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Difference between revisions of "Turquoise Hill Zone"

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The first stage of ''[[Sonic Chaos]]'', '''Turquoise Hill Zone''' fulfills the [[tropical island cliché]] for the game, as it resembles [[Emerald Hill Zone]]. The Motobugs from [[Green Hill Zone]] are back, but have springs on their tops. There are also the Mobius Loops from Emerald Hill Zone. The boss is a larger version of the spring motobugs. [[Spindash]] into it to destroy it.
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The first stage of ''[[Sonic Chaos]]'', '''Turquoise Hill Zone''' fulfills the [[tropical island cliché]] for the game, as it resembles [[Emerald Hill Zone]]. The Motobugs from [[Green Hill Zone]] are back, but have springs on their tops. There are also the Mobius Loops from Emerald Hill Zone. The boss is a larger version of the spring motobugs. [[Spin Dash]] into it to destroy it.
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==

Revision as of 01:13, 11 January 2009

Turquoisehill.png
Turquoise Hill Zone
First Zone, Sonic Chaos
Number of Acts: 3
Boss: Great Bane Motora Gold
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The first stage of Sonic Chaos, Turquoise Hill Zone fulfills the tropical island cliché for the game, as it resembles Emerald Hill Zone. The Motobugs from Green Hill Zone are back, but have springs on their tops. There are also the Mobius Loops from Emerald Hill Zone. The boss is a larger version of the spring motobugs. Spin Dash into it to destroy it.

Instruction Manual Description

Speed through oceanside loops and tricky platforms loaded with Rings. Bounce off the Boing-o-Bots' springy noggins for high-flying Ring grabs. Look out for spike traps and the Lady Bug Boss!

Badniks

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