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Difference between revisions of "Turquoise Hill Zone"

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m (Text replace - 'Category:Sonic Chaos Levels' to 'Category:Sonic Chaos levels')
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|Sonic Chaos|:Category:Sonic Chaos levels|l2=Levels|{{PAGENAME}}}}
 
{{LevelBob
 
{{LevelBob
 
| name=Turquoise Hill Zone
 
| name=Turquoise Hill Zone
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| acts=3
 
| acts=3
 
| theme1=tropical island
 
| theme1=tropical island
| musicsms=<flashmp3>Sonic Chaos OSV/SMS/Turquoise Hill.mp3</flashmp3>
 
| musicgg=<flashmp3>Sonic Chaos OSV/04 - Turquoise Hill Zone.mp3</flashmp3>
 
 
| boss=Great Bane Motora Gold
 
| boss=Great Bane Motora Gold
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| name_jp=ターコイズヒル ''Tākoizuhiru''{{fileref|Sonic3 MD JP SonicJam manual.pdf|page=20}}
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| name_de=Turquoise Hill Zone{{fileref|Sonic Chaos SMS EU Manual.pdf|page=30}}
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| name_fr=Zone de la Colline Turquoise{{fileref|Sonic Chaos SMS EU Manual.pdf|page=30}}
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| name_es=La zona del Cerro Turquesa{{fileref|Sonic Chaos SMS EU Manual.pdf|page=31}}
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| name_it=Zona della Collina Turchese{{fileref|Sonic Chaos SMS EU Manual.pdf|page=31}}
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| name_se=Turkosa kullens zon{{fileref|Sonic Chaos SMS EU Manual.pdf|page=31}}
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| name_nl=Turquoise Hill Zone{{fileref|Sonic Chaos SMS EU Manual.pdf|page=31}}
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| next=Gigapolis Zone
 
}}
 
}}
 
'''Turquoise Hill Zone''' is the first level of ''[[Sonic Chaos]]'' for the [[Sega Game Gear]] / [[Sega Master System]]. As with other stages in this game, Turquoise Hill consists of two standard Acts followed by a shorter, third Act which contains the Zone's boss. Geographically, this zone is situated on [[South Island]] (as is the rest of ''Sonic Chaos'').
 
'''Turquoise Hill Zone''' is the first level of ''[[Sonic Chaos]]'' for the [[Sega Game Gear]] / [[Sega Master System]]. As with other stages in this game, Turquoise Hill consists of two standard Acts followed by a shorter, third Act which contains the Zone's boss. Geographically, this zone is situated on [[South Island]] (as is the rest of ''Sonic Chaos'').
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==Instruction Manual Description==
 
==Instruction Manual Description==
{{quote|Speed through oceanside loops and tricky platforms loaded with Rings. Bounce off the Boing-o-Bots' springy noggins for high-flying Ring grabs. Look out for spike traps and the [[Great Bane Motora Gold|Lady Bug Boss]]!}}
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{{quote|Speed through oceanside loops and tricky platforms loaded with Rings. Bounce off the Boing-o-Bots' springy noggins for high-flying Ring grabs. Look out for spike traps and the [[Great Bane Motora Gold|Lady Bug Boss]]!|2=Game Gear version manual}}
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{{quote|Race through loops, corkscrew twists and hidden passageways. Ride moving platforms over pits filled with spikes. Spring high in the air over traps and terrain Grab those [[Rings]] and Items, and keep on the lookout for [[Dr. Eggman|Robotnik]]'s [[badniks]]!|2=Master System version manual}}
  
 
==Badniks==
 
==Badniks==
* [[Bane Motora]] - Badnik similar to the [[Motora]] of ''[[Sonic the Hedgehog (8-bit)|Sonic the Hedgehog]]'', but with springs attached to their backs
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* [[Bane Motora]] - Badnik similar to the [[Motora]] of ''[[Sonic the Hedgehog (8-bit)|Sonic the Hedgehog]]'', but with springs attached to their backs.
* [[Beeton]] - Robotic insects similar to [[Buzz Bomber]]s, but lacking a missile
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* [[Beeton]] - Robotic insects similar to [[Buzz Bomber]]s, but lacking a missile.
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==References==
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<references/>
  
 
{{SonicChaosOmni}}
 
{{SonicChaosOmni}}
 
[[Category:Sonic Chaos levels]]
 
[[Category:Sonic Chaos levels]]

Revision as of 23:09, 2 March 2018

Sonic Retro emblem.svg Sonic Chaos
»
Levels
»
Turquoise Hill Zone
Turquoisehill.png
Turquoise Hill Zone
First Zone, Sonic Chaos
Number of Acts: 3
Level theme: tropical island
Boss: Great Bane Motora Gold
Non-English names:
Gigapolis Zone

Turquoise Hill Zone is the first level of Sonic Chaos for the Sega Game Gear / Sega Master System. As with other stages in this game, Turquoise Hill consists of two standard Acts followed by a shorter, third Act which contains the Zone's boss. Geographically, this zone is situated on South Island (as is the rest of Sonic Chaos).

Very much in the style of Green Hill Zone as a tropical-paradise-themed opening level, Turquoise Hill is filled with grassy plains, palm trees, checkered soil, and loop-the-loops (as well as mobius strips from Emerald Hill Zone. Indeed, given that the game takes place on South Island, Turquoise Hill is likely Green Hill's next-door-neighbour. What distinguishes Turquoise Hill from its greener counterpart is the profusion of springs all over the place: on rocks, hidden underground... and even on the back of badniks, which makes the Bane Motora bug robots impossible to smash from above. A Spin Dash will do the trick, though.

Instruction Manual Description

Speed through oceanside loops and tricky platforms loaded with Rings. Bounce off the Boing-o-Bots' springy noggins for high-flying Ring grabs. Look out for spike traps and the Lady Bug Boss!

— Game Gear version manual

Race through loops, corkscrew twists and hidden passageways. Ride moving platforms over pits filled with spikes. Spring high in the air over traps and terrain Grab those Rings and Items, and keep on the lookout for Robotnik's badniks!

— Master System version manual

Badniks

References


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Sonic Chaos title.png

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