =
 
| Mission3 =
 
| ARank3 =
 
| MaxRings3 =
 
| Mission4 =
 
| ARank4 =
 
| MaxRings4 =
 
| Mission5 =
 
| ARank5 =
 
| MaxRings5 =  
 
 
}}
 
}}
'''Water Palace''' is the sixth level in ''Sonic Generations 3DS'', coming from the portable title ''[[Sonic Rush]]''. This level while Classic had nods to classic underwater levels from the past, while Modern takes it the same way as in the original with high speed water running and water slides.
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'''Water Palace''' is the sixth level in the [[Nintendo 3DS]] version of ''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'', and an adaptation of the original [[Water Palace]] from ''[[Sonic Rush]]''. This is the only level in all of ''Sonic Generations'' that was exclusive to a handheld title. Classic [[Sonic the Hedgehog|Sonic]] had nods to classic underwater levels from the past, while Modern takes it the same way as in the original with high speed water running and water slides.
{{clear}}
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The enemies featured in this level include [[Knight Pawn]]s, [[Klagen]]s, [[Egg Flapper]]s and [[Egg Diver]]s.
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==Overview==
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===Act 1===
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The Classic Act is practically almost all water, with some land parts that feature the water cannons from ''[[Sonic Rush Adventure]]''<nowiki>'</nowiki>s [[Pirates' Island]], spiralling water slides, and a brand new bubble cannon gimmick that allows Sonic to produce bubbles to bounce off of and reach greater heights. The water pumps in this Act require Sonic to press [[button]]s to activate them.
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Near the end of the Act, Sonic will pass through an underwater passageway where a giant Egg Diver will pursue him in the background and attempt to stop him by ramming the walls, causing harmful debris to fall on the pint-sized hero. When the Egg Diver finally breaks through the wall, it'll be dazed, allowing Sonic to attack and destroy it, opening the way to the [[Signpost]].
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===Act 2===
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The Modern Act is played much like the level's original appearance in ''Sonic Rush'', including spiralling water slides for Sonic to slide down, sea mines to hitch a ride on, and crates to [[stomp]] through to proceed. Sonic is also capable of [[Water Running|running on the water]] by [[Sonic Boost|boosting]] to reach higher routes above water.
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==Missions==
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===Act 1===
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{| class="prettytable" style="width:auto;"
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!No. !!Mission !!Description !!Reward
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|-
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|065
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|Die-Hard
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|Clear Water Palace Act 1 in 4:00.00 without losing a life!
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|15th Anniversary Figurine (Art)
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|-
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|066
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|Ring Collector
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|Collect 30 [[Ring]]s in Water Palace Act 1 in 3:00.00!
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|[[Leaf Storm|Right There, Ride On]] (Music)
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|-
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|067
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|Keep the Pace
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|Grab Time Items and clear Water Palace Act 1 in time!
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|[[:File:Sonic and Blaze.png|2005 Illustration]] (Art)
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|-
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|068
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|Rampage!
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|Defeat 10 enemies in Water Palace Act 1 in 1:00.00!
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|[[Huge Crisis|Jeh Jeh Rocket]] (Music)
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|-
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|069
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|Stealth Attack
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|Clear Water Palace Act 1 in 2:00.00 without defeating enemies!
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|[[Sonic vs. Blaze|Vela Nova]] (Music)
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|-
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|070
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|Special Trial
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|Clear Water Palace Act 1 in 3:00.00 without taking a breather for [[Air bubbles|bubbles]]!
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|[[E-123 Omega|Omega]] (Model)
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|}
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===Act 2===
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{| class="prettytable" style="width:auto;"
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!No. !!Mission !!Description !!Reward
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|-
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|071
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|Perfection
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|Clear Water Palace Act 2 in 6:00.00 without taking damage!
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|[[:File:Sonic Riders JPWP003 ALL 1280x1024.jpg|2006 Illustration]] (Art)
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|-
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|072
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|Ring Collector
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|Collect 70 [[Ring]]s in Water Palace Act 2 in 2:00.00!
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|[[Blizzard Peaks]] Act 1/2 Mix (Music)
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|-
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|073
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|Keep the Pace
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|Grab Time Items and clear Water Palace Act 2 in time!
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|[[:File:SR BlazeConcept.png|Illustration 3]] (Art)
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|-
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|074
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|Rampage!
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|Defeat 15 enemies in Water Palace Act 2 in 3:00.00!
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|[[Sky Babylon]] Act 1/2 Mix (Music)
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|-
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|075
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|Stealth Attack
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|Clear Water Palace Act 2 in 6:00.00 without defeating enemies!
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|[[A New Venture]] (Music)
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|-
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|076
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|Item Collector
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|Get all [[Monitor|Item Boxes]] in Water Palace Act 2 in 3:00.00!
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|[[:File:Unleashed Sonic and Werehog.png|2008 Illustration]] (Art)
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|-
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|077
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|Special Trial
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|Clear Water Palace Act 2 in 3:00.00 without using [[Air bubbles|bubbles]]!
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|[[Cream the Rabbit|Cream]] & [[Cheese]] (Model)
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|}
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==Ranking==
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{{sectstub}}
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The following are the suggested clear times for achieving a high enough score to achieve each [[Rank]]:
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{| class="prettytable" style="width:auto;"
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!  !!S-Rank  !!A-Rank !!B-Rank !!C-Rank !!D-Rank
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|-
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!Act 1
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|
 +
|
 +
|
 +
|
 +
|
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|-
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!Act 2
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|
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|
 +
|
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|
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|
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|}
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==Gallery==
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<gallery>
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Hub Water Palace.png|Hub preview
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</gallery>
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 +
==References==
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<references/>
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{{SonicGenerations3DSOmni}}
 
{{SonicGenerations3DSOmni}}
[[Category:Sonic Generations 3DS levels]]
 

Revision as of 12:42, 16 March 2020

Sonic Retro emblem.svg Sonic Generations (Nintendo 3DS)
»
Levels
»
Water Palace
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  • Classic
  • Modern
SonicGenerations 3DS WaterPalaceClassic.png
SonicGenerations 3DS WaterPalaceModern.png
Water Palace
Sixth level, Sonic Generations (Nintendo 3DS)
Number of Acts: 2
Level themes: underwater, ancient ruins
Underwater areas: Yes
Non-English names:
  • JP: ウォーターパレス U~ōtāparesu
Radical Highway | Tropical Resort

Water Palace is the sixth level in the Nintendo 3DS version of Sonic Generations, and an adaptation of the original Water Palace from Sonic Rush. This is the only level in all of Sonic Generations that was exclusive to a handheld title. Classic Sonic had nods to classic underwater levels from the past, while Modern takes it the same way as in the original with high speed water running and water slides.

The enemies featured in this level include Knight Pawns, Klagens, Egg Flappers and Egg Divers.

Overview

Act 1

The Classic Act is practically almost all water, with some land parts that feature the water cannons from Sonic Rush Adventure's Pirates' Island, spiralling water slides, and a brand new bubble cannon gimmick that allows Sonic to produce bubbles to bounce off of and reach greater heights. The water pumps in this Act require Sonic to press buttons to activate them.

Near the end of the Act, Sonic will pass through an underwater passageway where a giant Egg Diver will pursue him in the background and attempt to stop him by ramming the walls, causing harmful debris to fall on the pint-sized hero. When the Egg Diver finally breaks through the wall, it'll be dazed, allowing Sonic to attack and destroy it, opening the way to the Signpost.

Act 2

The Modern Act is played much like the level's original appearance in Sonic Rush, including spiralling water slides for Sonic to slide down, sea mines to hitch a ride on, and crates to stomp through to proceed. Sonic is also capable of running on the water by boosting to reach higher routes above water.

Missions

Act 1

No. Mission Description Reward
065 Die-Hard Clear Water Palace Act 1 in 4:00.00 without losing a life! 15th Anniversary Figurine (Art)
066 Ring Collector Collect 30 Rings in Water Palace Act 1 in 3:00.00! Right There, Ride On (Music)
067 Keep the Pace Grab Time Items and clear Water Palace Act 1 in time! 2005 Illustration (Art)
068 Rampage! Defeat 10 enemies in Water Palace Act 1 in 1:00.00! Jeh Jeh Rocket (Music)
069 Stealth Attack Clear Water Palace Act 1 in 2:00.00 without defeating enemies! Vela Nova (Music)
070 Special Trial Clear Water Palace Act 1 in 3:00.00 without taking a breather for bubbles! Omega (Model)

Act 2

No. Mission Description Reward
071 Perfection Clear Water Palace Act 2 in 6:00.00 without taking damage! 2006 Illustration (Art)
072 Ring Collector Collect 70 Rings in Water Palace Act 2 in 2:00.00! Blizzard Peaks Act 1/2 Mix (Music)
073 Keep the Pace Grab Time Items and clear Water Palace Act 2 in time! Illustration 3 (Art)
074 Rampage! Defeat 15 enemies in Water Palace Act 2 in 3:00.00! Sky Babylon Act 1/2 Mix (Music)
075 Stealth Attack Clear Water Palace Act 2 in 6:00.00 without defeating enemies! A New Venture (Music)
076 Item Collector Get all Item Boxes in Water Palace Act 2 in 3:00.00! 2008 Illustration (Art)
077 Special Trial Clear Water Palace Act 2 in 3:00.00 without using bubbles! Cream & Cheese (Model)

Ranking

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The following are the suggested clear times for achieving a high enough score to achieve each Rank:

S-Rank A-Rank B-Rank C-Rank D-Rank
Act 1
Act 2

Gallery

References


Sonic Generations (Nintendo 3DS)
SonicGenerations 3DS title.png

Main page
Maps


Manuals
Promotional material
Magazine articles
Reception


Bugs