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Difference between revisions of "Walker"

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[[File:PPBadniks.PNG|right|320px]]
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{{EnemyBob
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| image=S3dppbadnik1.png
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| spritescale=4
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| name=Walker
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| game=Sonic 3D: Flickies' Island
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| affiliation=Eggman Empire
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| hits=1
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}}
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'''Walker''' is an enemy [[Badnik]] encountered in [[Panic Puppet Zone]], the seventh level of ''[[Sonic 3D: Flickies' Island]]''.
  
This '''unnamed badnik''' is one of the [[:Category:Sonic 3D: Flickies' Island enemies|enemy]] [[Dr. Eggman|Eggman]] [[Eggman's robots|robots]] encountered in [[Panic Puppet Zone]], the seventh level of ''[[Sonic 3D: Flickies' Island]]''.
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==Overview==
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A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a [[Spin Dash]] or [[Spin Attack|jump]] to smash it. Unlike the Badniks in the first six levels on [[Flickies' Island]], the Panic Puppet Badniks do not contain [[Flickies]] as [[Dr. Eggman]] didn't have enough time to put the Flickies into them{{fileref|Sonic3D MD US manual.pdf|page=13}}; the birds can be found in miniature glass pods, still ''awaiting'' to be placed into a Badnik.
  
A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a [[spin jump]] or [[spin roll]] to smash it. Unlike enemies in the first six levels on [[Flickies' Island]], the Panic Puppet badniks do not contain [[Flickies]] for whatever reason; the birds can be found in miniature glass pods, possibly still ''awaiting'' [[robotization]] into a badnik.
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The name of this Badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of ''Sonic 3D'' that is included as a bonus feature in ''[[Sonic 3D: Director's Cut]]''. [[sega:Jon Burton|Jon Burton]] has confirmed that the name was used in the original game.{{ref|https://web.archive.org/web/20190603191313/https://twitter.com/JonTt/status/933984929238564864}}
  
<gallery "width"=50px>
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==Gallery==
File:S3dppbadnik1.png|Sprite
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<gallery widths="150">
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PPBadniks.PNG|In-game appearance
 
</gallery>
 
</gallery>
  
{{S3DOmni|3}}
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==References==
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<references/>
  
[[Category:Sonic 3D: Flickies' Island enemies]]
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{{S3DOmni|2}}

Revision as of 14:14, 25 July 2019

S3dppbadnik1.png
Walker
Game: Sonic 3D: Flickies' Island
Affiliation: Eggman Empire
Hits to defeat: 1

Walker is an enemy Badnik encountered in Panic Puppet Zone, the seventh level of Sonic 3D: Flickies' Island.

Overview

A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a Spin Dash or jump to smash it. Unlike the Badniks in the first six levels on Flickies' Island, the Panic Puppet Badniks do not contain Flickies as Dr. Eggman didn't have enough time to put the Flickies into themMedia:Sonic3D MD US manual.pdf[1]; the birds can be found in miniature glass pods, still awaiting to be placed into a Badnik.

The name of this Badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of Sonic 3D that is included as a bonus feature in Sonic 3D: Director's Cut. Jon Burton has confirmed that the name was used in the original game.[2]

Gallery

References

  1. File:Sonic3D MD US manual.pdf, page 13
  2. @JonTt on Twitter (Wayback Machine: 2019-06-03 19:13)


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